servuo/Scripts/Items/Addons/BaseAddonContainerDeed.cs
VitaNex 7851c5e88c + Removed most file header regions.
+ Add MONO to Makefile compile definitions.
+ Update Ultima SDK to support MONO compile definition.
+ Rename Properties Gump parent directory to prevent VS issues.
+ Console error messages will now use red instead of dark red font.
+ Add crash state handler function to Core.
+ AI optimizations and housekeeping.
+ Context Menu optimizations and housekeeping.
+ Add ability to drop throttled packets.
+ Add string parsing support to Rectangle3D.
+ Optimize guild messages and chat.
+ IAddon implements IChopable.
+ Add more flexibility for altering Mobile names.
+ Add ability to enable or disable OPL for individual mobiles.
+ Optimize damaging regions and ensure timers are removed properly.
+ Update Welcome Timer with more intuitive message groups.
+ Normalize all virtue related objects to the Server.Services.Virtues namespace.
+ Add ability for ISpawner to append OPL and Context Menus to their spawn.
+ Add EventSink events for obtaining items, equipping items, context menus, and world broadcasts.
+ Add ability to lock a creature's direction and movement regardless of AI manipulation.
+ Add ability to dynamically change a creature's approach range and wait state.
+ Add extended enumeration features for AOS attributes.
+ Add ability to control whether creatures have blood, and its color.
+ Expose corpse flag manipulation methods.
+ Add ability to prevent criminal action when looting a corpse.
+ Corpse will now be permanently tagged as murderer at time of death if owner is a murderer.
+ Add TextDefinition support for Commodity Deed descriptions.
+ House add-on and component optimizations and housekeeping.
+ Item light is no longer backed by the direction property.
+ ITool implements IEntity.
+ Prevent trading of Siege Bless items.
+ Guards are naturally be immune to guards.
+ Siege Shard initialization housekeeping.
+ Character Creation housekeeping.
+ Generic commands housekeeping.
+ Add Mark command for staff.
2018-07-19 22:12:52 +01:00

177 lines
No EOL
5.5 KiB
C#

using System;
using Server.Engines.Craft;
using Server.Multis;
using Server.Targeting;
namespace Server.Items
{
[Flipable(0x14F0, 0x14EF)]
public abstract class BaseAddonContainerDeed : Item, ICraftable
{
public abstract BaseAddonContainer Addon { get; }
private CraftResource m_Resource;
[CommandProperty(AccessLevel.GameMaster)]
public CraftResource Resource
{
get
{
return m_Resource;
}
set
{
if (this.m_Resource != value)
{
m_Resource = value;
Hue = CraftResources.GetHue(this.m_Resource);
InvalidateProperties();
}
}
}
public BaseAddonContainerDeed()
: base(0x14F0)
{
Weight = 1.0;
if (!Core.AOS)
LootType = LootType.Newbied;
}
public BaseAddonContainerDeed(Serial serial)
: base(serial)
{
}
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write(1); // version
// version 1
writer.Write((int)m_Resource);
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
switch ( version )
{
case 1:
m_Resource = (CraftResource)reader.ReadInt();
break;
}
}
public override void OnDoubleClick(Mobile from)
{
if (IsChildOf(from.Backpack))
from.Target = new InternalTarget(this);
else
from.SendLocalizedMessage(1062334); // This item must be in your backpack to be used.
}
public override void GetProperties(ObjectPropertyList list)
{
base.GetProperties(list);
if (!CraftResources.IsStandard(this.m_Resource))
list.Add(CraftResources.GetLocalizationNumber(this.m_Resource));
}
#region ICraftable
public virtual int OnCraft(int quality, bool makersMark, Mobile from, CraftSystem craftSystem, Type typeRes, ITool tool, CraftItem craftItem, int resHue)
{
Type resourceType = typeRes;
if (resourceType == null)
resourceType = craftItem.Resources.GetAt(0).ItemType;
Resource = CraftResources.GetFromType(resourceType);
CraftContext context = craftSystem.GetContext(from);
if (context != null && context.DoNotColor)
Hue = 0;
return quality;
}
#endregion
private class InternalTarget : Target
{
private readonly BaseAddonContainerDeed m_Deed;
public InternalTarget(BaseAddonContainerDeed deed)
: base(-1, true, TargetFlags.None)
{
m_Deed = deed;
CheckLOS = false;
}
protected override void OnTarget(Mobile from, object targeted)
{
IPoint3D p = targeted as IPoint3D;
Map map = from.Map;
if (p == null || map == null || this.m_Deed.Deleted)
return;
if (this.m_Deed.IsChildOf(from.Backpack))
{
BaseAddonContainer addon = this.m_Deed.Addon;
addon.Resource = this.m_Deed.Resource;
Server.Spells.SpellHelper.GetSurfaceTop(ref p);
BaseHouse house = null;
AddonFitResult res = addon.CouldFit(p, map, from, ref house);
if (res == AddonFitResult.Valid)
addon.MoveToWorld(new Point3D(p), map);
else if (res == AddonFitResult.Blocked)
from.SendLocalizedMessage(500269); // You cannot build that there.
else if (res == AddonFitResult.NotInHouse)
from.SendLocalizedMessage(500274); // You can only place this in a house that you own!
else if (res == AddonFitResult.DoorsNotClosed)
from.SendMessage("You must close all house doors before placing this.");
else if (res == AddonFitResult.DoorTooClose)
from.SendLocalizedMessage(500271); // You cannot build near the door.
else if (res == AddonFitResult.NoWall)
from.SendLocalizedMessage(500268); // This object needs to be mounted on something.
if (res == AddonFitResult.Valid)
{
this.m_Deed.Delete();
house.Addons[addon] = from;
if (addon is GardenShedAddon)
{
GardenShedAddon ad = addon as GardenShedAddon;
house.Addons[ad.SecondContainer] = from;
}
house.AddSecure(from, addon);
}
else
{
addon.Delete();
}
}
else
{
from.SendLocalizedMessage(1042001); // That must be in your pack for you to use it.
}
}
}
}
}