mirror of
https://github.com/ServUO/ServUO
synced 2026-08-11 20:23:04 -04:00
* OCT17 Minor gump cleanup and XML cleanup. * Improvements - Skill Gain is no longer redundantly checked against the same values inside of XMLSpawner. - AI_Animal (which was not used and just defaulted to AI_Melee) along with AI_Beserk, AI_Predator, and AI_Thief have been safely removed. - ItemFlags.cs has been moved from XMLSpawner to MISC. - Removed some misc double calls. * Needed for recent AI fix. * Item Fix
86 lines
2.3 KiB
C#
86 lines
2.3 KiB
C#
namespace Server.Mobiles
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{
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[CorpseName("a ridgeback corpse")]
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public class Ridgeback : BaseMount
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{
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[Constructable]
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public Ridgeback()
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: this("a ridgeback")
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{
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}
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[Constructable]
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public Ridgeback(string name)
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: base(name, 187, 0x3EBA, AIType.AI_Melee, FightMode.Aggressor, 10, 1, 0.2, 0.4)
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{
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BaseSoundID = 0x3F3;
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SetStr(58, 100);
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SetDex(56, 75);
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SetInt(16, 30);
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SetHits(41, 54);
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SetMana(0);
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SetDamage(3, 5);
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SetDamageType(ResistanceType.Physical, 100);
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SetResistance(ResistanceType.Physical, 15, 25);
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SetResistance(ResistanceType.Fire, 5, 10);
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SetResistance(ResistanceType.Cold, 5, 10);
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SetResistance(ResistanceType.Poison, 5, 10);
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SetResistance(ResistanceType.Energy, 5, 10);
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SetSkill(SkillName.MagicResist, 25.3, 40.0);
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SetSkill(SkillName.Tactics, 29.3, 44.0);
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SetSkill(SkillName.Wrestling, 35.1, 45.0);
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Fame = 300;
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Karma = 0;
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Tamable = true;
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ControlSlots = 1;
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MinTameSkill = 83.1;
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}
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public Ridgeback(Serial serial)
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: base(serial)
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{
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}
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public override int Meat => 1;
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public override int Hides => 12;
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public override HideType HideType => HideType.Spined;
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public override FoodType FavoriteFood => FoodType.FruitsAndVegies | FoodType.GrainsAndHay;
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public override bool OverrideBondingReqs()
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{
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return true;
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}
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public override double GetControlChance(Mobile m, bool useBaseSkill)
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{
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AbilityProfile profile = PetTrainingHelper.GetAbilityProfile(this);
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if (profile != null && profile.HasCustomized())
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{
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return base.GetControlChance(m, useBaseSkill);
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}
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return 1.0;
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}
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public override void Serialize(GenericWriter writer)
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{
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base.Serialize(writer);
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writer.Write(0); // version
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}
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public override void Deserialize(GenericReader reader)
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{
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base.Deserialize(reader);
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int version = reader.ReadInt();
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}
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}
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}
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