servuo/Scripts/Multis
emilie 9dda2fb6db FIXED server crash when using old tiledata
FIXED: the server was crashing when using old versions of tiledata for HouseTeleporterTile as it is hardcoded.
You may check all all the posts about this error by searching "HouseTeleporterTile" in servuo forum.
The fix is obvious.
2020-06-04 19:32:33 -04:00
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Boats Bug Fixes (#4597) 2020-03-16 08:31:09 +03:00
Camps Bug Fixes 2018-05-20 20:49:24 -07:00
BaseHouse.cs Bug Fixes (#4588) 2020-03-13 03:49:40 -04:00
ComponentVerification.cs Bug Fixes (#4596) 2020-03-15 09:45:52 -07:00
ContestHouses.cs Bug Fixes 2019-06-09 18:12:59 -07:00
Deeds.cs Bug Fixes 2017-11-11 20:57:55 -07:00
DynamicDecay.cs - Publish 53 Foundation 2013-10-28 07:09:42 +00:00
HouseFoundation.cs Bug fixes (#4550) 2020-02-19 09:55:38 +03:00
HousePlacement.cs Removed house placement in Eodon. 2017-10-11 06:41:24 +03:00
HousePlacementTool.cs Added functionality for derived tools. 2019-07-08 19:39:32 -07:00
Houses.cs Bug Fixes (#4588) 2020-03-13 03:49:40 -04:00
HouseSign.cs Update HouseSign.cs 2018-09-13 13:37:15 -04:00
HouseTeleporter.cs * House Teleporter fix. 2019-03-10 01:02:47 +03:00
HouseTeleporterTile.cs FIXED server crash when using old tiledata 2020-06-04 19:32:33 -04:00
MovingCrate.cs - Publish 53 Foundation 2013-10-28 07:09:42 +00:00
NoHousingItem.cs - Publish 53 Foundation 2013-10-28 07:09:42 +00:00
PreviewHouse.cs Additions: 2019-01-26 11:13:29 -07:00