servuo/Scripts/Scripts.csproj
LG Archer 7ea8145095
Assets (#4914)
* Move game asset factories in to Assets directory.

* * Core
 + Improved file sharing capability.
  ~ A running client and shard can now share an install location)

* Assets
 + Thread safety for image loading.
 + Improved detection for UOP or MUL support. (prioritize UOP)
 + Always load and convert raw image data from 16bpp to 32bpp.
  ~ This change is aimed at improving cross-platform support.
2021-01-06 16:27:18 +00:00

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<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<OutputType>Library</OutputType>
<TargetFramework>net48</TargetFramework>
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
<AppendTargetFrameworkToOutputPath>false</AppendTargetFrameworkToOutputPath>
<AppendRuntimeIdentifierToOutputPath>false</AppendRuntimeIdentifierToOutputPath>
<ServerGarbageCollection>true</ServerGarbageCollection>
<ConcurrentGarbageCollection>true</ConcurrentGarbageCollection>
<GenerateAssemblyInfo>false</GenerateAssemblyInfo>
<RootNamespace>Server</RootNamespace>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)'=='Debug'">
<DefineConstants>DEBUG;TRACE</DefineConstants>
</PropertyGroup>
<PropertyGroup>
<DefineConstants>NEWTIMERS;ServUO</DefineConstants>
</PropertyGroup>
<ItemGroup>
<ProjectReference Include="..\Server\Server.csproj" />
</ItemGroup>
<ItemGroup>
<Reference Include="System.Web" />
</ItemGroup>
</Project>