mirror of
https://github.com/ServUO/ServUO
synced 2026-08-11 20:23:04 -04:00
396 lines
No EOL
11 KiB
C#
396 lines
No EOL
11 KiB
C#
using System;
|
|
using System.Collections;
|
|
using System.Collections.Generic;
|
|
using Server.Multis;
|
|
|
|
namespace Server.Items
|
|
{
|
|
public enum AddonFitResult
|
|
{
|
|
Valid,
|
|
Blocked,
|
|
NotInHouse,
|
|
DoorTooClose,
|
|
NoWall,
|
|
DoorsNotClosed,
|
|
BadHouse
|
|
}
|
|
|
|
public interface IAddon
|
|
{
|
|
Item Deed { get; }
|
|
|
|
bool CouldFit(IPoint3D p, Map map);
|
|
}
|
|
|
|
public abstract class BaseAddon : Item, IChopable, IAddon
|
|
{
|
|
#region Mondain's Legacy
|
|
private CraftResource m_Resource;
|
|
|
|
[CommandProperty(AccessLevel.Decorator)]
|
|
public CraftResource Resource
|
|
{
|
|
get
|
|
{
|
|
return this.m_Resource;
|
|
}
|
|
set
|
|
{
|
|
if (this.m_Resource != value)
|
|
{
|
|
this.m_Resource = value;
|
|
this.Hue = CraftResources.GetHue(this.m_Resource);
|
|
|
|
this.InvalidateProperties();
|
|
}
|
|
}
|
|
}
|
|
#endregion
|
|
private List<AddonComponent> m_Components;
|
|
|
|
public void AddComponent(AddonComponent c, int x, int y, int z)
|
|
{
|
|
if (this.Deleted)
|
|
return;
|
|
|
|
this.m_Components.Add(c);
|
|
|
|
c.Addon = this;
|
|
c.Offset = new Point3D(x, y, z);
|
|
c.MoveToWorld(new Point3D(this.X + x, this.Y + y, this.Z + z), this.Map);
|
|
}
|
|
|
|
public BaseAddon()
|
|
: base(1)
|
|
{
|
|
this.Movable = false;
|
|
this.Visible = false;
|
|
|
|
this.m_Components = new List<AddonComponent>();
|
|
}
|
|
|
|
public virtual bool RetainDeedHue
|
|
{
|
|
get
|
|
{
|
|
return false;
|
|
}
|
|
}
|
|
|
|
public virtual bool RestrictToClassicHouses { get { return false; } }
|
|
|
|
public virtual void OnChop(Mobile from)
|
|
{
|
|
BaseHouse house = BaseHouse.FindHouseAt(this);
|
|
|
|
#region High Seas
|
|
BaseBoat boat = BaseBoat.FindBoatAt(from, from.Map);
|
|
if (boat != null && boat is BaseGalleon)
|
|
{
|
|
((BaseGalleon)boat).OnChop(this, from);
|
|
return;
|
|
}
|
|
#endregion
|
|
|
|
if (house != null && house.IsOwner(from) && house.Addons.Contains(this))
|
|
{
|
|
Effects.PlaySound(this.GetWorldLocation(), this.Map, 0x3B3);
|
|
from.SendLocalizedMessage(500461); // You destroy the item.
|
|
|
|
int hue = 0;
|
|
|
|
if (this.RetainDeedHue)
|
|
{
|
|
for (int i = 0; hue == 0 && i < this.m_Components.Count; ++i)
|
|
{
|
|
AddonComponent c = this.m_Components[i];
|
|
|
|
if (c.Hue != 0)
|
|
hue = c.Hue;
|
|
}
|
|
}
|
|
|
|
this.Delete();
|
|
|
|
house.Addons.Remove(this);
|
|
|
|
BaseAddonDeed deed = this.GetDeed();
|
|
|
|
if (deed != null)
|
|
{
|
|
if (this.RetainDeedHue)
|
|
deed.Hue = hue;
|
|
else
|
|
deed.Hue = 0;
|
|
|
|
from.AddToBackpack(deed);
|
|
}
|
|
}
|
|
}
|
|
|
|
public virtual BaseAddonDeed Deed
|
|
{
|
|
get
|
|
{
|
|
return null;
|
|
}
|
|
}
|
|
|
|
public virtual BaseAddonDeed GetDeed()
|
|
{
|
|
BaseAddonDeed deed = Deed;
|
|
if(deed != null)
|
|
{
|
|
deed.Resource = this.Resource;
|
|
}
|
|
return deed;
|
|
}
|
|
|
|
Item IAddon.Deed
|
|
{
|
|
get
|
|
{
|
|
return GetDeed();
|
|
}
|
|
}
|
|
|
|
public List<AddonComponent> Components
|
|
{
|
|
get
|
|
{
|
|
return this.m_Components;
|
|
}
|
|
}
|
|
|
|
public BaseAddon(Serial serial)
|
|
: base(serial)
|
|
{
|
|
}
|
|
|
|
public bool CouldFit(IPoint3D p, Map map)
|
|
{
|
|
BaseHouse h = null;
|
|
return (this.CouldFit(p, map, null, ref h) == AddonFitResult.Valid);
|
|
}
|
|
|
|
public virtual AddonFitResult CouldFit(IPoint3D p, Map map, Mobile from, ref BaseHouse house)
|
|
{
|
|
BaseGalleon boat = null;
|
|
return CouldFit(p, map, from, ref house, ref boat);
|
|
}
|
|
|
|
public virtual AddonFitResult CouldFit(IPoint3D p, Map map, Mobile from, ref BaseHouse house, ref BaseGalleon boat)
|
|
{
|
|
if (this.Deleted)
|
|
return AddonFitResult.Blocked;
|
|
|
|
foreach (AddonComponent c in this.m_Components)
|
|
{
|
|
Point3D p3D = new Point3D(p.X + c.Offset.X, p.Y + c.Offset.Y, p.Z + c.Offset.Z);
|
|
|
|
if (!map.CanFit(p3D.X, p3D.Y, p3D.Z, c.ItemData.Height, false, true, (c.Z == 0)))
|
|
return AddonFitResult.Blocked;
|
|
else if (!CheckHouse(from, p3D, map, c.ItemData.Height, ref house) && !CheckBoat(from, p3D, map, ref boat))
|
|
return AddonFitResult.NotInHouse;
|
|
|
|
if (c.NeedsWall)
|
|
{
|
|
Point3D wall = c.WallPosition;
|
|
|
|
if (!IsWall(p3D.X + wall.X, p3D.Y + wall.Y, p3D.Z + wall.Z, map))
|
|
return AddonFitResult.NoWall;
|
|
}
|
|
}
|
|
|
|
if (house != null)
|
|
{
|
|
if (RestrictToClassicHouses && house is HouseFoundation)
|
|
return AddonFitResult.BadHouse;
|
|
|
|
ArrayList doors = house.Doors;
|
|
|
|
for (int i = 0; i < doors.Count; ++i)
|
|
{
|
|
BaseDoor door = doors[i] as BaseDoor;
|
|
|
|
Point3D doorLoc = door.GetWorldLocation();
|
|
int doorHeight = door.ItemData.CalcHeight;
|
|
|
|
foreach (AddonComponent c in this.m_Components)
|
|
{
|
|
Point3D addonLoc = new Point3D(p.X + c.Offset.X, p.Y + c.Offset.Y, p.Z + c.Offset.Z);
|
|
int addonHeight = c.ItemData.CalcHeight;
|
|
|
|
if (Utility.InRange(doorLoc, addonLoc, 1) && (addonLoc.Z == doorLoc.Z || ((addonLoc.Z + addonHeight) > doorLoc.Z && (doorLoc.Z + doorHeight) > addonLoc.Z)))
|
|
return AddonFitResult.DoorTooClose;
|
|
}
|
|
}
|
|
}
|
|
|
|
return AddonFitResult.Valid;
|
|
}
|
|
|
|
public static bool CheckHouse(Mobile from, Point3D p, Map map, int height, ref BaseHouse house)
|
|
{
|
|
house = BaseHouse.FindHouseAt(p, map, height);
|
|
|
|
if (house == null || (from != null && !house.IsOwner(from)))
|
|
return false;
|
|
|
|
return true;
|
|
}
|
|
|
|
#region High Seas
|
|
|
|
private static int[] m_ShipAddonTiles = new int[]
|
|
{
|
|
23664, 23665, 23718, 23719, 23610, 23611,
|
|
23556, 23557, 23664, 23665, 23718, 23719,
|
|
23610, 23611, 23556, 23557
|
|
};
|
|
|
|
public static bool CheckBoat(Mobile from, Point3D p, Map map, ref BaseGalleon boat)
|
|
{
|
|
BaseBoat b = BaseBoat.FindBoatAt(p, map);
|
|
if (b is BaseGalleon)
|
|
boat = b as BaseGalleon;
|
|
|
|
if (boat != null)
|
|
{
|
|
if (boat.Addons.Count >= boat.MaxAddons)
|
|
return false;
|
|
|
|
IPooledEnumerable eable = boat.Map.GetItemsInRange(p, 0);
|
|
|
|
foreach (Item item in eable)
|
|
{
|
|
foreach (int id in m_ShipAddonTiles)
|
|
{
|
|
if (id == item.ItemID)
|
|
{
|
|
eable.Free();
|
|
return true;
|
|
}
|
|
}
|
|
}
|
|
|
|
eable.Free();
|
|
}
|
|
return false;
|
|
}
|
|
#endregion
|
|
|
|
public static bool IsWall(int x, int y, int z, Map map)
|
|
{
|
|
if (map == null)
|
|
return false;
|
|
|
|
StaticTile[] tiles = map.Tiles.GetStaticTiles(x, y, true);
|
|
|
|
for (int i = 0; i < tiles.Length; ++i)
|
|
{
|
|
StaticTile t = tiles[i];
|
|
ItemData id = TileData.ItemTable[t.ID & TileData.MaxItemValue];
|
|
|
|
if ((id.Flags & TileFlag.Wall) != 0 && (z + 16) > t.Z && (t.Z + t.Height) > z)
|
|
return true;
|
|
}
|
|
|
|
return false;
|
|
}
|
|
|
|
public virtual void OnComponentLoaded(AddonComponent c)
|
|
{
|
|
}
|
|
|
|
public virtual void OnComponentUsed(AddonComponent c, Mobile from)
|
|
{
|
|
}
|
|
|
|
public override void OnLocationChange(Point3D oldLoc)
|
|
{
|
|
if (this.Deleted)
|
|
return;
|
|
|
|
foreach (AddonComponent c in this.m_Components)
|
|
c.Location = new Point3D(this.X + c.Offset.X, this.Y + c.Offset.Y, this.Z + c.Offset.Z);
|
|
}
|
|
|
|
public override void OnMapChange()
|
|
{
|
|
if (this.Deleted)
|
|
return;
|
|
|
|
foreach (AddonComponent c in this.m_Components)
|
|
c.Map = this.Map;
|
|
}
|
|
|
|
public override void OnAfterDelete()
|
|
{
|
|
base.OnAfterDelete();
|
|
|
|
foreach (AddonComponent c in this.m_Components)
|
|
c.Delete();
|
|
}
|
|
|
|
public virtual bool ShareHue
|
|
{
|
|
get
|
|
{
|
|
return true;
|
|
}
|
|
}
|
|
|
|
[Hue, CommandProperty(AccessLevel.Decorator)]
|
|
public override int Hue
|
|
{
|
|
get
|
|
{
|
|
return base.Hue;
|
|
}
|
|
set
|
|
{
|
|
if (base.Hue != value)
|
|
{
|
|
base.Hue = value;
|
|
|
|
if (!this.Deleted && this.ShareHue && this.m_Components != null)
|
|
{
|
|
foreach (AddonComponent c in this.m_Components)
|
|
c.Hue = value;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
public override void Serialize(GenericWriter writer)
|
|
{
|
|
base.Serialize(writer);
|
|
|
|
writer.Write((int)1); // version
|
|
|
|
writer.WriteItemList<AddonComponent>(this.m_Components);
|
|
}
|
|
|
|
public override void Deserialize(GenericReader reader)
|
|
{
|
|
base.Deserialize(reader);
|
|
|
|
int version = reader.ReadInt();
|
|
|
|
switch ( version )
|
|
{
|
|
case 1:
|
|
case 0:
|
|
{
|
|
this.m_Components = reader.ReadStrongItemList<AddonComponent>();
|
|
break;
|
|
}
|
|
}
|
|
|
|
if (version < 1 && this.Weight == 0)
|
|
this.Weight = -1;
|
|
}
|
|
}
|
|
} |