mirror of
https://github.com/ServUO/ServUO
synced 2026-08-11 20:23:04 -04:00
- Removed unneeded usings - World chat log now has a Config option. Turned off by default now. - Added two new timer priorities. - Fixed a crash with box of ropes. - Consolidation of the Pathing movements and algorithms. - Correctly makes sure you are inside the house you are trying to place addons in.
63 lines
1.6 KiB
C#
63 lines
1.6 KiB
C#
using Server.Engines.Craft;
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namespace Server.Items
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{
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public class RunicSewingKit : BaseRunicTool
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{
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[Constructable]
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public RunicSewingKit(CraftResource resource)
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: base(resource, 0xF9D)
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{
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Weight = 2.0;
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Hue = CraftResources.GetHue(resource);
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}
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[Constructable]
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public RunicSewingKit(CraftResource resource, int uses)
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: base(resource, uses, 0xF9D)
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{
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Weight = 2.0;
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Hue = CraftResources.GetHue(resource);
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}
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public RunicSewingKit(Serial serial)
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: base(serial)
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{
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}
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public override CraftSystem CraftSystem => DefTailoring.CraftSystem;
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public override void AddNameProperty(ObjectPropertyList list)
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{
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string v = " ";
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if (!CraftResources.IsStandard(Resource))
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{
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int num = CraftResources.GetLocalizationNumber(Resource);
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if (num > 0)
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v = string.Format("#{0}", num);
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else
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v = CraftResources.GetName(Resource);
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}
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list.Add(1061119, v); // ~1_LEATHER_TYPE~ runic sewing kit
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}
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public override void Serialize(GenericWriter writer)
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{
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base.Serialize(writer);
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writer.Write(0); // version
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}
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public override void Deserialize(GenericReader reader)
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{
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base.Deserialize(reader);
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int version = reader.ReadInt();
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if (ItemID == 0x13E4 || ItemID == 0x13E3)
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ItemID = 0xF9D;
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}
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}
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}
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