servuo/Scripts/Mobiles/Normal/ShadowWisp.cs
Dexter b774f2306d Bug Fixes/Updates
- Fixed Powerscroll book gump button location
- Added tunneling ability to ant lion
- Added PackBones, PackBodyPart, PackBodyPartOrBones methods to BaseCreature
2017-09-13 08:47:03 +03:00

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No EOL
1.8 KiB
C#

using System;
using Server.Items;
namespace Server.Mobiles
{
[CorpseName("a wisp corpse")]
public class ShadowWisp : BaseCreature
{
[Constructable]
public ShadowWisp()
: base(AIType.AI_Mage, FightMode.Aggressor, 10, 1, 0.3, 0.6)
{
Name = "a shadow wisp";
Body = 165;
BaseSoundID = 466;
SetStr(16, 40);
SetDex(16, 45);
SetInt(11, 25);
SetHits(10, 24);
SetDamage(5, 10);
SetDamageType(ResistanceType.Physical, 100);
SetResistance(ResistanceType.Physical, 15, 20);
SetResistance(ResistanceType.Fire, 5, 10);
SetResistance(ResistanceType.Poison, 5, 10);
SetResistance(ResistanceType.Energy, 15, 20);
SetSkill(SkillName.EvalInt, 40.0);
SetSkill(SkillName.Magery, 50.0);
SetSkill(SkillName.Meditation, 40.0);
SetSkill(SkillName.MagicResist, 10.0);
SetSkill(SkillName.Tactics, 0.1, 15.0);
SetSkill(SkillName.Wrestling, 25.1, 40.0);
Fame = 500;
VirtualArmor = 18;
AddItem(new LightSource());
PackBones();
}
public ShadowWisp(Serial serial)
: base(serial)
{
}
public override OppositionGroup OppositionGroup
{
get
{
return OppositionGroup.FeyAndUndead;
}
}
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write((int)0);
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
}
}