servuo/Scripts/Misc/Timestamp.cs
VitaNex 7851c5e88c + Removed most file header regions.
+ Add MONO to Makefile compile definitions.
+ Update Ultima SDK to support MONO compile definition.
+ Rename Properties Gump parent directory to prevent VS issues.
+ Console error messages will now use red instead of dark red font.
+ Add crash state handler function to Core.
+ AI optimizations and housekeeping.
+ Context Menu optimizations and housekeeping.
+ Add ability to drop throttled packets.
+ Add string parsing support to Rectangle3D.
+ Optimize guild messages and chat.
+ IAddon implements IChopable.
+ Add more flexibility for altering Mobile names.
+ Add ability to enable or disable OPL for individual mobiles.
+ Optimize damaging regions and ensure timers are removed properly.
+ Update Welcome Timer with more intuitive message groups.
+ Normalize all virtue related objects to the Server.Services.Virtues namespace.
+ Add ability for ISpawner to append OPL and Context Menus to their spawn.
+ Add EventSink events for obtaining items, equipping items, context menus, and world broadcasts.
+ Add ability to lock a creature's direction and movement regardless of AI manipulation.
+ Add ability to dynamically change a creature's approach range and wait state.
+ Add extended enumeration features for AOS attributes.
+ Add ability to control whether creatures have blood, and its color.
+ Expose corpse flag manipulation methods.
+ Add ability to prevent criminal action when looting a corpse.
+ Corpse will now be permanently tagged as murderer at time of death if owner is a murderer.
+ Add TextDefinition support for Commodity Deed descriptions.
+ House add-on and component optimizations and housekeeping.
+ Item light is no longer backed by the direction property.
+ ITool implements IEntity.
+ Prevent trading of Siege Bless items.
+ Guards are naturally be immune to guards.
+ Siege Shard initialization housekeeping.
+ Character Creation housekeeping.
+ Generic commands housekeeping.
+ Add Mark command for staff.
2018-07-19 22:12:52 +01:00

66 lines
No EOL
1.6 KiB
C#

using System;
using System.IO;
using System.Text;
namespace System
{
public class ConsoleHook : TextWriter
{
#if DEBUG
private static readonly bool _Enabled = false;
#else
private static readonly bool _Enabled = true;
#endif
private static Stream m_OldOutput;
private static bool m_Newline;
public override Encoding Encoding
{
get
{
return Encoding.ASCII;
}
}
private string Timestamp
{
get
{
return String.Format("{0:D2}:{1:D2}:{2:D2} ", DateTime.UtcNow.Hour, DateTime.UtcNow.Minute, DateTime.UtcNow.Second);
}
}
public static void Initialize()
{
if (_Enabled)
{
m_OldOutput = Console.OpenStandardOutput();
Console.SetOut(new ConsoleHook());
m_Newline = true;
}
}
public override void WriteLine(string value)
{
if (m_Newline)
{
value = this.Timestamp + value;
}
byte[] data = this.Encoding.GetBytes(value);
m_OldOutput.Write(data, 0, data.Length);
m_OldOutput.WriteByte(10);
m_Newline = true;
}
public override void Write(string value)
{
if (m_Newline)
{
value = this.Timestamp + value;
}
byte[] data = this.Encoding.GetBytes(value);
m_OldOutput.Write(data, 0, data.Length);
m_Newline = false;
}
}
}