servuo/Server/Network/EncodedPacketHandler.cs
2013-10-28 07:09:42 +00:00

30 lines
No EOL
766 B
C#

#region Header
// **********
// ServUO - EncodedPacketHandler.cs
// **********
#endregion
namespace Server.Network
{
public delegate void OnEncodedPacketReceive(NetState state, IEntity ent, EncodedReader pvSrc);
public class EncodedPacketHandler
{
private readonly int m_PacketID;
private readonly bool m_Ingame;
private readonly OnEncodedPacketReceive m_OnReceive;
public EncodedPacketHandler(int packetID, bool ingame, OnEncodedPacketReceive onReceive)
{
m_PacketID = packetID;
m_Ingame = ingame;
m_OnReceive = onReceive;
}
public int PacketID { get { return m_PacketID; } }
public OnEncodedPacketReceive OnReceive { get { return m_OnReceive; } }
public bool Ingame { get { return m_Ingame; } }
}
}