servuo/Server/Targeting/LandTarget.cs
2020-08-21 08:56:15 -04:00

40 lines
No EOL
1 KiB
C#

namespace Server.Targeting
{
public class LandTarget : IPoint3D
{
private Point3D m_Location;
private readonly int m_TileID;
public LandTarget(Point3D location, Map map)
{
m_Location = location;
if (map != null)
{
m_Location.Z = map.GetAverageZ(m_Location.X, m_Location.Y);
m_TileID = map.Tiles.GetLandTile(m_Location.X, m_Location.Y).ID & TileData.MaxLandValue;
}
}
[CommandProperty(AccessLevel.Counselor)]
public string Name => TileData.LandTable[m_TileID].Name;
[CommandProperty(AccessLevel.Counselor)]
public TileFlag Flags => TileData.LandTable[m_TileID].Flags;
[CommandProperty(AccessLevel.Counselor)]
public int TileID => m_TileID;
[CommandProperty(AccessLevel.Counselor)]
public Point3D Location => m_Location;
[CommandProperty(AccessLevel.Counselor)]
public int X => m_Location.X;
[CommandProperty(AccessLevel.Counselor)]
public int Y => m_Location.Y;
[CommandProperty(AccessLevel.Counselor)]
public int Z => m_Location.Z;
}
}