servuo/Scripts/Services/MiniChampionSystem
TrueUO d8670d7150
Changes (#4872)
Added stam/hits/mana regen timers to registry. Players and creatures will have their own timers to reduce any timer drift for players.
Moved TimerRegistry.cs to Server folder
Fixed issue where champ spawns weren't generating after they were deleted
Fixed issue where champ spawn corpses weren't deleting after 1 minute
Added timer object threshold where if met, a new timer will be created. This will prevent timers from processing potentially large lists causing server hangups.
removed huge memory leaks of un-needed timers firing during mobile creation and deserialization
Corpse decay times are now controlled by the mobile
2020-10-02 12:50:37 -07:00
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MiniChampionSpawn.cs Changes (#4872) 2020-10-02 12:50:37 -07:00
MiniChampSpawnInfo.cs Changes (#4781) 2020-05-13 07:58:04 -07:00
MiniChampType.cs A total convert of get return to => 2020-04-16 20:37:29 -04:00