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https://github.com/ServUO/ServUO
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* - Internal Galleon Update: Galleon Facing now uses the Multi Component List to change the ID's of fixtures. Some of the ID's (weapon pads) were not using the correct ID's, and this way the code is much more simplified. All fixture lists have been consolidated into one list. - Gargish Jewels no longer drop on non-SA Core - Fixed issue with trapped boxes - Added Event Sink for sending detailed house foundation packet. - Fixed issue where imbued jewelry weren't getting durability. * update solution fixed graphical issue |
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|---|---|---|
| .. | ||
| Boats | ||
| Camps | ||
| BaseHouse.cs | ||
| ComponentVerification.cs | ||
| ContestHouses.cs | ||
| Deeds.cs | ||
| DynamicDecay.cs | ||
| HouseFoundation.cs | ||
| HousePlacement.cs | ||
| HousePlacementTool.cs | ||
| Houses.cs | ||
| HouseSign.cs | ||
| HouseTeleporter.cs | ||
| HouseTeleporterTile.cs | ||
| MovingCrate.cs | ||
| NoHousingItem.cs | ||
| PreviewHouse.cs | ||