| Packet # | Packet Name | Length | Client | Server | Obsolete |
|---|---|---|---|---|---|
| 0xC2 | Unicode Text Entry | dynamic | ![]() |
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X |
| Data Type | Description | ||||
| byte 0xC2 | The packet number. | ||||
| ushort Size | The size of the packet. | ||||
| uint Serial | The serial of the player. | ||||
| uint inputSerial | A unique serial for a specific input packet that is used by the server to keep track of return values sent by the client. | ||||
| uint 0x00000000 | Unknown | ||||
| uint 0x00000000 | Unknown | ||||
| uni[] Text | The client's response to the packet. If the player presses the Escape key, there is no text. | ||||
Packet Description: This is sent by the server to get a string from the client which is entered like normal text and then returned by the client with another Text Input packet. |
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