mirror of
https://github.com/ServUO/ServUO
synced 2026-08-11 20:23:04 -04:00
- Removed unneeded usings - World chat log now has a Config option. Turned off by default now. - Added two new timer priorities. - Fixed a crash with box of ropes. - Consolidation of the Pathing movements and algorithms. - Correctly makes sure you are inside the house you are trying to place addons in.
55 lines
1.7 KiB
C#
55 lines
1.7 KiB
C#
using Server.Mobiles;
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namespace Server.Misc
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{
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public class RenameRequests
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{
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public static void Initialize()
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{
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EventSink.RenameRequest += EventSink_RenameRequest;
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}
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private static void EventSink_RenameRequest(RenameRequestEventArgs e)
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{
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Mobile from = e.From;
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Mobile targ = e.Target;
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string name = e.Name;
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if (from.CanSee(targ) && from.InRange(targ, 12) && targ.CanBeRenamedBy(from))
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{
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name = name.Trim();
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int numExceptions = 0;
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char[] exceptions = NameVerification.Empty;
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if (targ is BaseCreature)
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{
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exceptions = new[] { ' ' };
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numExceptions = 5;
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}
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if (NameVerification.Validate(name, 1, 16, true, false, true, numExceptions, exceptions, NameVerification.StartDisallowed, NameVerification.Disallowed))
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{
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string[] disallowed = ProfanityProtection.Disallowed;
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for (int i = 0; i < disallowed.Length; i++)
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{
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if (name.IndexOf(disallowed[i]) != -1)
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{
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from.SendLocalizedMessage(1072622); // That name isn't very polite.
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return;
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}
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}
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from.SendLocalizedMessage(1072623, string.Format("{0}\t{1}", targ.Name, name)); // Pet ~1_OLDPETNAME~ renamed to ~2_NEWPETNAME~.
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targ.Name = name;
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}
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else
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{
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from.SendMessage("That name is unacceptable.");
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}
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}
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}
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}
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}
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