servuo/Scripts/Spells/Second/Strength.cs
2020-04-16 18:41:32 -07:00

81 lines
2.4 KiB
C#

using Server.Targeting;
using System;
namespace Server.Spells.Second
{
public class StrengthSpell : MagerySpell
{
private static readonly SpellInfo m_Info = new SpellInfo(
"Strength", "Uus Mani",
212,
9061,
Reagent.MandrakeRoot,
Reagent.Nightshade);
public StrengthSpell(Mobile caster, Item scroll)
: base(caster, scroll, m_Info)
{
}
public override SpellCircle Circle => SpellCircle.Second;
public override void OnCast()
{
Caster.Target = new InternalTarget(this);
}
public void Target(Mobile m)
{
if (!Caster.CanSee(m))
{
Caster.SendLocalizedMessage(500237); // Target can not be seen.
}
else if (CheckBSequence(m))
{
SpellHelper.Turn(Caster, m);
int oldStr = SpellHelper.GetBuffOffset(m, StatType.Str);
int newStr = SpellHelper.GetOffset(Caster, m, StatType.Str, false, true);
if (newStr < oldStr || newStr == 0)
{
DoHurtFizzle();
}
else
{
SpellHelper.AddStatBonus(Caster, m, false, StatType.Str);
int percentage = (int)(SpellHelper.GetOffsetScalar(Caster, m, false) * 100);
TimeSpan length = SpellHelper.GetDuration(Caster, m);
BuffInfo.AddBuff(m, new BuffInfo(BuffIcon.Strength, 1075845, length, m, percentage.ToString()));
m.FixedParticles(0x375A, 10, 15, 5017, EffectLayer.Waist);
m.PlaySound(0x1EE);
}
}
FinishSequence();
}
private class InternalTarget : Target
{
private readonly StrengthSpell m_Owner;
public InternalTarget(StrengthSpell owner)
: base(10, false, TargetFlags.Beneficial)
{
m_Owner = owner;
}
protected override void OnTarget(Mobile from, object o)
{
if (o is Mobile)
{
m_Owner.Target((Mobile)o);
}
}
protected override void OnTargetFinish(Mobile from)
{
m_Owner.FinishSequence();
}
}
}
}