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Graphical Effect (28 bytes)
BYTE cmd
BYTE direction type
00 = go from source to dest
01 = lightning strike at source
02 = stay at current x,y,z
03 = stay with current source character id
BYTE[4] character id
BYTE[4] target id
BYTE[2] model of the first frame of the effect
BYTE[2] xLoc
BYTE[2] yLoc
BYTE zLoc
BYTE[2] xLoc of target
BYTE[2] yLoc of target
BYTE zLoc of target
BYTE speed of the animation
BYTE duration (0=really long, 1= shortest)
BYTE[2] unknown2 (0 works)
BYTE adjust direction during animation (1=no)
BYTE explode on impact
Thiago A Correa
2001-06-09