servuo/Scripts/Gumps/Props/SetPoint2DGump.cs
VitaNex 7851c5e88c + Removed most file header regions.
+ Add MONO to Makefile compile definitions.
+ Update Ultima SDK to support MONO compile definition.
+ Rename Properties Gump parent directory to prevent VS issues.
+ Console error messages will now use red instead of dark red font.
+ Add crash state handler function to Core.
+ AI optimizations and housekeeping.
+ Context Menu optimizations and housekeeping.
+ Add ability to drop throttled packets.
+ Add string parsing support to Rectangle3D.
+ Optimize guild messages and chat.
+ IAddon implements IChopable.
+ Add more flexibility for altering Mobile names.
+ Add ability to enable or disable OPL for individual mobiles.
+ Optimize damaging regions and ensure timers are removed properly.
+ Update Welcome Timer with more intuitive message groups.
+ Normalize all virtue related objects to the Server.Services.Virtues namespace.
+ Add ability for ISpawner to append OPL and Context Menus to their spawn.
+ Add EventSink events for obtaining items, equipping items, context menus, and world broadcasts.
+ Add ability to lock a creature's direction and movement regardless of AI manipulation.
+ Add ability to dynamically change a creature's approach range and wait state.
+ Add extended enumeration features for AOS attributes.
+ Add ability to control whether creatures have blood, and its color.
+ Expose corpse flag manipulation methods.
+ Add ability to prevent criminal action when looting a corpse.
+ Corpse will now be permanently tagged as murderer at time of death if owner is a murderer.
+ Add TextDefinition support for Commodity Deed descriptions.
+ House add-on and component optimizations and housekeeping.
+ Item light is no longer backed by the direction property.
+ ITool implements IEntity.
+ Prevent trading of Siege Bless items.
+ Guards are naturally be immune to guards.
+ Siege Shard initialization housekeeping.
+ Character Creation housekeeping.
+ Generic commands housekeeping.
+ Add Mark command for staff.
2018-07-19 22:12:52 +01:00

233 lines
No EOL
7.8 KiB
C#

#region References
using System.Collections;
using System.Reflection;
using Server.Commands;
using Server.Network;
using Server.Targeting;
#endregion
namespace Server.Gumps
{
public class SetPoint2DGump : Gump
{
public static readonly bool OldStyle = PropsConfig.OldStyle;
public static readonly int GumpOffsetX = PropsConfig.GumpOffsetX;
public static readonly int GumpOffsetY = PropsConfig.GumpOffsetY;
public static readonly int TextHue = PropsConfig.TextHue;
public static readonly int TextOffsetX = PropsConfig.TextOffsetX;
public static readonly int OffsetGumpID = PropsConfig.OffsetGumpID;
public static readonly int HeaderGumpID = PropsConfig.HeaderGumpID;
public static readonly int EntryGumpID = PropsConfig.EntryGumpID;
public static readonly int BackGumpID = PropsConfig.BackGumpID;
public static readonly int SetGumpID = PropsConfig.SetGumpID;
public static readonly int SetWidth = PropsConfig.SetWidth;
public static readonly int SetOffsetX = PropsConfig.SetOffsetX, SetOffsetY = PropsConfig.SetOffsetY;
public static readonly int SetButtonID1 = PropsConfig.SetButtonID1;
public static readonly int SetButtonID2 = PropsConfig.SetButtonID2;
public static readonly int PrevWidth = PropsConfig.PrevWidth;
public static readonly int PrevOffsetX = PropsConfig.PrevOffsetX, PrevOffsetY = PropsConfig.PrevOffsetY;
public static readonly int PrevButtonID1 = PropsConfig.PrevButtonID1;
public static readonly int PrevButtonID2 = PropsConfig.PrevButtonID2;
public static readonly int NextWidth = PropsConfig.NextWidth;
public static readonly int NextOffsetX = PropsConfig.NextOffsetX, NextOffsetY = PropsConfig.NextOffsetY;
public static readonly int NextButtonID1 = PropsConfig.NextButtonID1;
public static readonly int NextButtonID2 = PropsConfig.NextButtonID2;
public static readonly int OffsetSize = PropsConfig.OffsetSize;
public static readonly int EntryHeight = PropsConfig.EntryHeight;
public static readonly int BorderSize = PropsConfig.BorderSize;
private static readonly int CoordWidth = 105;
private static readonly int EntryWidth = CoordWidth + OffsetSize + CoordWidth;
private static readonly int TotalWidth = OffsetSize + EntryWidth + OffsetSize + SetWidth + OffsetSize;
private static readonly int TotalHeight = OffsetSize + (4 * (EntryHeight + OffsetSize));
private static readonly int BackWidth = BorderSize + TotalWidth + BorderSize;
private static readonly int BackHeight = BorderSize + TotalHeight + BorderSize;
private readonly PropertyInfo m_Property;
private readonly Mobile m_Mobile;
private readonly object m_Object;
private readonly Stack m_Stack;
private readonly int m_Page;
private readonly ArrayList m_List;
public SetPoint2DGump(PropertyInfo prop, Mobile mobile, object o, Stack stack, int page, ArrayList list)
: base(GumpOffsetX, GumpOffsetY)
{
m_Property = prop;
m_Mobile = mobile;
m_Object = o;
m_Stack = stack;
m_Page = page;
m_List = list;
var p = (Point2D)prop.GetValue(o, null);
AddPage(0);
AddBackground(0, 0, BackWidth, BackHeight, BackGumpID);
AddImageTiled(
BorderSize,
BorderSize,
TotalWidth - (OldStyle ? SetWidth + OffsetSize : 0),
TotalHeight,
OffsetGumpID);
var x = BorderSize + OffsetSize;
var y = BorderSize + OffsetSize;
AddImageTiled(x, y, EntryWidth, EntryHeight, EntryGumpID);
AddLabelCropped(x + TextOffsetX, y, EntryWidth - TextOffsetX, EntryHeight, TextHue, prop.Name);
x += EntryWidth + OffsetSize;
if (SetGumpID != 0)
AddImageTiled(x, y, SetWidth, EntryHeight, SetGumpID);
x = BorderSize + OffsetSize;
y += EntryHeight + OffsetSize;
AddImageTiled(x, y, EntryWidth, EntryHeight, EntryGumpID);
AddLabelCropped(x + TextOffsetX, y, EntryWidth - TextOffsetX, EntryHeight, TextHue, "Use your location");
x += EntryWidth + OffsetSize;
if (SetGumpID != 0)
AddImageTiled(x, y, SetWidth, EntryHeight, SetGumpID);
AddButton(x + SetOffsetX, y + SetOffsetY, SetButtonID1, SetButtonID2, 1, GumpButtonType.Reply, 0);
x = BorderSize + OffsetSize;
y += EntryHeight + OffsetSize;
AddImageTiled(x, y, EntryWidth, EntryHeight, EntryGumpID);
AddLabelCropped(x + TextOffsetX, y, EntryWidth - TextOffsetX, EntryHeight, TextHue, "Target a location");
x += EntryWidth + OffsetSize;
if (SetGumpID != 0)
AddImageTiled(x, y, SetWidth, EntryHeight, SetGumpID);
AddButton(x + SetOffsetX, y + SetOffsetY, SetButtonID1, SetButtonID2, 2, GumpButtonType.Reply, 0);
x = BorderSize + OffsetSize;
y += EntryHeight + OffsetSize;
AddImageTiled(x, y, CoordWidth, EntryHeight, EntryGumpID);
AddLabelCropped(x + TextOffsetX, y, CoordWidth - TextOffsetX, EntryHeight, TextHue, "X:");
AddTextEntry(x + 16, y, CoordWidth - 16, EntryHeight, TextHue, 0, p.X.ToString());
x += CoordWidth + OffsetSize;
AddImageTiled(x, y, CoordWidth, EntryHeight, EntryGumpID);
AddLabelCropped(x + TextOffsetX, y, CoordWidth - TextOffsetX, EntryHeight, TextHue, "Y:");
AddTextEntry(x + 16, y, CoordWidth - 16, EntryHeight, TextHue, 1, p.Y.ToString());
x += CoordWidth + OffsetSize;
if (SetGumpID != 0)
AddImageTiled(x, y, SetWidth, EntryHeight, SetGumpID);
AddButton(x + SetOffsetX, y + SetOffsetY, SetButtonID1, SetButtonID2, 3, GumpButtonType.Reply, 0);
}
public override void OnResponse(NetState sender, RelayInfo info)
{
Point2D toSet;
bool shouldSet, shouldSend;
switch (info.ButtonID)
{
case 1: // Current location
{
toSet = new Point2D(m_Mobile.Location);
shouldSet = true;
shouldSend = true;
break;
}
case 2: // Pick location
{
m_Mobile.Target = new InternalTarget(m_Property, m_Mobile, m_Object, m_Stack, m_Page, m_List);
toSet = Point2D.Zero;
shouldSet = false;
shouldSend = false;
break;
}
case 3: // Use values
{
var x = info.GetTextEntry(0);
var y = info.GetTextEntry(1);
toSet = new Point2D(x == null ? 0 : Utility.ToInt32(x.Text), y == null ? 0 : Utility.ToInt32(y.Text));
shouldSet = true;
shouldSend = true;
break;
}
default:
{
toSet = Point2D.Zero;
shouldSet = false;
shouldSend = true;
break;
}
}
if (shouldSet)
{
try
{
CommandLogging.LogChangeProperty(m_Mobile, m_Object, m_Property.Name, toSet.ToString());
m_Property.SetValue(m_Object, toSet, null);
PropertiesGump.OnValueChanged(m_Object, m_Property, m_Stack);
}
catch
{
m_Mobile.SendMessage("An exception was caught. The property may not have changed.");
}
}
if (shouldSend)
m_Mobile.SendGump(new PropertiesGump(m_Mobile, m_Object, m_Stack, m_List, m_Page));
}
private class InternalTarget : Target
{
private readonly PropertyInfo m_Property;
private readonly Mobile m_Mobile;
private readonly object m_Object;
private readonly Stack m_Stack;
private readonly int m_Page;
private readonly ArrayList m_List;
public InternalTarget(PropertyInfo prop, Mobile mobile, object o, Stack stack, int page, ArrayList list)
: base(-1, true, TargetFlags.None)
{
m_Property = prop;
m_Mobile = mobile;
m_Object = o;
m_Stack = stack;
m_Page = page;
m_List = list;
}
protected override void OnTarget(Mobile from, object targeted)
{
var p = targeted as IPoint3D;
if (p != null)
{
try
{
CommandLogging.LogChangeProperty(m_Mobile, m_Object, m_Property.Name, new Point2D(p).ToString());
m_Property.SetValue(m_Object, new Point2D(p), null);
PropertiesGump.OnValueChanged(m_Object, m_Property, m_Stack);
}
catch
{
m_Mobile.SendMessage("An exception was caught. The property may not have changed.");
}
}
}
protected override void OnTargetFinish(Mobile from)
{
m_Mobile.SendGump(new PropertiesGump(m_Mobile, m_Object, m_Stack, m_List, m_Page));
}
}
}
}