servuo/Scripts/Mobiles/Normal/Ridgeback.cs
TrueUO 1c7f53a414
OCT17 (#4887)
* OCT17

Minor gump cleanup and XML cleanup.

* Improvements

- Skill Gain is no longer redundantly checked against the same values inside of XMLSpawner.
- AI_Animal (which was not used and just defaulted to AI_Melee) along with AI_Beserk, AI_Predator, and AI_Thief have been safely removed.
- ItemFlags.cs has been moved from XMLSpawner to MISC.
- Removed some misc double calls.

* Needed for recent AI fix.

* Item Fix
2020-10-21 10:15:47 -07:00

86 lines
2.3 KiB
C#

namespace Server.Mobiles
{
[CorpseName("a ridgeback corpse")]
public class Ridgeback : BaseMount
{
[Constructable]
public Ridgeback()
: this("a ridgeback")
{
}
[Constructable]
public Ridgeback(string name)
: base(name, 187, 0x3EBA, AIType.AI_Melee, FightMode.Aggressor, 10, 1, 0.2, 0.4)
{
BaseSoundID = 0x3F3;
SetStr(58, 100);
SetDex(56, 75);
SetInt(16, 30);
SetHits(41, 54);
SetMana(0);
SetDamage(3, 5);
SetDamageType(ResistanceType.Physical, 100);
SetResistance(ResistanceType.Physical, 15, 25);
SetResistance(ResistanceType.Fire, 5, 10);
SetResistance(ResistanceType.Cold, 5, 10);
SetResistance(ResistanceType.Poison, 5, 10);
SetResistance(ResistanceType.Energy, 5, 10);
SetSkill(SkillName.MagicResist, 25.3, 40.0);
SetSkill(SkillName.Tactics, 29.3, 44.0);
SetSkill(SkillName.Wrestling, 35.1, 45.0);
Fame = 300;
Karma = 0;
Tamable = true;
ControlSlots = 1;
MinTameSkill = 83.1;
}
public Ridgeback(Serial serial)
: base(serial)
{
}
public override int Meat => 1;
public override int Hides => 12;
public override HideType HideType => HideType.Spined;
public override FoodType FavoriteFood => FoodType.FruitsAndVegies | FoodType.GrainsAndHay;
public override bool OverrideBondingReqs()
{
return true;
}
public override double GetControlChance(Mobile m, bool useBaseSkill)
{
AbilityProfile profile = PetTrainingHelper.GetAbilityProfile(this);
if (profile != null && profile.HasCustomized())
{
return base.GetControlChance(m, useBaseSkill);
}
return 1.0;
}
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write(0); // version
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
}
}