mirror of
https://github.com/ServUO/ServUO
synced 2026-08-11 20:23:04 -04:00
+ Add MONO to Makefile compile definitions. + Update Ultima SDK to support MONO compile definition. + Rename Properties Gump parent directory to prevent VS issues. + Console error messages will now use red instead of dark red font. + Add crash state handler function to Core. + AI optimizations and housekeeping. + Context Menu optimizations and housekeeping. + Add ability to drop throttled packets. + Add string parsing support to Rectangle3D. + Optimize guild messages and chat. + IAddon implements IChopable. + Add more flexibility for altering Mobile names. + Add ability to enable or disable OPL for individual mobiles. + Optimize damaging regions and ensure timers are removed properly. + Update Welcome Timer with more intuitive message groups. + Normalize all virtue related objects to the Server.Services.Virtues namespace. + Add ability for ISpawner to append OPL and Context Menus to their spawn. + Add EventSink events for obtaining items, equipping items, context menus, and world broadcasts. + Add ability to lock a creature's direction and movement regardless of AI manipulation. + Add ability to dynamically change a creature's approach range and wait state. + Add extended enumeration features for AOS attributes. + Add ability to control whether creatures have blood, and its color. + Expose corpse flag manipulation methods. + Add ability to prevent criminal action when looting a corpse. + Corpse will now be permanently tagged as murderer at time of death if owner is a murderer. + Add TextDefinition support for Commodity Deed descriptions. + House add-on and component optimizations and housekeeping. + Item light is no longer backed by the direction property. + ITool implements IEntity. + Prevent trading of Siege Bless items. + Guards are naturally be immune to guards. + Siege Shard initialization housekeeping. + Character Creation housekeeping. + Generic commands housekeeping. + Add Mark command for staff.
65 lines
No EOL
1.3 KiB
C#
65 lines
No EOL
1.3 KiB
C#
#region References
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using System.Collections;
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#endregion
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namespace Server
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{
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public static class Insensitive
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{
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private static readonly IComparer m_Comparer = CaseInsensitiveComparer.Default;
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public static IComparer Comparer { get { return m_Comparer; } }
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public static int Compare(string a, string b)
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{
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return m_Comparer.Compare(a, b);
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}
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public static bool Equals(string a, string b)
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{
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if (a == null && b == null)
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{
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return true;
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}
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else if (a == null || b == null || a.Length != b.Length)
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{
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return false;
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}
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return (m_Comparer.Compare(a, b) == 0);
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}
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public static bool StartsWith(string a, string b)
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{
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if (a == null || b == null || a.Length < b.Length)
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{
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return false;
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}
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return (m_Comparer.Compare(a.Substring(0, b.Length), b) == 0);
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}
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public static bool EndsWith(string a, string b)
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{
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if (a == null || b == null || a.Length < b.Length)
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{
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return false;
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}
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return (m_Comparer.Compare(a.Substring(a.Length - b.Length), b) == 0);
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}
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public static bool Contains(string a, string b)
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{
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if (a == null || b == null || a.Length < b.Length)
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{
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return false;
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}
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a = a.ToLower();
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b = b.ToLower();
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return (a.IndexOf(b) >= 0);
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}
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}
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} |