servuo/Server/Insensitive.cs
VitaNex 7851c5e88c + Removed most file header regions.
+ Add MONO to Makefile compile definitions.
+ Update Ultima SDK to support MONO compile definition.
+ Rename Properties Gump parent directory to prevent VS issues.
+ Console error messages will now use red instead of dark red font.
+ Add crash state handler function to Core.
+ AI optimizations and housekeeping.
+ Context Menu optimizations and housekeeping.
+ Add ability to drop throttled packets.
+ Add string parsing support to Rectangle3D.
+ Optimize guild messages and chat.
+ IAddon implements IChopable.
+ Add more flexibility for altering Mobile names.
+ Add ability to enable or disable OPL for individual mobiles.
+ Optimize damaging regions and ensure timers are removed properly.
+ Update Welcome Timer with more intuitive message groups.
+ Normalize all virtue related objects to the Server.Services.Virtues namespace.
+ Add ability for ISpawner to append OPL and Context Menus to their spawn.
+ Add EventSink events for obtaining items, equipping items, context menus, and world broadcasts.
+ Add ability to lock a creature's direction and movement regardless of AI manipulation.
+ Add ability to dynamically change a creature's approach range and wait state.
+ Add extended enumeration features for AOS attributes.
+ Add ability to control whether creatures have blood, and its color.
+ Expose corpse flag manipulation methods.
+ Add ability to prevent criminal action when looting a corpse.
+ Corpse will now be permanently tagged as murderer at time of death if owner is a murderer.
+ Add TextDefinition support for Commodity Deed descriptions.
+ House add-on and component optimizations and housekeeping.
+ Item light is no longer backed by the direction property.
+ ITool implements IEntity.
+ Prevent trading of Siege Bless items.
+ Guards are naturally be immune to guards.
+ Siege Shard initialization housekeeping.
+ Character Creation housekeeping.
+ Generic commands housekeeping.
+ Add Mark command for staff.
2018-07-19 22:12:52 +01:00

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No EOL
1.3 KiB
C#

#region References
using System.Collections;
#endregion
namespace Server
{
public static class Insensitive
{
private static readonly IComparer m_Comparer = CaseInsensitiveComparer.Default;
public static IComparer Comparer { get { return m_Comparer; } }
public static int Compare(string a, string b)
{
return m_Comparer.Compare(a, b);
}
public static bool Equals(string a, string b)
{
if (a == null && b == null)
{
return true;
}
else if (a == null || b == null || a.Length != b.Length)
{
return false;
}
return (m_Comparer.Compare(a, b) == 0);
}
public static bool StartsWith(string a, string b)
{
if (a == null || b == null || a.Length < b.Length)
{
return false;
}
return (m_Comparer.Compare(a.Substring(0, b.Length), b) == 0);
}
public static bool EndsWith(string a, string b)
{
if (a == null || b == null || a.Length < b.Length)
{
return false;
}
return (m_Comparer.Compare(a.Substring(a.Length - b.Length), b) == 0);
}
public static bool Contains(string a, string b)
{
if (a == null || b == null || a.Length < b.Length)
{
return false;
}
a = a.ToLower();
b = b.ToLower();
return (a.IndexOf(b) >= 0);
}
}
}