servuo/Scripts/Mobiles/Normal/Lizardman.cs
2020-04-16 20:37:29 -04:00

67 lines
No EOL
1.9 KiB
C#

using Server.Misc;
namespace Server.Mobiles
{
[CorpseName("a lizardman corpse")]
public class Lizardman : BaseCreature
{
[Constructable]
public Lizardman()
: base(AIType.AI_Melee, FightMode.Closest, 10, 1, 0.2, 0.4)
{
Name = NameList.RandomName("lizardman");
Body = Utility.RandomList(35, 36);
BaseSoundID = 417;
SetStr(96, 120);
SetDex(86, 105);
SetInt(36, 60);
SetHits(58, 72);
SetDamage(5, 7);
SetDamageType(ResistanceType.Physical, 100);
SetResistance(ResistanceType.Physical, 25, 30);
SetResistance(ResistanceType.Fire, 5, 10);
SetResistance(ResistanceType.Cold, 5, 10);
SetResistance(ResistanceType.Poison, 10, 20);
SetSkill(SkillName.MagicResist, 35.1, 60.0);
SetSkill(SkillName.Tactics, 55.1, 80.0);
SetSkill(SkillName.Wrestling, 50.1, 70.0);
Fame = 1500;
Karma = -1500;
}
public Lizardman(Serial serial)
: base(serial)
{
}
public override int TreasureMapLevel => 1;
public override InhumanSpeech SpeechType => InhumanSpeech.Lizardman;
public override bool CanRummageCorpses => true;
public override int Meat => 1;
public override int Hides => 12;
public override HideType HideType => HideType.Spined;
public override void GenerateLoot()
{
AddLoot(LootPack.Meager);
}
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write(0);
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
}
}