mirror of
https://github.com/ServUO/ServUO
synced 2026-08-11 20:23:04 -04:00
320 lines
No EOL
8.4 KiB
C#
320 lines
No EOL
8.4 KiB
C#
using System;
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using System.Collections;
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using System.Collections.Generic;
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using Server.Multis;
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namespace Server.Items
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{
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public enum AddonFitResult
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{
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Valid,
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Blocked,
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NotInHouse,
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DoorTooClose,
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NoWall,
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DoorsNotClosed
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}
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public interface IAddon
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{
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Item Deed { get; }
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bool CouldFit(IPoint3D p, Map map);
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}
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public abstract class BaseAddon : Item, IChopable, IAddon
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{
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#region Mondain's Legacy
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private CraftResource m_Resource;
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[CommandProperty(AccessLevel.Decorator)]
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public CraftResource Resource
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{
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get
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{
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return this.m_Resource;
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}
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set
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{
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if (this.m_Resource != value)
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{
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this.m_Resource = value;
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this.Hue = CraftResources.GetHue(this.m_Resource);
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this.InvalidateProperties();
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}
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}
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}
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#endregion
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private List<AddonComponent> m_Components;
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public void AddComponent(AddonComponent c, int x, int y, int z)
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{
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if (this.Deleted)
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return;
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this.m_Components.Add(c);
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c.Addon = this;
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c.Offset = new Point3D(x, y, z);
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c.MoveToWorld(new Point3D(this.X + x, this.Y + y, this.Z + z), this.Map);
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}
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public BaseAddon()
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: base(1)
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{
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this.Movable = false;
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this.Visible = false;
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this.m_Components = new List<AddonComponent>();
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}
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public virtual bool RetainDeedHue
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{
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get
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{
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return false;
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}
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}
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public virtual void OnChop(Mobile from)
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{
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BaseHouse house = BaseHouse.FindHouseAt(this);
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if (house != null && house.IsOwner(from) && house.Addons.Contains(this))
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{
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Effects.PlaySound(this.GetWorldLocation(), this.Map, 0x3B3);
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from.SendLocalizedMessage(500461); // You destroy the item.
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int hue = 0;
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if (this.RetainDeedHue)
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{
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for (int i = 0; hue == 0 && i < this.m_Components.Count; ++i)
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{
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AddonComponent c = this.m_Components[i];
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if (c.Hue != 0)
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hue = c.Hue;
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}
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}
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this.Delete();
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house.Addons.Remove(this);
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BaseAddonDeed deed = this.Deed;
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if (deed != null)
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{
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if (this.RetainDeedHue)
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deed.Hue = hue;
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from.AddToBackpack(deed);
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}
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}
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}
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public virtual BaseAddonDeed Deed
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{
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get
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{
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return null;
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}
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}
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Item IAddon.Deed
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{
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get
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{
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return this.Deed;
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}
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}
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public List<AddonComponent> Components
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{
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get
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{
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return this.m_Components;
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}
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}
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public BaseAddon(Serial serial)
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: base(serial)
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{
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}
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public bool CouldFit(IPoint3D p, Map map)
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{
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BaseHouse h = null;
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return (this.CouldFit(p, map, null, ref h) == AddonFitResult.Valid);
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}
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public virtual AddonFitResult CouldFit(IPoint3D p, Map map, Mobile from, ref BaseHouse house)
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{
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if (this.Deleted)
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return AddonFitResult.Blocked;
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foreach (AddonComponent c in this.m_Components)
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{
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Point3D p3D = new Point3D(p.X + c.Offset.X, p.Y + c.Offset.Y, p.Z + c.Offset.Z);
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if (!map.CanFit(p3D.X, p3D.Y, p3D.Z, c.ItemData.Height, false, true, (c.Z == 0)))
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return AddonFitResult.Blocked;
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else if (!CheckHouse(from, p3D, map, c.ItemData.Height, ref house))
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return AddonFitResult.NotInHouse;
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if (c.NeedsWall)
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{
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Point3D wall = c.WallPosition;
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if (!IsWall(p3D.X + wall.X, p3D.Y + wall.Y, p3D.Z + wall.Z, map))
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return AddonFitResult.NoWall;
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}
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}
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ArrayList doors = house.Doors;
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for (int i = 0; i < doors.Count; ++i)
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{
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BaseDoor door = doors[i] as BaseDoor;
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Point3D doorLoc = door.GetWorldLocation();
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int doorHeight = door.ItemData.CalcHeight;
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foreach (AddonComponent c in this.m_Components)
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{
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Point3D addonLoc = new Point3D(p.X + c.Offset.X, p.Y + c.Offset.Y, p.Z + c.Offset.Z);
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int addonHeight = c.ItemData.CalcHeight;
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if (Utility.InRange(doorLoc, addonLoc, 1) && (addonLoc.Z == doorLoc.Z || ((addonLoc.Z + addonHeight) > doorLoc.Z && (doorLoc.Z + doorHeight) > addonLoc.Z)))
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return AddonFitResult.DoorTooClose;
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}
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}
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return AddonFitResult.Valid;
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}
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public static bool CheckHouse(Mobile from, Point3D p, Map map, int height, ref BaseHouse house)
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{
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house = BaseHouse.FindHouseAt(p, map, height);
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if (house == null || (from != null && !house.IsOwner(from)))
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return false;
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return true;
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}
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public static bool IsWall(int x, int y, int z, Map map)
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{
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if (map == null)
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return false;
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StaticTile[] tiles = map.Tiles.GetStaticTiles(x, y, true);
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for (int i = 0; i < tiles.Length; ++i)
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{
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StaticTile t = tiles[i];
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ItemData id = TileData.ItemTable[t.ID & TileData.MaxItemValue];
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if ((id.Flags & TileFlag.Wall) != 0 && (z + 16) > t.Z && (t.Z + t.Height) > z)
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return true;
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}
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return false;
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}
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public virtual void OnComponentLoaded(AddonComponent c)
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{
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}
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public virtual void OnComponentUsed(AddonComponent c, Mobile from)
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{
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}
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public override void OnLocationChange(Point3D oldLoc)
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{
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if (this.Deleted)
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return;
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foreach (AddonComponent c in this.m_Components)
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c.Location = new Point3D(this.X + c.Offset.X, this.Y + c.Offset.Y, this.Z + c.Offset.Z);
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}
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public override void OnMapChange()
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{
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if (this.Deleted)
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return;
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foreach (AddonComponent c in this.m_Components)
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c.Map = this.Map;
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}
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public override void OnAfterDelete()
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{
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base.OnAfterDelete();
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foreach (AddonComponent c in this.m_Components)
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c.Delete();
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}
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public virtual bool ShareHue
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{
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get
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{
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return true;
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}
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}
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[Hue, CommandProperty(AccessLevel.Decorator)]
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public override int Hue
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{
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get
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{
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return base.Hue;
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}
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set
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{
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if (base.Hue != value)
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{
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base.Hue = value;
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if (!this.Deleted && this.ShareHue && this.m_Components != null)
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{
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foreach (AddonComponent c in this.m_Components)
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c.Hue = value;
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}
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}
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}
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}
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public override void Serialize(GenericWriter writer)
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{
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base.Serialize(writer);
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writer.Write((int)1); // version
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writer.WriteItemList<AddonComponent>(this.m_Components);
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}
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public override void Deserialize(GenericReader reader)
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{
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base.Deserialize(reader);
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int version = reader.ReadInt();
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switch ( version )
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{
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case 1:
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case 0:
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{
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this.m_Components = reader.ReadStrongItemList<AddonComponent>();
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break;
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}
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}
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if (version < 1 && this.Weight == 0)
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this.Weight = -1;
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}
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}
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} |