servuo/Scripts/Mobiles/Normal/CrystalVortex.cs
TrueUO 98d111ae35 Cleanup
- Last of the yearly "cleanup" pushes.
2020-09-18 10:59:33 -04:00

88 lines
2.3 KiB
C#

using Server.Items;
namespace Server.Mobiles
{
[CorpseName("a crystal vortex corpse")]
public class CrystalVortex : BaseCreature
{
[Constructable]
public CrystalVortex()
: base(AIType.AI_Melee, FightMode.Closest, 10, 1, 0.2, 0.4)
{
Name = "a crystal vortex";
Body = 0xD;
Hue = 0x2B2;
BaseSoundID = 0x107;
SetStr(800, 900);
SetDex(500, 600);
SetInt(200);
SetHits(350, 400);
SetMana(0);
SetDamage(15, 20);
SetDamageType(ResistanceType.Physical, 0);
SetDamageType(ResistanceType.Cold, 50);
SetDamageType(ResistanceType.Energy, 50);
SetResistance(ResistanceType.Physical, 60, 80);
SetResistance(ResistanceType.Fire, 0, 10);
SetResistance(ResistanceType.Cold, 70, 80);
SetResistance(ResistanceType.Poison, 40, 50);
SetResistance(ResistanceType.Energy, 60, 90);
SetSkill(SkillName.MagicResist, 120.0);
SetSkill(SkillName.Tactics, 120.0);
SetSkill(SkillName.Wrestling, 120.0);
Fame = 17000;
Karma = -17000;
}
public CrystalVortex(Serial serial)
: base(serial)
{
}
public override void GenerateLoot()
{
AddLoot(LootPack.FilthyRich, 2);
AddLoot(LootPack.Parrot);
AddLoot(LootPack.MedScrolls);
AddLoot(LootPack.HighScrolls);
AddLoot(LootPack.ArcanistScrolls, Utility.RandomMinMax(0, 2));
}
public override void OnDeath(Container c)
{
base.OnDeath(c);
if (Utility.RandomDouble() < 0.06)
c.DropItem(new JaggedCrystals());
}
public override int GetAngerSound()
{
return 0x15;
}
public override int GetAttackSound()
{
return 0x28;
}
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write(0); // version
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
}
}