servuo/Scripts/Misc/ToggleItem.cs
2020-04-16 18:41:32 -07:00

143 lines
No EOL
3.8 KiB
C#

using Server.Commands;
using Server.Commands.Generic;
namespace Server.Items
{
public class ToggleItem : Item
{
private int m_InactiveItemID;
private int m_ActiveItemID;
private bool m_PlayersCanToggle;
[Constructable]
public ToggleItem(int inactiveItemID, int activeItemID)
: this(inactiveItemID, activeItemID, false)
{
}
[Constructable]
public ToggleItem(int inactiveItemID, int activeItemID, bool playersCanToggle)
: base(inactiveItemID)
{
Movable = false;
m_InactiveItemID = inactiveItemID;
m_ActiveItemID = activeItemID;
m_PlayersCanToggle = playersCanToggle;
}
public ToggleItem(Serial serial)
: base(serial)
{
}
[CommandProperty(AccessLevel.GameMaster)]
public int InactiveItemID
{
get
{
return m_InactiveItemID;
}
set
{
m_InactiveItemID = value;
}
}
[CommandProperty(AccessLevel.GameMaster)]
public int ActiveItemID
{
get
{
return m_ActiveItemID;
}
set
{
m_ActiveItemID = value;
}
}
[CommandProperty(AccessLevel.GameMaster)]
public bool PlayersCanToggle
{
get
{
return m_PlayersCanToggle;
}
set
{
m_PlayersCanToggle = value;
}
}
public static void Initialize()
{
TargetCommands.Register(new ToggleCommand());
}
public override void OnDoubleClick(Mobile from)
{
if (from.AccessLevel >= AccessLevel.GameMaster)
{
Toggle();
}
else if (m_PlayersCanToggle)
{
if (from.InRange(GetWorldLocation(), 1))
Toggle();
else
from.SendLocalizedMessage(500446); // That is too far away.
}
}
public void Toggle()
{
ItemID = (ItemID == m_ActiveItemID) ? m_InactiveItemID : m_ActiveItemID;
Visible = (ItemID != 0x1);
}
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write(0); // version
writer.Write(m_InactiveItemID);
writer.Write(m_ActiveItemID);
writer.Write(m_PlayersCanToggle);
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
m_InactiveItemID = reader.ReadInt();
m_ActiveItemID = reader.ReadInt();
m_PlayersCanToggle = reader.ReadBool();
}
public class ToggleCommand : BaseCommand
{
public ToggleCommand()
{
AccessLevel = AccessLevel.GameMaster;
Supports = CommandSupport.AllItems;
Commands = new string[] { "Toggle" };
ObjectTypes = ObjectTypes.Items;
Usage = "Toggle";
Description = "Toggles a targeted ToggleItem.";
}
public override void Execute(CommandEventArgs e, object obj)
{
if (obj is ToggleItem)
{
((ToggleItem)obj).Toggle();
AddResponse("The item has been toggled.");
}
else
{
LogFailure("That is not a ToggleItem.");
}
}
}
}
}