servuo/Scripts/Mobiles/Normal/SentinelSpider.cs
2020-04-16 20:37:29 -04:00

77 lines
No EOL
2.1 KiB
C#

using Server.Items;
namespace Server.Mobiles
{
[CorpseName("a sentinel spider corpse")]
public class SentinelSpider : BaseCreature
{
[Constructable]
public SentinelSpider() : base(AIType.AI_Melee, FightMode.Closest, 10, 1, 0.2, 0.4)
{
Name = "a Sentinel spider";
Body = 0x9d;
Hue = 1141;
BaseSoundID = 0x388;
SetStr(95, 100);
SetDex(140, 145);
SetInt(40, 45);
SetHits(260, 265);
SetDamage(15, 22);
SetDamageType(ResistanceType.Physical, 100);
SetResistance(ResistanceType.Physical, 45, 50);
SetResistance(ResistanceType.Fire, 30, 35);
SetResistance(ResistanceType.Cold, 30, 35);
SetResistance(ResistanceType.Poison, 70, 75);
SetResistance(ResistanceType.Energy, 30, 35);
SetSkill(SkillName.Anatomy, 85.0, 90.0);
SetSkill(SkillName.MagicResist, 88.5, 90.0);
SetSkill(SkillName.Tactics, 102.9, 105.0);
SetSkill(SkillName.Wrestling, 119.1, 120.0);
SetSkill(SkillName.Poisoning, 101.0, 102.0);
Fame = 775;
Karma = -775;
SetWeaponAbility(WeaponAbility.ArmorIgnore);
}
public override void GenerateLoot()
{
AddLoot(LootPack.Meager);
AddLoot(LootPack.Poor);
}
public override void OnDeath(Container c)
{
base.OnDeath(c);
if (!Controlled && Utility.RandomDouble() < 0.03)
c.DropItem(new LuckyCoin());
}
public override FoodType FavoriteFood => FoodType.Meat;
public override PackInstinct PackInstinct => PackInstinct.Arachnid;
public SentinelSpider(Serial serial) : base(serial)
{
}
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write(1);
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
}
}