servuo/Scripts/Quests/Collector/Objectives.cs
TrueUO 8b8519dba4
Bug Fixes (#4767)
Added removed mobiles to Spawner Persistence to remove them from spawners.
Re-Added harful effects for aura effect, reduced range to 3.
Various code cleanup.

Co-authored-by: TrueUO <knight.daniel.r@gmail.com>
2020-04-23 21:02:21 -07:00

410 lines
12 KiB
C#

using Server.Mobiles;
using System;
namespace Server.Engines.Quests.Collector
{
public enum Theater
{
Britain,
Nujelm,
Jhelom
}
public enum CaptureResponse
{
Valid,
AlreadyDone,
Invalid
}
public class FishPearlsObjective : QuestObjective
{
public override object Message =>
// Fish up shellfish from Lake Haven and collect rainbow pearls.
1055084;
public override int MaxProgress => 6;
public override void RenderProgress(BaseQuestGump gump)
{
if (!Completed)
{
// Rainbow pearls collected:
gump.AddHtmlObject(70, 260, 270, 100, 1055085, BaseQuestGump.Blue, false, false);
gump.AddLabel(70, 280, 0x64, CurProgress.ToString());
gump.AddLabel(100, 280, 0x64, "/");
gump.AddLabel(130, 280, 0x64, MaxProgress.ToString());
}
else
{
base.RenderProgress(gump);
}
}
public override void OnComplete()
{
System.AddObjective(new ReturnPearlsObjective());
}
}
public class ReturnPearlsObjective : QuestObjective
{
public override object Message =>
/* You've collected enough rainbow pearls. Speak to
* Elwood to give them to him and get your next task.
*/
1055088;
public override void OnComplete()
{
System.AddConversation(new ReturnPearlsConversation());
}
}
public class FindAlbertaObjective : QuestObjective
{
public override object Message =>
// Go to Vesper and speak to Alberta Giacco at the Colored Canvas.
1055091;
public override void OnComplete()
{
System.AddConversation(new AlbertaPaintingConversation());
}
}
public class SitOnTheStoolObjective : QuestObjective
{
private static readonly Point3D m_StoolLocation = new Point3D(2899, 706, 0);
private static readonly Map m_StoolMap = Map.Trammel;
private DateTime m_Begin;
public SitOnTheStoolObjective()
{
m_Begin = DateTime.MaxValue;
}
public override object Message =>
/* Sit on the stool in front of Alberta's easel so that she can
* paint your portrait. You'll need to sit there for about 30 seconds.
*/
1055093;
public override void CheckProgress()
{
PlayerMobile pm = System.From;
if (pm.Map == m_StoolMap && pm.Location == m_StoolLocation)
{
if (m_Begin == DateTime.MaxValue)
{
m_Begin = DateTime.UtcNow;
}
else if (DateTime.UtcNow - m_Begin > TimeSpan.FromSeconds(30.0))
{
Complete();
}
}
else if (m_Begin != DateTime.MaxValue)
{
m_Begin = DateTime.MaxValue;
pm.SendLocalizedMessage(1055095, "", 0x26); // You must remain seated on the stool until the portrait is complete. Alberta will now have to start again with a fresh canvas.
}
}
public override void OnComplete()
{
System.AddConversation(new AlbertaEndPaintingConversation());
}
}
public class ReturnPaintingObjective : QuestObjective
{
public override object Message =>
// Return to Elwood and let him know that the painting is complete.
1055099;
public override void OnComplete()
{
System.AddConversation(new ReturnPaintingConversation());
}
}
public class FindGabrielObjective : QuestObjective
{
public override object Message =>
/* Go to Britain and obtain the autograph of renowned
* minstrel, Gabriel Piete. He is often found at the Conservatory of Music.
*/
1055101;
public override void OnComplete()
{
System.AddConversation(new GabrielAutographConversation());
}
}
public class FindSheetMusicObjective : QuestObjective
{
private Theater m_Theater;
public FindSheetMusicObjective(bool init)
{
if (init)
InitTheater();
}
public FindSheetMusicObjective()
{
}
public override object Message =>
/* Find some sheet music for one of Gabriel's songs.
* Try speaking to an impresario from one of the theaters in the land.
*/
1055104;
public void InitTheater()
{
switch (Utility.Random(3))
{
case 1:
m_Theater = Theater.Britain;
break;
case 2:
m_Theater = Theater.Nujelm;
break;
default:
m_Theater = Theater.Jhelom;
break;
}
}
public bool IsInRightTheater()
{
PlayerMobile player = System.From;
Region region = Region.Find(player.Location, player.Map);
if (region == null)
return false;
switch (m_Theater)
{
case Theater.Britain:
return region.IsPartOf("Britain");
case Theater.Nujelm:
return region.IsPartOf("Nujel'm");
case Theater.Jhelom:
return region.IsPartOf("Jhelom");
default:
return false;
}
}
public override void OnComplete()
{
System.AddConversation(new GetSheetMusicConversation());
}
public override void ChildDeserialize(GenericReader reader)
{
int version = reader.ReadEncodedInt();
m_Theater = (Theater)reader.ReadEncodedInt();
}
public override void ChildSerialize(GenericWriter writer)
{
writer.WriteEncodedInt(0); // version
writer.WriteEncodedInt((int)m_Theater);
}
}
public class ReturnSheetMusicObjective : QuestObjective
{
public override object Message =>
// Speak to Gabriel to have him autograph the sheet music.
1055110;
public override void OnComplete()
{
System.AddConversation(new GabrielSheetMusicConversation());
}
}
public class ReturnAutographObjective : QuestObjective
{
public override object Message =>
// Speak to Elwood to give him the autographed sheet music.
1055114;
public override void OnComplete()
{
System.AddConversation(new ReturnAutographConversation());
}
}
public class FindTomasObjective : QuestObjective
{
public override object Message =>
// Go to Trinsic and speak to Tomas O'Neerlan, the famous toymaker.
1055117;
public override void OnComplete()
{
System.AddConversation(new TomasToysConversation());
}
}
public class CaptureImagesObjective : QuestObjective
{
private ImageType[] m_Images;
private bool[] m_Done;
public CaptureImagesObjective(bool init)
{
if (init)
{
m_Images = ImageTypeInfo.RandomList(4);
m_Done = new bool[4];
}
}
public CaptureImagesObjective()
{
}
public override object Message =>
// Use the enchanted paints to capture the image of all of the creatures listed below.
1055120;
public override bool Completed
{
get
{
for (int i = 0; i < m_Done.Length; i++)
{
if (!m_Done[i])
return false;
}
return true;
}
}
public override bool IgnoreYoungProtection(Mobile from)
{
if (Completed)
return false;
Type fromType = from.GetType();
for (int i = 0; i < m_Images.Length; i++)
{
ImageTypeInfo info = ImageTypeInfo.Get(m_Images[i]);
if (info.Type == fromType)
return true;
}
return false;
}
public CaptureResponse CaptureImage(Type type, out ImageType image)
{
for (int i = 0; i < m_Images.Length; i++)
{
ImageTypeInfo info = ImageTypeInfo.Get(m_Images[i]);
if (info.Type == type)
{
image = m_Images[i];
if (m_Done[i])
{
return CaptureResponse.AlreadyDone;
}
else
{
m_Done[i] = true;
CheckCompletionStatus();
return CaptureResponse.Valid;
}
}
}
image = 0;
return CaptureResponse.Invalid;
}
public override void RenderProgress(BaseQuestGump gump)
{
if (!Completed)
{
for (int i = 0; i < m_Images.Length; i++)
{
ImageTypeInfo info = ImageTypeInfo.Get(m_Images[i]);
gump.AddHtmlObject(70, 260 + 20 * i, 200, 100, info.Name, BaseQuestGump.Blue, false, false);
gump.AddLabel(200, 260 + 20 * i, 0x64, " : ");
gump.AddHtmlObject(220, 260 + 20 * i, 100, 100, m_Done[i] ? 1055121 : 1055122, BaseQuestGump.Blue, false, false);
}
}
else
{
base.RenderProgress(gump);
}
}
public override void OnComplete()
{
System.AddObjective(new ReturnImagesObjective());
}
public override void ChildDeserialize(GenericReader reader)
{
int version = reader.ReadEncodedInt();
int count = reader.ReadEncodedInt();
m_Images = new ImageType[count];
m_Done = new bool[count];
for (int i = 0; i < count; i++)
{
m_Images[i] = (ImageType)reader.ReadEncodedInt();
m_Done[i] = reader.ReadBool();
}
}
public override void ChildSerialize(GenericWriter writer)
{
writer.WriteEncodedInt(0); // version
writer.WriteEncodedInt(m_Images.Length);
for (int i = 0; i < m_Images.Length; i++)
{
writer.WriteEncodedInt((int)m_Images[i]);
writer.Write(m_Done[i]);
}
}
}
public class ReturnImagesObjective : QuestObjective
{
public override object Message =>
/* You now have all of the creature images you need.
* Return to Tomas O'Neerlan so that he can make the toy figurines.
*/
1055128;
public override void OnComplete()
{
System.AddConversation(new ReturnImagesConversation());
}
}
public class ReturnToysObjective : QuestObjective
{
public override object Message =>
// Return to Elwood with news that the toy figurines will be delivered when ready.
1055132;
}
public class MakeRoomObjective : QuestObjective
{
public override object Message =>
// Return to Elwood for your reward when you have some room in your backpack.
1055136;
}
}