servuo/Scripts/Items/Addons/AlchemistTableSouthAddon.cs
Dexter f2e5e72c7b Bug Fixes/Enhancements
- Field spells are more EA like.  Purely cosmetic!
- Archery Butte and Dragon Head now gives gump option for east/south facing addon placement.
- Fixed component ID's for Alchemist table addons
- Fixed ID for Elven Podium
- Removed [Constructable] from 0 parameter TreasureMap constructor which was causing crashes. This crash has also been fixed
- Scouring Toxin ID Fixed
- Runed Switch now adds random charge to Master Craftsman Talisman
- Added Justice Virtue Tile to cleanup britannia Rewards
- Adjusted craft ingredients for SmallRoundBasket (again!)
- Wheat Wort ID Fixed
- Item Weight now takes FC into account when it displays 0 (FC1 w/spell channeling)
- Casting spells now prevents players from changing directions, per EA.  Era check of ML for non direction change.
- Enchant spell should no longer give -1 casting when the weapon already has Spell Channeling
- Wall of stone change to be like EA in covering impassable objects
2017-10-01 07:51:09 +03:00

81 lines
No EOL
1.8 KiB
C#

using System;
namespace Server.Items
{
public class AlchemistTableSouthAddon : BaseAddon
{
[Constructable]
public AlchemistTableSouthAddon()
{
AddComponent(new AddonComponent(0x3079), 0, 0, 0);
AddComponent(new AddonComponent(0x307A), -1, 0, 0);
}
public AlchemistTableSouthAddon(Serial serial)
: base(serial)
{
}
public override BaseAddonDeed Deed
{
get
{
return new AlchemistTableSouthDeed();
}
}
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.WriteEncodedInt(1); // version
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadEncodedInt();
}
}
public class AlchemistTableSouthDeed : BaseAddonDeed
{
[Constructable]
public AlchemistTableSouthDeed()
{
}
public AlchemistTableSouthDeed(Serial serial)
: base(serial)
{
}
public override BaseAddon Addon
{
get
{
return new AlchemistTableSouthAddon();
}
}
public override int LabelNumber
{
get
{
return 1073396;
}
}// alchemist table (south)
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.WriteEncodedInt(0); // version
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadEncodedInt();
}
}
}