servuo/Scripts/Items/Quest/PixieLeg.cs
2016-04-01 14:14:55 -05:00

51 lines
No EOL
1 KiB
C#

using System;
namespace Server.Items
{
public class PixieLeg : Item
{
[Constructable]
public PixieLeg()
: this(1)
{
}
[Constructable]
public PixieLeg(int amount)
: base(0x1608)
{
this.LootType = LootType.Blessed;
this.Weight = 1;
this.Hue = 0x1C2;
this.Stackable = true;
this.Amount = amount;
}
public PixieLeg(Serial serial)
: base(serial)
{
}
public override int LabelNumber
{
get
{
return 1074613;
}
}// Pixie Leg
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write((int)0); // version
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
}
}