mirror of
https://github.com/ServUO/ServUO
synced 2026-08-11 20:23:04 -04:00
- Fixed issue where stone ankh could not be removed by player who placed it - Added int32 arg to various item constructors for amount - Fixed issue where stat mods were not applying for city buffs - Telescope gump can no longer be used if more than 2 tiles away - Bloodworm anemia now gives the proper debuff - Pets should no longer reveal their master
45 lines
889 B
C#
45 lines
889 B
C#
using System;
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using Server.Items;
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namespace Server.Items
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{
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public class WorkableGlass : Item, ICommodity
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{
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TextDefinition ICommodity.Description { get { return LabelNumber; } }
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bool ICommodity.IsDeedable { get { return true; } }
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public override int LabelNumber { get { return 1154170; } } // workable glass
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[Constructable]
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public WorkableGlass() : this( 1 )
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{
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}
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[Constructable]
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public WorkableGlass( int amount ) : base( 19328 )
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{
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Stackable = true;
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Amount = amount;
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Weight = 1.0;
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}
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public WorkableGlass(Serial serial)
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: base(serial)
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{
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}
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public override void Serialize( GenericWriter writer )
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{
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base.Serialize( writer );
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writer.Write( (int) 1 ); // version
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}
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public override void Deserialize( GenericReader reader )
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{
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base.Deserialize( reader );
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int version = reader.ReadInt();
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}
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}
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}
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