mirror of
https://github.com/ServUO/ServUO
synced 2026-08-11 20:23:04 -04:00
* OCT17 Minor gump cleanup and XML cleanup. * Improvements - Skill Gain is no longer redundantly checked against the same values inside of XMLSpawner. - AI_Animal (which was not used and just defaulted to AI_Melee) along with AI_Beserk, AI_Predator, and AI_Thief have been safely removed. - ItemFlags.cs has been moved from XMLSpawner to MISC. - Removed some misc double calls. * Needed for recent AI fix. * Item Fix
105 lines
2.4 KiB
C#
105 lines
2.4 KiB
C#
using System;
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namespace Server.Mobiles
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{
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[CorpseName("an turkey corpse")]
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public class Turkey : BaseCreature
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{
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[Constructable]
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public Turkey() : this(false)
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{
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}
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[Constructable]
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public Turkey(bool tamable) : base(AIType.AI_Melee, FightMode.Aggressor, 10, 1, 0.2, 0.4)
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{
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Name = "a turkey";
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Body = 95;
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BaseSoundID = 0x66A;
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SetStr(5);
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SetDex(15);
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SetInt(5);
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SetHits(75);
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SetMana(0);
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SetDamage(5);
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SetDamageType(ResistanceType.Physical, 100);
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SetResistance(ResistanceType.Physical, 1, 5);
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SetSkill(SkillName.MagicResist, 4.0);
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SetSkill(SkillName.Tactics, 5.0);
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SetSkill(SkillName.Wrestling, 5.0);
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Fame = 150;
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Karma = 0;
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Tamable = tamable;
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ControlSlots = 1;
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MinTameSkill = -0.9;
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m_NextGobble = DateTime.UtcNow;
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}
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public override int Meat => 1;
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public override MeatType MeatType => MeatType.Bird;
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public override FoodType FavoriteFood => FoodType.GrainsAndHay;
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public override int Feathers => 25;
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public override int GetIdleSound()
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{
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return 0x66A;
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}
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public override int GetAngerSound()
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{
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return 0x66A;
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}
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public override int GetHurtSound()
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{
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return 0x66B;
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}
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public override int GetDeathSound()
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{
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return 0x66B;
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}
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private DateTime m_NextGobble;
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public override void OnThink()
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{
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base.OnThink();
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if (Tamable && !Controlled && m_NextGobble < DateTime.UtcNow)
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{
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Say(1153511); //*gobble* *gobble*
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PlaySound(GetIdleSound());
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m_NextGobble = DateTime.UtcNow + TimeSpan.FromSeconds(Utility.RandomMinMax(20, 240));
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}
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}
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public Turkey(Serial serial) : base(serial)
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{
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}
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public override void Serialize(GenericWriter writer)
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{
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base.Serialize(writer);
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writer.Write(0);
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}
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public override void Deserialize(GenericReader reader)
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{
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base.Deserialize(reader);
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int version = reader.ReadInt();
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m_NextGobble = DateTime.UtcNow;
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}
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}
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}
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