servuo/Scripts/Items/Resource/Sand.cs
2019-09-01 23:30:08 +03:00

51 lines
1.2 KiB
C#

using System;
namespace Server.Items
{
public class Sand : Item, ICommodity
{
public override int LabelNumber { get { return 1044626; } } // sand
public override double DefaultWeight { get { return 0.1; } }
[Constructable]
public Sand()
: this(1)
{
}
[Constructable]
public Sand(int amount)
: base(0x423A)
{
Hue = 2413;
Stackable = true;
Amount = amount;
}
public Sand(Serial serial)
: base(serial)
{
}
TextDefinition ICommodity.Description { get { return LabelNumber; } }
bool ICommodity.IsDeedable { get { return true; } }
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write((int)1); // version
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
if (ItemID != 0x423A)
{
ItemID = 0x423A;
Hue = 2413;
}
}
}
}