mirror of
https://github.com/ServUO/ServUO
synced 2026-08-11 20:23:04 -04:00
88 lines
2.3 KiB
C#
88 lines
2.3 KiB
C#
using Server.Items;
|
|
|
|
namespace Server.Mobiles
|
|
{
|
|
[CorpseName("a crystal vortex corpse")]
|
|
public class CrystalVortex : BaseCreature
|
|
{
|
|
[Constructable]
|
|
public CrystalVortex()
|
|
: base(AIType.AI_Melee, FightMode.Closest, 10, 1, 0.2, 0.4)
|
|
{
|
|
Name = "a crystal vortex";
|
|
Body = 0xD;
|
|
Hue = 0x2B2;
|
|
BaseSoundID = 0x107;
|
|
|
|
SetStr(800, 900);
|
|
SetDex(500, 600);
|
|
SetInt(200);
|
|
|
|
SetHits(350, 400);
|
|
SetMana(0);
|
|
|
|
SetDamage(15, 20);
|
|
|
|
SetDamageType(ResistanceType.Physical, 0);
|
|
SetDamageType(ResistanceType.Cold, 50);
|
|
SetDamageType(ResistanceType.Energy, 50);
|
|
|
|
SetResistance(ResistanceType.Physical, 60, 80);
|
|
SetResistance(ResistanceType.Fire, 0, 10);
|
|
SetResistance(ResistanceType.Cold, 70, 80);
|
|
SetResistance(ResistanceType.Poison, 40, 50);
|
|
SetResistance(ResistanceType.Energy, 60, 90);
|
|
|
|
SetSkill(SkillName.MagicResist, 120.0);
|
|
SetSkill(SkillName.Tactics, 120.0);
|
|
SetSkill(SkillName.Wrestling, 120.0);
|
|
|
|
Fame = 17000;
|
|
Karma = -17000;
|
|
}
|
|
|
|
public CrystalVortex(Serial serial)
|
|
: base(serial)
|
|
{
|
|
}
|
|
|
|
public override void GenerateLoot()
|
|
{
|
|
AddLoot(LootPack.FilthyRich, 2);
|
|
AddLoot(LootPack.Parrot);
|
|
AddLoot(LootPack.MedScrolls);
|
|
AddLoot(LootPack.HighScrolls);
|
|
AddLoot(LootPack.ArcanistScrolls, Utility.RandomMinMax(0, 2));
|
|
}
|
|
|
|
public override void OnDeath(Container c)
|
|
{
|
|
base.OnDeath(c);
|
|
|
|
if (Utility.RandomDouble() < 0.06)
|
|
c.DropItem(new JaggedCrystals());
|
|
}
|
|
|
|
public override int GetAngerSound()
|
|
{
|
|
return 0x15;
|
|
}
|
|
|
|
public override int GetAttackSound()
|
|
{
|
|
return 0x28;
|
|
}
|
|
|
|
public override void Serialize(GenericWriter writer)
|
|
{
|
|
base.Serialize(writer);
|
|
writer.Write(0); // version
|
|
}
|
|
|
|
public override void Deserialize(GenericReader reader)
|
|
{
|
|
base.Deserialize(reader);
|
|
int version = reader.ReadInt();
|
|
}
|
|
}
|
|
}
|