servuo/Scripts/Services/Quests
Dexter dbe818296e Added more event sinks *Requires Core Re-Compile*
-This are currently not used, and can be added as to custom code to keep the distro code Clean
-Cleaned up and consolidated some klunky code in various scripts to be handled as event sinks, ie Container.cs, BaseCreature.cs, etc
-Reduced amount of Niporailem Spawn (Spectral Armor), and fixed gold/sand to decay after 15 Minutes
-Added support to Corpse.cs for a Corpse Loot event to keep track of corpses original loot, to prevent exploits
-Enhanced Kill Handler in Points System to handle any mobile (as opposed to BaseCreature only) for more flexibility or possible future systems
2019-04-29 19:56:47 -07:00
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Items Add generic method Region.IsPartOf<T> and convert usages 2017-04-05 08:56:30 +02:00
Regions Cleanup - Finished 2016-04-04 13:03:36 -05:00
BaseQuester.cs Cleanup - Finished 2016-04-04 13:03:36 -05:00
QuestCallbackEntry.cs Cleanup - Finished 2016-04-04 13:03:36 -05:00
QuestConversation.cs Quest Gump Fix. 2017-08-29 23:14:42 +03:00
QuestItemInfo.cs Cleanup - Finished 2016-04-04 13:03:36 -05:00
QuestObjective.cs Cleanup - Finished 2016-04-04 13:03:36 -05:00
QuestRestartInfo.cs New Town Crier System 2018-07-09 22:10:22 -07:00
QuestSerializer.cs Cleanup - Finished 2016-04-04 13:03:36 -05:00
QuestSystem.cs Added more event sinks *Requires Core Re-Compile* 2019-04-29 19:56:47 -07:00