servuo/Scripts/Spells/Fourth/ArchProtection.cs
TrueUO b73897e554
Cleanup (#4848)
- Cleanup of various double calls and simplified code where possible.

Co-authored-by: TrueUO <knight.daniel.r@gmail.com>
2020-09-16 07:43:44 -07:00

137 lines
3.8 KiB
C#

using Server.Engines.PartySystem;
using Server.Targeting;
using System;
using System.Collections.Generic;
namespace Server.Spells.Fourth
{
public class ArchProtectionSpell : MagerySpell
{
private static readonly SpellInfo m_Info = new SpellInfo(
"Arch Protection", "Vas Uus Sanct",
239,
9011,
Reagent.Garlic,
Reagent.Ginseng,
Reagent.MandrakeRoot,
Reagent.SulfurousAsh);
public ArchProtectionSpell(Mobile caster, Item scroll)
: base(caster, scroll, m_Info)
{
}
public override SpellCircle Circle => SpellCircle.Fourth;
public override void OnCast()
{
Caster.Target = new InternalTarget(this);
}
public void Target(IPoint3D p)
{
if (!Caster.CanSee(p))
{
Caster.SendLocalizedMessage(500237); // Target can not be seen.
}
else if (CheckSequence())
{
SpellHelper.Turn(Caster, p);
SpellHelper.GetSurfaceTop(ref p);
List<Mobile> targets = new List<Mobile>();
Map map = Caster.Map;
if (map != null)
{
IPooledEnumerable eable = map.GetMobilesInRange(new Point3D(p), 2);
foreach (Mobile m in eable)
{
if (Caster.CanBeBeneficial(m, false))
targets.Add(m);
}
eable.Free();
}
Party party = Party.Get(Caster);
for (int i = 0; i < targets.Count; ++i)
{
Mobile m = targets[i];
if (m == Caster || (party != null && party.Contains(m)))
{
Caster.DoBeneficial(m);
Second.ProtectionSpell.Toggle(Caster, m, true);
}
}
}
FinishSequence();
}
private static readonly Dictionary<Mobile, int> _Table = new Dictionary<Mobile, int>();
private static void AddEntry(Mobile m, int v)
{
_Table[m] = v;
}
public static void RemoveEntry(Mobile m)
{
if (_Table.ContainsKey(m))
{
int v = _Table[m];
_Table.Remove(m);
m.EndAction(typeof(ArchProtectionSpell));
}
}
private class InternalTimer : Timer
{
private readonly Mobile m_Owner;
public InternalTimer(Mobile target, Mobile caster)
: base(TimeSpan.FromSeconds(0))
{
double time = caster.Skills[SkillName.Magery].Value * 1.2;
if (time > 144)
time = 144;
Delay = TimeSpan.FromSeconds(time);
Priority = TimerPriority.OneSecond;
m_Owner = target;
}
protected override void OnTick()
{
RemoveEntry(m_Owner);
}
}
private class InternalTarget : Target
{
private readonly ArchProtectionSpell m_Owner;
public InternalTarget(ArchProtectionSpell owner)
: base(10, true, TargetFlags.None)
{
m_Owner = owner;
}
protected override void OnTarget(Mobile from, object o)
{
IPoint3D p = o as IPoint3D;
if (p != null)
m_Owner.Target(p);
}
protected override void OnTargetFinish(Mobile from)
{
m_Owner.FinishSequence();
}
}
}
}