mirror of
https://github.com/ServUO/ServUO
synced 2026-08-11 20:23:04 -04:00
+ Add MONO to Makefile compile definitions. + Update Ultima SDK to support MONO compile definition. + Rename Properties Gump parent directory to prevent VS issues. + Console error messages will now use red instead of dark red font. + Add crash state handler function to Core. + AI optimizations and housekeeping. + Context Menu optimizations and housekeeping. + Add ability to drop throttled packets. + Add string parsing support to Rectangle3D. + Optimize guild messages and chat. + IAddon implements IChopable. + Add more flexibility for altering Mobile names. + Add ability to enable or disable OPL for individual mobiles. + Optimize damaging regions and ensure timers are removed properly. + Update Welcome Timer with more intuitive message groups. + Normalize all virtue related objects to the Server.Services.Virtues namespace. + Add ability for ISpawner to append OPL and Context Menus to their spawn. + Add EventSink events for obtaining items, equipping items, context menus, and world broadcasts. + Add ability to lock a creature's direction and movement regardless of AI manipulation. + Add ability to dynamically change a creature's approach range and wait state. + Add extended enumeration features for AOS attributes. + Add ability to control whether creatures have blood, and its color. + Expose corpse flag manipulation methods. + Add ability to prevent criminal action when looting a corpse. + Corpse will now be permanently tagged as murderer at time of death if owner is a murderer. + Add TextDefinition support for Commodity Deed descriptions. + House add-on and component optimizations and housekeeping. + Item light is no longer backed by the direction property. + ITool implements IEntity. + Prevent trading of Siege Bless items. + Guards are naturally be immune to guards. + Siege Shard initialization housekeeping. + Character Creation housekeeping. + Generic commands housekeeping. + Add Mark command for staff.
177 lines
No EOL
3.3 KiB
C#
177 lines
No EOL
3.3 KiB
C#
#region References
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using System.Collections.Generic;
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using Server.ContextMenus;
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#endregion
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namespace Server.Items
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{
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public class AddonContainerComponent : Item, IChopable
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{
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[Constructable]
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public AddonContainerComponent(int itemID)
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: base(itemID)
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{
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Movable = false;
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AddonComponent.ApplyLightTo(this);
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}
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public AddonContainerComponent(Serial serial)
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: base(serial)
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{ }
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public virtual bool NeedsWall { get { return false; } }
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public virtual Point3D WallPosition { get { return Point3D.Zero; } }
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[CommandProperty(AccessLevel.GameMaster)]
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public BaseAddonContainer Addon { get; set; }
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[CommandProperty(AccessLevel.GameMaster)]
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public Point3D Offset { get; set; }
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[Hue, CommandProperty(AccessLevel.GameMaster)]
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public override int Hue
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{
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get { return base.Hue; }
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set
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{
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base.Hue = value;
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if (Addon != null && Addon.ShareHue)
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Addon.Hue = value;
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}
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}
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public override bool OnDragDrop(Mobile from, Item dropped)
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{
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if (Addon != null)
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return Addon.OnDragDrop(from, dropped);
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return false;
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}
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public override void OnDoubleClick(Mobile from)
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{
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if (Addon != null)
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Addon.OnComponentUsed(this, from);
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}
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public override void OnLocationChange(Point3D old)
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{
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if (Addon != null)
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Addon.Location = new Point3D(X - Offset.X, Y - Offset.Y, Z - Offset.Z);
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}
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public override void OnMapChange()
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{
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if (Addon != null)
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Addon.Map = Map;
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}
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public override void OnAfterDelete()
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{
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base.OnAfterDelete();
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if (Addon != null)
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Addon.Delete();
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}
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public override void GetProperties(ObjectPropertyList list)
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{
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base.GetProperties(list);
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if (Addon != null)
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{
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Addon.GetProperties(list, this);
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}
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}
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public override void GetContextMenuEntries(Mobile m, List<ContextMenuEntry> list)
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{
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base.GetContextMenuEntries(m, list);
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if (Addon != null)
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{
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Addon.GetContextMenuEntries(m, list);
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}
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}
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public override void Serialize(GenericWriter writer)
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{
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base.Serialize(writer);
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writer.Write(0);
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writer.Write(Addon);
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writer.Write(Offset);
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}
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public override void Deserialize(GenericReader reader)
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{
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base.Deserialize(reader);
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reader.ReadInt();
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Addon = reader.ReadItem() as BaseAddonContainer;
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Offset = reader.ReadPoint3D();
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if (Addon != null)
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Addon.OnComponentLoaded(this);
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AddonComponent.ApplyLightTo(this);
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}
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public virtual void OnChop(Mobile from)
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{
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if (Addon != null && from.InRange(GetWorldLocation(), 3))
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Addon.OnChop(from);
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else
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from.SendLocalizedMessage(500446); // That is too far away.
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}
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}
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public class LocalizedContainerComponent : AddonContainerComponent
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{
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private int m_LabelNumber;
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public LocalizedContainerComponent(int itemID, int labelNumber)
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: base(itemID)
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{
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m_LabelNumber = labelNumber;
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}
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public LocalizedContainerComponent(Serial serial)
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: base(serial)
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{ }
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public override int LabelNumber
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{
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get
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{
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if (m_LabelNumber > 0)
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return m_LabelNumber;
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return base.LabelNumber;
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}
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}
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public override void Serialize(GenericWriter writer)
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{
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base.Serialize(writer);
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writer.Write(0);
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writer.Write(m_LabelNumber);
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}
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public override void Deserialize(GenericReader reader)
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{
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base.Deserialize(reader);
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reader.ReadInt();
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m_LabelNumber = reader.ReadInt();
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}
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}
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} |