mirror of
https://github.com/ServUO/ServUO
synced 2026-08-11 20:23:04 -04:00
+ Add MONO to Makefile compile definitions. + Update Ultima SDK to support MONO compile definition. + Rename Properties Gump parent directory to prevent VS issues. + Console error messages will now use red instead of dark red font. + Add crash state handler function to Core. + AI optimizations and housekeeping. + Context Menu optimizations and housekeeping. + Add ability to drop throttled packets. + Add string parsing support to Rectangle3D. + Optimize guild messages and chat. + IAddon implements IChopable. + Add more flexibility for altering Mobile names. + Add ability to enable or disable OPL for individual mobiles. + Optimize damaging regions and ensure timers are removed properly. + Update Welcome Timer with more intuitive message groups. + Normalize all virtue related objects to the Server.Services.Virtues namespace. + Add ability for ISpawner to append OPL and Context Menus to their spawn. + Add EventSink events for obtaining items, equipping items, context menus, and world broadcasts. + Add ability to lock a creature's direction and movement regardless of AI manipulation. + Add ability to dynamically change a creature's approach range and wait state. + Add extended enumeration features for AOS attributes. + Add ability to control whether creatures have blood, and its color. + Expose corpse flag manipulation methods. + Add ability to prevent criminal action when looting a corpse. + Corpse will now be permanently tagged as murderer at time of death if owner is a murderer. + Add TextDefinition support for Commodity Deed descriptions. + House add-on and component optimizations and housekeeping. + Item light is no longer backed by the direction property. + ITool implements IEntity. + Prevent trading of Siege Bless items. + Guards are naturally be immune to guards. + Siege Shard initialization housekeeping. + Character Creation housekeeping. + Generic commands housekeeping. + Add Mark command for staff.
123 lines
No EOL
2.4 KiB
C#
123 lines
No EOL
2.4 KiB
C#
#region References
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using System;
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using System.Collections.Generic;
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#endregion
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namespace Server.Guilds
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{
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public enum GuildType
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{
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Regular,
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Chaos,
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Order
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}
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public abstract class BaseGuild : ISerializable
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{
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private readonly int m_Id;
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protected BaseGuild(int Id) //serialization ctor
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{
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m_Id = Id;
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m_GuildList.Add(m_Id, this);
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if (m_Id + 1 > m_NextID)
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{
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m_NextID = m_Id + 1;
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}
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}
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protected BaseGuild()
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{
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m_Id = m_NextID++;
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m_GuildList.Add(m_Id, this);
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}
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[CommandProperty(AccessLevel.Counselor)]
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public int Id { get { return m_Id; } }
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int ISerializable.TypeReference { get { return 0; } }
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int ISerializable.SerialIdentity { get { return m_Id; } }
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public abstract void Deserialize(GenericReader reader);
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public abstract void Serialize(GenericWriter writer);
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public abstract string Abbreviation { get; set; }
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public abstract string Name { get; set; }
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public abstract GuildType Type { get; set; }
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public abstract bool Disbanded { get; }
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public abstract void OnDelete(Mobile mob);
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private static readonly Dictionary<int, BaseGuild> m_GuildList = new Dictionary<int, BaseGuild>();
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private static int m_NextID = 1;
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public static Dictionary<int, BaseGuild> List { get { return m_GuildList; } }
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public static BaseGuild Find(int id)
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{
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BaseGuild g;
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m_GuildList.TryGetValue(id, out g);
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return g;
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}
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public static BaseGuild FindByName(string name)
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{
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foreach (BaseGuild g in m_GuildList.Values)
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{
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if (g.Name == name)
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{
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return g;
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}
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}
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return null;
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}
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public static BaseGuild FindByAbbrev(string abbr)
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{
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foreach (BaseGuild g in m_GuildList.Values)
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{
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if (g.Abbreviation == abbr)
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{
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return g;
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}
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}
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return null;
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}
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public static List<BaseGuild> Search(string find)
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{
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var words = find.ToLower().Split(' ');
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var results = new List<BaseGuild>();
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foreach (BaseGuild g in m_GuildList.Values)
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{
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bool match = true;
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string name = g.Name.ToLower();
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for (int i = 0; i < words.Length; i++)
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{
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if (name.IndexOf(words[i]) == -1)
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{
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match = false;
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break;
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}
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}
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if (match)
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{
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results.Add(g);
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}
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}
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return results;
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}
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public override string ToString()
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{
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return String.Format("0x{0:X} \"{1} [{2}]\"", m_Id, Name, Abbreviation);
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}
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}
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} |