mirror of
https://github.com/ServUO/ServUO
synced 2026-08-11 20:23:04 -04:00
51 lines
No EOL
1.4 KiB
C#
51 lines
No EOL
1.4 KiB
C#
using System;
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using Server.Commands;
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using Server.Commands.Generic;
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using Server.Targeting;
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namespace Server.Targets
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{
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public class MoveTarget : Target
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{
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private readonly object m_Object;
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public MoveTarget(object o)
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: base(-1, true, TargetFlags.None)
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{
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this.m_Object = o;
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}
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protected override void OnTarget(Mobile from, object o)
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{
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IPoint3D p = o as IPoint3D;
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if (p != null)
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{
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if (!BaseCommand.IsAccessible(from, this.m_Object))
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{
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from.SendMessage("That is not accessible.");
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return;
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}
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if (p is Item)
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p = ((Item)p).GetWorldTop();
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CommandLogging.WriteLine(from, "{0} {1} moving {2} to {3}", from.AccessLevel, CommandLogging.Format(from), CommandLogging.Format(this.m_Object), new Point3D(p));
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if (this.m_Object is Item)
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{
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Item item = (Item)this.m_Object;
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if (!item.Deleted)
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item.MoveToWorld(new Point3D(p), from.Map);
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}
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else if (this.m_Object is Mobile)
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{
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Mobile m = (Mobile)this.m_Object;
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if (!m.Deleted)
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m.MoveToWorld(new Point3D(p), from.Map);
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}
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}
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}
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}
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} |