mirror of
https://github.com/ServUO/ServUO
synced 2026-08-11 20:23:04 -04:00
- Cleanup of various double calls and simplified code where possible. Co-authored-by: TrueUO <knight.daniel.r@gmail.com>
92 lines
2.7 KiB
C#
92 lines
2.7 KiB
C#
using Server.Targeting;
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using System;
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namespace Server.Spells.First
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{
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public class MagicArrowSpell : MagerySpell
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{
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private static readonly SpellInfo m_Info = new SpellInfo(
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"Magic Arrow", "In Por Ylem",
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212,
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9041,
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Reagent.SulfurousAsh);
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public MagicArrowSpell(Mobile caster, Item scroll)
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: base(caster, scroll, m_Info)
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{
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}
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public override SpellCircle Circle => SpellCircle.First;
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public override bool DelayedDamageStacking => false;
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public override bool DelayedDamage => true;
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public override Type[] DelayDamageFamily => new Type[] { typeof(Mysticism.NetherBoltSpell) };
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public override void OnCast()
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{
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Caster.Target = new InternalTarget(this);
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}
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public void Target(IDamageable d)
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{
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if (!Caster.CanSee(d))
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{
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Caster.SendLocalizedMessage(500237); // Target can not be seen.
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}
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else if (CheckHSequence(d))
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{
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IDamageable source = Caster;
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IDamageable target = d;
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SpellHelper.Turn(Caster, d);
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if (HasDelayContext(d))
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{
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DoHurtFizzle();
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return;
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}
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if (SpellHelper.CheckReflect(this, ref source, ref target))
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{
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Timer.DelayCall(TimeSpan.FromSeconds(.5), () =>
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{
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source.MovingParticles(target, 0x36E4, 5, 0, false, true, 3043, 4043, 0x211);
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source.PlaySound(0x1E5);
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});
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}
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double damage = GetNewAosDamage(10, 1, 4, d);
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if (damage > 0)
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{
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Caster.MovingParticles(d, 0x36E4, 5, 0, false, false, 3006, 0, 0);
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Caster.PlaySound(0x1E5);
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SpellHelper.Damage(this, target, damage, 0, 100, 0, 0, 0);
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}
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}
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FinishSequence();
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}
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private class InternalTarget : Target
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{
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private readonly MagicArrowSpell m_Owner;
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public InternalTarget(MagicArrowSpell owner)
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: base(10, false, TargetFlags.Harmful)
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{
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m_Owner = owner;
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}
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protected override void OnTarget(Mobile from, object o)
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{
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if (o is IDamageable)
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{
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m_Owner.Target((IDamageable)o);
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}
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}
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protected override void OnTargetFinish(Mobile from)
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{
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m_Owner.FinishSequence();
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}
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}
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}
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}
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