servuo/Scripts/Services/InstancedPeerless/PeerlessInstance.cs
TrueUO f608d123a4
Bug Fixes (#4762)
-Fixed issue where client helpers could bypass the container gump and add items directly to the seed box
-SearedFireAntGoo is no longer stackable
-Blue NPC's (mainly vendors, not initial innocent) can no longer be attacked on trammel maps
-Aggressors/Aggressed from pet masters now works properly. This was suspected to crated large numbers to redundant aggressor/aggressed added to a mobiles aggressor/aggressed lists
-Aggressive action for healing a mobile while fighting another mobile has been re-enabled
-AuraDamage is now a harmful act, ie those affected will aggro on your pet!
-MLDryads should no longer attack other wild creatures during Blackthorn Invasion Instance
-More code cleanup
2020-04-21 17:25:24 -07:00

245 lines
6.3 KiB
C#

using Server.Mobiles;
using System;
using System.Collections.Generic;
namespace Server.Engines.InstancedPeerless
{
public enum InstanceState
{
Available,
Reserved,
Fighting,
Looting
}
public class PeerlessInstance
{
private const int BusyHue = 1;
private const int EmptyHue = 60;
private readonly PeerlessPlatform m_Owner;
private InstanceRegion m_Region;
private List<Mobile> m_Fighters;
private Mobile m_Boss;
private readonly Item m_Light;
private InstanceState m_State;
private readonly Map m_Map;
private Point3D m_EntranceLocation;
private Point3D m_BossSpawnLocation;
private Rectangle2D m_RegionBounds;
private Timer m_SliceTimer;
private Timer m_KickTimer;
public Mobile Boss => m_Boss;
public InstanceState State
{
get { return m_State; }
set
{
m_State = value;
if (m_State == InstanceState.Available)
m_Light.Hue = 0;
else
m_Light.Hue = 0x21;
}
}
public Map Map => m_Map;
public Point3D EntranceLocation => m_EntranceLocation;
public Rectangle2D RegionBounds => m_RegionBounds;
public PeerlessInstance(PeerlessPlatform platform, Map map, Item light, Point3D entranceLoc, Point3D bossSpawnLoc, Rectangle2D regionBounds)
{
m_Owner = platform;
m_Map = map;
m_Light = light;
m_EntranceLocation = entranceLoc;
m_BossSpawnLocation = bossSpawnLoc;
m_RegionBounds = regionBounds;
Initialize();
}
protected virtual void Initialize()
{
State = InstanceState.Available;
m_Fighters = new List<Mobile>();
m_Region = new InstanceRegion(this);
}
public void AddFighter(Mobile m)
{
m_Fighters.Add(m);
}
public void RemoveFighter(Mobile m)
{
m_Fighters.Remove(m);
}
public void Activate()
{
State = InstanceState.Reserved;
Timer.DelayCall(TimeSpan.FromMinutes(1.0), StartFight);
}
private void StartFight()
{
State = InstanceState.Fighting;
m_Boss = Activator.CreateInstance(m_Owner.BossType) as Mobile;
m_Boss.OnBeforeSpawn(m_BossSpawnLocation, m_Owner.Map);
m_Boss.MoveToWorld(m_BossSpawnLocation, m_Owner.Map);
m_SliceTimer = new SliceTimer(this);
m_SliceTimer.Start();
m_KickTimer = Timer.DelayCall(TimeSpan.FromHours(2.0), Kick);
}
public void OnSlice()
{
if (m_Fighters.Count == 0)
{
FreeInstance();
return;
}
if (m_State == InstanceState.Fighting && m_Boss.Deleted)
{
if (m_KickTimer != null)
m_KickTimer.Stop();
m_KickTimer = Timer.DelayCall(TimeSpan.FromMinutes(15.0), Kick);
State = InstanceState.Looting;
}
}
private void Kick()
{
List<Mobile> fighters = new List<Mobile>(m_Fighters);
foreach (Mobile m in fighters)
Kick(m);
FreeInstance();
}
public void Kick(Mobile m)
{
Map map = m_Owner.Map;
if (map == null || map == Map.Internal)
{
// Error, lets move to luna bank just incase
if (m.Murderer)
{
BaseCreature.TeleportPets(m, new Point3D(1459, 1629, 0), Map.Felucca);
m.MoveToWorld(new Point3D(1459, 1629, 0), Map.Felucca);
}
else
{
BaseCreature.TeleportPets(m, new Point3D(989, 520, -50), Map.Malas);
m.MoveToWorld(new Point3D(989, 520, -50), Map.Malas);
}
}
else
{
BaseCreature.TeleportPets(m, m_Owner.ExitLocation, map);
m.MoveToWorld(m_Owner.ExitLocation, map);
}
RemoveFighter(m);
}
private void FreeInstance()
{
if (m_Boss != null)
{
m_Boss.Delete();
m_Boss = null;
}
if (m_SliceTimer != null)
m_SliceTimer.Stop();
if (m_KickTimer != null)
m_KickTimer.Stop();
State = InstanceState.Available;
m_Owner.OnFreeInstance(this);
}
public void OnDelete()
{
if (m_SliceTimer != null)
m_SliceTimer.Stop();
if (m_KickTimer != null)
m_KickTimer.Stop();
if (m_Boss != null)
m_Boss.Delete();
foreach (Mobile m in m_Fighters)
Kick(m);
m_Region.Unregister();
}
#region Serialization
public PeerlessInstance(GenericReader reader)
{
m_Owner = reader.ReadItem<PeerlessPlatform>();
m_Light = reader.ReadItem();
m_Map = reader.ReadMap();
m_EntranceLocation = reader.ReadPoint3D();
m_BossSpawnLocation = reader.ReadPoint3D();
m_RegionBounds = reader.ReadRect2D();
Mobile boss = reader.ReadMobile();
if (boss != null)
boss.Delete();
Initialize();
}
public void Serialize(GenericWriter writer)
{
writer.Write(m_Owner);
writer.Write(m_Light);
writer.Write(m_Map);
writer.Write(m_EntranceLocation);
writer.Write(m_BossSpawnLocation);
writer.Write(m_RegionBounds);
writer.Write(m_Boss);
}
#endregion
}
public class SliceTimer : Timer
{
private readonly PeerlessInstance m_Instance;
public SliceTimer(PeerlessInstance instance)
: base(TimeSpan.FromSeconds(1.0), TimeSpan.FromSeconds(1.0))
{
m_Instance = instance;
}
protected override void OnTick()
{
m_Instance.OnSlice();
}
}
}