servuo/Scripts/Spells
Darragh Murphy b137b06a4e Few bug fixes
# Fixed incorrect damage bonuses for inscribe skill and lumberjack skill
#Can now use sacred journey is SA regions
#Updated mindblast damage for pre aos shards
#Fix for logs requiring both carpentry and lumberjack. Should be either
or.
2015-08-20 00:21:14 +01:00
..
Base Corrected PVP spell damage increase(SDI) cap to be OSI accurate. Instead of a flat 15% SDI cap, it is now possible to have an increased SDI cap of 30% if you are spell school "focused". Spell schools include Magery, Necromancy, Musicianship, Chivalry, Spellweaving, Mysticism, Animal Taming, Ninjitsu, and Bushido. If you have GM or higher in a school of magic and no higher than 30.0 in another school, you are considered spell school focused and benefit from the increased SDI cap. Otherwise you will be subject to the normal 15% SDI cap. These changes were effective Publish 71 on OSI: http://www.uoguide.com/Publish_71 2014-04-02 00:08:52 -04:00
Bushido - Publish 53 Foundation 2013-10-28 07:09:42 +00:00
Chivalry - Publish 53 Foundation 2013-10-28 07:09:42 +00:00
Eighth - Publish 53 Foundation 2013-10-28 07:09:42 +00:00
Fifth Few bug fixes 2015-08-20 00:21:14 +01:00
First - Publish 53 Foundation 2013-10-28 07:09:42 +00:00
Fourth Fixes bug that allowed you to carry items through teleportation. 2014-03-04 23:34:56 -07:00
Gargoyle/SpellDefinitions - Publish 53 Foundation 2013-10-28 07:09:42 +00:00
Mysticism Fixes healing stone to be more OSI like, healing points based off mysticism and focus, as well as working like a potion! (Fix Courtesy of RavenWolfe) 2014-03-04 10:57:04 -07:00
Necromancy - Publish 53 Foundation 2013-10-28 07:09:42 +00:00
Ninjitsu - Publish 53 Foundation 2013-10-28 07:09:42 +00:00
Second - Publish 53 Foundation 2013-10-28 07:09:42 +00:00
Seventh Fixes wall spells from being walkable on different maps in felucca ruleset. (Fix Courtesy of RavenWolfe) 2014-03-04 10:09:22 -07:00
Sixth - Publish 53 Foundation 2013-10-28 07:09:42 +00:00
Spellweaving Fixes difficulty of WordOfDeath to reflect OSI. This allows for spellweaving to be risen to 120 (Thanks CeJayce) 2014-02-28 21:19:54 -07:00
Third Fixes wall spells from being walkable on different maps in felucca ruleset. (Fix Courtesy of RavenWolfe) 2014-03-04 10:09:22 -07:00
Initializer.cs - Publish 53 Foundation 2013-10-28 07:09:42 +00:00
Reagent.cs - Publish 53 Foundation 2013-10-28 07:09:42 +00:00
UnsummonTimer.cs - Publish 53 Foundation 2013-10-28 07:09:42 +00:00