servuo/Scripts/Spells/First/MagicArrow.cs
TrueUO b73897e554
Cleanup (#4848)
- Cleanup of various double calls and simplified code where possible.

Co-authored-by: TrueUO <knight.daniel.r@gmail.com>
2020-09-16 07:43:44 -07:00

92 lines
2.7 KiB
C#

using Server.Targeting;
using System;
namespace Server.Spells.First
{
public class MagicArrowSpell : MagerySpell
{
private static readonly SpellInfo m_Info = new SpellInfo(
"Magic Arrow", "In Por Ylem",
212,
9041,
Reagent.SulfurousAsh);
public MagicArrowSpell(Mobile caster, Item scroll)
: base(caster, scroll, m_Info)
{
}
public override SpellCircle Circle => SpellCircle.First;
public override bool DelayedDamageStacking => false;
public override bool DelayedDamage => true;
public override Type[] DelayDamageFamily => new Type[] { typeof(Mysticism.NetherBoltSpell) };
public override void OnCast()
{
Caster.Target = new InternalTarget(this);
}
public void Target(IDamageable d)
{
if (!Caster.CanSee(d))
{
Caster.SendLocalizedMessage(500237); // Target can not be seen.
}
else if (CheckHSequence(d))
{
IDamageable source = Caster;
IDamageable target = d;
SpellHelper.Turn(Caster, d);
if (HasDelayContext(d))
{
DoHurtFizzle();
return;
}
if (SpellHelper.CheckReflect(this, ref source, ref target))
{
Timer.DelayCall(TimeSpan.FromSeconds(.5), () =>
{
source.MovingParticles(target, 0x36E4, 5, 0, false, true, 3043, 4043, 0x211);
source.PlaySound(0x1E5);
});
}
double damage = GetNewAosDamage(10, 1, 4, d);
if (damage > 0)
{
Caster.MovingParticles(d, 0x36E4, 5, 0, false, false, 3006, 0, 0);
Caster.PlaySound(0x1E5);
SpellHelper.Damage(this, target, damage, 0, 100, 0, 0, 0);
}
}
FinishSequence();
}
private class InternalTarget : Target
{
private readonly MagicArrowSpell m_Owner;
public InternalTarget(MagicArrowSpell owner)
: base(10, false, TargetFlags.Harmful)
{
m_Owner = owner;
}
protected override void OnTarget(Mobile from, object o)
{
if (o is IDamageable)
{
m_Owner.Target((IDamageable)o);
}
}
protected override void OnTargetFinish(Mobile from)
{
m_Owner.FinishSequence();
}
}
}
}