servuo/Scripts/Mobiles/Normal/Drake.cs
TrueUO a99dec6807
Changes (#4781)
All loot pack items are now generated when the mobile is killed.

Reworked monster stealing and begging.

Various re-structuring and bug fixes.

Co-authored-by: TrueUO <knight.daniel.r@gmail.com>
2020-05-13 07:58:04 -07:00

79 lines
2.4 KiB
C#

namespace Server.Mobiles
{
[CorpseName("a drake corpse")]
public class Drake : BaseCreature
{
[Constructable]
public Drake()
: base(AIType.AI_Melee, FightMode.Closest, 10, 1, 0.2, 0.4)
{
Name = "a drake";
Body = Utility.RandomList(60, 61);
BaseSoundID = 362;
SetStr(401, 430);
SetDex(133, 152);
SetInt(101, 140);
SetHits(241, 258);
SetDamage(11, 17);
SetDamageType(ResistanceType.Physical, 80);
SetDamageType(ResistanceType.Fire, 20);
SetResistance(ResistanceType.Physical, 45, 50);
SetResistance(ResistanceType.Fire, 50, 60);
SetResistance(ResistanceType.Cold, 40, 50);
SetResistance(ResistanceType.Poison, 20, 30);
SetResistance(ResistanceType.Energy, 30, 40);
SetSkill(SkillName.MagicResist, 65.1, 80.0);
SetSkill(SkillName.Tactics, 65.1, 90.0);
SetSkill(SkillName.Wrestling, 65.1, 80.0);
Fame = 5500;
Karma = -5500;
Tamable = true;
ControlSlots = 2;
MinTameSkill = 84.3;
SetSpecialAbility(SpecialAbility.DragonBreath);
}
public Drake(Serial serial)
: base(serial)
{
}
public override bool ReacquireOnMovement => true;
public override int TreasureMapLevel => 2;
public override int Meat => 10;
public override int DragonBlood => 8;
public override int Hides => 20;
public override HideType HideType => HideType.Horned;
public override int Scales => 2;
public override ScaleType ScaleType => (Body == 60 ? ScaleType.Yellow : ScaleType.Red);
public override FoodType FavoriteFood => FoodType.Meat | FoodType.Fish;
public override bool CanFly => true;
public override void GenerateLoot()
{
AddLoot(LootPack.Rich);
AddLoot(LootPack.MedScrolls, 2);
AddLoot(LootPack.MageryRegs, 3);
}
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write(0);
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
}
}