servuo/Scripts/Items/Tools/RunicMalletAndChisel.cs
2020-04-16 20:37:29 -04:00

55 lines
No EOL
1.3 KiB
C#

using Server.Engines.Craft;
namespace Server.Items
{
public class RunicMalletAndChisel : BaseRunicTool
{
public override CraftSystem CraftSystem => DefMasonry.CraftSystem;
public override int LabelNumber
{
get
{
int index = CraftResources.GetIndex(Resource);
if (index >= 1 && index <= 8)
return 1111795 + index;
return 1045128; // mallet and chisel
}
}
[Constructable]
public RunicMalletAndChisel(CraftResource resource) : base(resource, 4787)
{
Weight = 2.0;
Hue = CraftResources.GetHue(resource);
}
[Constructable]
public RunicMalletAndChisel(CraftResource resource, int uses) : base(resource, uses, 4787)
{
Weight = 2.0;
Hue = CraftResources.GetHue(resource);
}
public RunicMalletAndChisel(Serial serial)
: base(serial)
{
}
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write(0); // version
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
}
}