mirror of
https://github.com/ServUO/ServUO
synced 2026-08-11 20:23:04 -04:00
* Ranger Equipment fix, Additem delete - add parameter with default value to AddItem - On Conflict, still log conflict, but delete the conflicting Item by default - Delete the base boots of Rangers befor adding the new boots * Updated Mobile Scripts - went through all scripts to update them to SetWearable - reverted change to AddItem * Update to SetWearable - last item being set will be worn (if no override to OnEquip returns false - delete the item on the layer that is the same as the new item (if existend) - used ifs to cap item.Movable, therefor no need to call to Random if <= 0 or >= 1 * Update base InitOutFit - replaced the Additem for Backpack with SetWearable, Movable is getting set this way too - altered the other SetWearable calls, to allow the items to be moved / dropped (as they should normally) * Null reference sanity check. Co-authored-by: Voxpire <admin@vita-nex.com>
161 lines
No EOL
7.3 KiB
C#
161 lines
No EOL
7.3 KiB
C#
using Server.Mobiles;
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using System.Collections.Generic;
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namespace Server.Items
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{
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public class WizardsCompendium : BaseCollectionMobile
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{
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[Constructable]
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public WizardsCompendium()
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: base("Filbert", "the mage")
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{
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StartTier = 10000000;
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DailyDecay = 100000;
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DonationLabel = 1073442; // Wizard's Compendium Section Donation Representative.
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}
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public WizardsCompendium(Serial serial)
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: base(serial)
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{
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}
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public override Collection CollectionID => Collection.WizardsCompendium;
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public override int MaxTier => 1;
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public override void InitBody()
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{
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InitStats(100, 100, 25);
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Female = false;
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CantWalk = true;
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Race = Race.Human;
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Hue = 0x83F3;
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HairItemID = 0x203C;
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HairHue = 0x386;
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FacialHairItemID = 0x203F;
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FacialHairHue = 0x386;
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}
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public override void InitOutfit()
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{
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SetWearable(new Backpack());
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SetWearable(new Shoes(), 0x455, 1);
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SetWearable(new Robe(), 0x485, 1);
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}
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public override void Init()
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{
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base.Init();
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Donations.Add(new CollectionItem(typeof(Gold), 0xEEF, 1073116, 0x0, 0.06666));
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Donations.Add(new CollectionItem(typeof(BlankScroll), 0xEF3, 1044377, 0x0, 1));
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Donations.Add(new CollectionItem(typeof(BlackPearl), 0xF7A, 1015001, 0x0, 1));
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Donations.Add(new CollectionItem(typeof(Bloodmoss), 0xF7B, 1015004, 0x0, 1));
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Donations.Add(new CollectionItem(typeof(Garlic), 0xF84, 1015021, 0x0, 1));
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Donations.Add(new CollectionItem(typeof(Ginseng), 0xF85, 1015009, 0x0, 1));
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Donations.Add(new CollectionItem(typeof(MandrakeRoot), 0xF86, 1015013, 0x0, 1));
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Donations.Add(new CollectionItem(typeof(Nightshade), 0xF88, 1015016, 0x0, 1));
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Donations.Add(new CollectionItem(typeof(SulfurousAsh), 0xF8C, 1015025, 0x0, 1));
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Donations.Add(new CollectionItem(typeof(SpidersSilk), 0xF8D, 1015007, 0x0, 1));
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Donations.Add(new CollectionItem(typeof(BrownBook), 0xFEF, 1074906, 0x0, 3));
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Donations.Add(new CollectionItem(typeof(TanBook), 0xFF0, 1074906, 0x0, 3));
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Donations.Add(new CollectionSpellbook(SpellbookType.Regular, 0xEFA, 1011419, 10));
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int[] hues = new int[] { 0x1E0, 0x190, 0x151 };
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Rewards.Add(new CollectionHuedItem(typeof(LibraryFriendBodySash), 0x1541, 1073346, 0x190, 100000.0, hues));
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Rewards.Add(new CollectionHuedItem(typeof(LibraryFriendFeatheredHat), 0x171A, 1073347, 0x190, 100000.0, hues));
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Rewards.Add(new CollectionHuedItem(typeof(LibraryFriendSurcoat), 0x1FFD, 1073348, 0x190, 100000.0, hues));
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Rewards.Add(new CollectionHuedItem(typeof(LibraryFriendPants), 0x1539, 1073349, 0x190, 100000.0, hues));
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Rewards.Add(new CollectionHuedItem(typeof(LibraryFriendCloak), 0x1515, 1073350, 0x190, 100000.0, hues));
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Rewards.Add(new CollectionHuedItem(typeof(LibraryFriendDoublet), 0x1F7B, 1073351, 0x190, 100000.0, hues));
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Rewards.Add(new CollectionHuedItem(typeof(LibraryFriendSkirt), 0x1537, 1073352, 0x190, 100000.0, hues));
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Rewards.Add(new CollectionTitle(1073341, 1073859, 100000.0)); // Britain Public Library Contributor
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hues = new int[] { 0x0, 0x1C2, 0x320, 0x190, 0x1E0 };
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Rewards.Add(new CollectionHuedItem(typeof(LibraryFriendLantern), 0xA25, 1073339, 0x1C2, 200000.0, hues));
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Rewards.Add(new CollectionHuedItem(typeof(LibraryFriendReadingChair), 0x2DEB, 1073340, 0x1C2, 200000.0, hues));
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Rewards.Add(new CollectionTitle(1073342, 1073860, 200000.0)); // Distinguished Library Contributor
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Rewards.Add(new CollectionHuedItem(typeof(SherryTheMouseQuotes), 0xFBD, 1073300, 0x1C2, 350000.0, hues));
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Rewards.Add(new CollectionHuedItem(typeof(WyrdBeastmasterQuotes), 0xFBD, 1073310, 0x1C2, 350000.0, hues));
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Rewards.Add(new CollectionHuedItem(typeof(MercenaryJustinQuotes), 0xFBD, 1073317, 0x1C2, 350000.0, hues));
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Rewards.Add(new CollectionHuedItem(typeof(HeigelOfMoonglowQuotes), 0xFBD, 1073327, 0x1C2, 350000.0, hues));
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Rewards.Add(new CollectionHuedItem(typeof(TraderHoraceQuotes), 0xFBD, 1073338, 0x1C2, 350000.0, hues));
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Rewards.Add(new CollectionTitle(1073343, 1073861, 350000.0)); // Honored Library Contributor
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Rewards.Add(new CollectionItem(typeof(TreatiseonAlchemyTalisman), 0x2F58, 1073353, 0x0, 550000.0));
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Rewards.Add(new CollectionItem(typeof(PrimerOnArmsTalisman), 0x2F59, 1073354, 0x0, 550000.0));
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Rewards.Add(new CollectionItem(typeof(MyBookTalisman), 0x2F5A, 1073355, 0x0, 550000.0));
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Rewards.Add(new CollectionItem(typeof(TalkingtoWispsTalisman), 0x2F5B, 1073356, 0x0, 550000.0));
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Rewards.Add(new CollectionItem(typeof(GrammarOfOrchishTalisman), 0x2F59, 1073358, 0x0, 550000.0));
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Rewards.Add(new CollectionItem(typeof(BirdsofBritanniaTalisman), 0x2F5A, 1073359, 0x0, 550000.0));
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Rewards.Add(new CollectionItem(typeof(TheLifeOfTravelingMinstrelTalisman), 0x2F5A, 1073360, 0x0, 550000.0));
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Rewards.Add(new CollectionTitle(1073344, 1073862, 550000.0)); // Prominent Library Contributor
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Rewards.Add(new CollectionTitle(1073345, 1073863, 800000.0)); // Eminent Library Contributor
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Rewards.Add(new CollectionItem(typeof(WizardsCrystalGlasses), 0x2FB8, 1073374, 0x2B0, 800000.0));
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}
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public override bool CanDonate(PlayerMobile player)
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{
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bool can = player.LibraryFriend;
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if (!can)
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player.SendLocalizedMessage(1074273); // You must speak with Librarian Verity before you can donate to this collection.
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return can;
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}
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public override void IncreaseTier()
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{
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base.IncreaseTier();
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List<object> list = new List<object>();
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Item c;
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switch (Tier)
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{
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case 1:
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// wizard's hat
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c = new WizardsHat();
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c.MoveToWorld(new Point3D(1410, 1603, 57), Map);
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list.Add(c);
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// crystal ball
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c = new Static(0xE2D)
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{
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Weight = 10.0
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};
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c.MoveToWorld(new Point3D(1410, 1604, 57), Map);
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list.Add(c);
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// spellbook
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c = new Spellbook(0x0, 0xE3B);
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c.MoveToWorld(new Point3D(1408, 1603, 63), Map);
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list.Add(c);
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// garlic
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c = new Garlic();
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c.MoveToWorld(new Point3D(1408, 1603, 62), Map);
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list.Add(c);
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break;
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}
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if (list.Count > 0)
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Tiers.Add(list);
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}
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public override void Serialize(GenericWriter writer)
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{
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base.Serialize(writer);
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writer.Write(0); // version
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}
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public override void Deserialize(GenericReader reader)
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{
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base.Deserialize(reader);
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int version = reader.ReadInt();
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}
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}
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} |