mirror of
https://github.com/ServUO/ServUO
synced 2026-08-11 20:23:04 -04:00
- Master Craftsman Talisman recharge (with runed switch) will now be between 1 and the max (max is determined by what the starting charges were) - House Limits via Config now works!!!!!! - Weapon Hit Spells now follow spell damage calculations with caps. The only exception, is the Eval Int used is always 80, per EA. |
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| .. | ||
| Boats | ||
| Camps | ||
| BaseHouse.cs | ||
| ComponentVerification.cs | ||
| Deeds.cs | ||
| DynamicDecay.cs | ||
| HouseFoundation.cs | ||
| HousePlacement.cs | ||
| HousePlacementTool.cs | ||
| Houses.cs | ||
| HouseSign.cs | ||
| HouseTeleporter.cs | ||
| HouseTeleporterTile.cs | ||
| MovingCrate.cs | ||
| NoHousingItem.cs | ||
| PreviewHouse.cs | ||