Rename client slot emblems so are grouped together
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Before Width: | Height: | Size: 280 B |
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Before Width: | Height: | Size: 289 B |
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Before Width: | Height: | Size: 309 B |
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Before Width: | Height: | Size: 245 B |
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Before Width: | Height: | Size: 270 B |
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Before Width: | Height: | Size: 223 B |
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Before Width: | Height: | Size: 304 B |
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Before Width: | Height: | Size: 261 B |
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data/gui/slot-armor.png
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After Width: | Height: | Size: 235 B |
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Before Width: | Height: | Size: 229 B After Width: | Height: | Size: 229 B |
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data/gui/slot-boots.png
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After Width: | Height: | Size: 237 B |
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Before Width: | Height: | Size: 232 B After Width: | Height: | Size: 232 B |
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data/gui/slot-helmet.png
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After Width: | Height: | Size: 242 B |
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data/gui/slot-key.png
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After Width: | Height: | Size: 218 B |
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data/gui/slot-legs.png
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After Width: | Height: | Size: 227 B |
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data/gui/slot-portfolio.png
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After Width: | Height: | Size: 179 B |
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data/gui/slot-ring.png
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After Width: | Height: | Size: 249 B |
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data/gui/slot-shield.png
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After Width: | Height: | Size: 221 B |
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data/gui/slot-weapon.png
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After Width: | Height: | Size: 263 B |
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Before Width: | Height: | Size: 302 B |
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@ -2,24 +2,17 @@
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data/gui/
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accountcontrol.png ???; ???; ???
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armor-slot.png ???; ???; ???
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bag.png rg1024, Jordan Irwin (AntumDeluge); CC0; https://openclipart.org/detail/31207
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bag-slot.png CC0; Stendhal (based on cloak from Dungeon Crawl Stone Soup)
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banner_background.* ???; ???; ???
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boots-slot.png ???; ???; ???
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buddy.png Svetlana Kushnariova (Cabbit), Jordan Irwin (AntumDeluge); OGA BY 3.0; https://opengameart.org/node/72969
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buddy_offline.png ???; ???; ???
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buddy_online.png ???; ???; ???
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chat.png ???; ???; ???
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cloak-slot.png CC0; Stendhal
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danger.* ???; ???; ???
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forbidden.* ???; ???; ???
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helmet-slot.png ???; ???; ???
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help.png ???; ???; ???
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karma_scale.png ???; ???; ???
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keyring.png ???; ???; ???
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key-slot.png ???; ???; ???
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legs-slot.png ???; ???; ???
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mana_scale.png ???; ???; ???
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offline.png ???; ???; ???
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panel_aubergine_001.png ???; ???; ???
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@ -28,16 +21,23 @@ panel_honeycomb_001.png ???; ???; ???
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panel_leather_black_001.png Duion; CC0; http://opengameart.org/node/15132
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panel_parquet_brown_001.png ???; ???; ???
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panel_tile_aqua_001.png Jordan Irwin (AntumDeluge); CC BY 3.0; Stendhal
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ring-slot.png ???; ???; ???
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rp.png ???; ???; ???
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scroll_background.* ???; ???; ???
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settings.png ???; ???; ???
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shield-slot.png ???; ???; ???
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slot.png ???; ???; ???
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slot-armor.png ???; ???; ???
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slot-bag.png CC0; Stendhal (based on cloak from Dungeon Crawl Stone Soup)
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slot-boots.png ???; ???; ???
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slot-cloak.png CC0; Stendhal
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slot-helmet.png ???; ???; ???
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slot-key.png ???; ???; ???
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slot-legs.png ???; ???; ???
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slot-ring.png ???; ???; ???
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slot-shield.png ???; ???; ???
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slot-weapon.png ???; ???; ???
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StendhalIcon.png ???; ???; ???
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trash.* ???; ???; ???
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tutorial_background.* Svetlana Kushnariova (Cabbit), Nila122, Kimmo Rundelin (kiheru), Jordan Irwin (AntumDeluge); CC BY-SA 3.0; Stendhal, https://opengameart.org/node/83626, https://opengameart.org/node/29293
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weapon-slot.png ???; ???; ???
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data/sprites/
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@ -118,19 +118,19 @@ Inspectable {
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*/
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left.add(Box.createVerticalStrut(HAND_YSHIFT * 2));
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ItemPanel panel = createItemPanel(itemClass, store, "rhand", "data/gui/weapon-slot.png");
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ItemPanel panel = createItemPanel(itemClass, store, "rhand", "data/gui/slot-weapon.png");
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left.add(panel);
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panel = createItemPanel(itemClass, store, "finger", "data/gui/ring-slot.png");
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panel = createItemPanel(itemClass, store, "finger", "data/gui/slot-ring.png");
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left.add(panel);
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// Fill the middle column
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panel = createItemPanel(itemClass, store, "head", "data/gui/helmet-slot.png");
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panel = createItemPanel(itemClass, store, "head", "data/gui/slot-helmet.png");
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middle.add(panel);
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panel = createItemPanel(itemClass, store, "armor", "data/gui/armor-slot.png");
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panel = createItemPanel(itemClass, store, "armor", "data/gui/slot-armor.png");
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middle.add(panel);
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panel = createItemPanel(itemClass, store, "legs", "data/gui/legs-slot.png");
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panel = createItemPanel(itemClass, store, "legs", "data/gui/slot-legs.png");
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middle.add(panel);
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panel = createItemPanel(itemClass, store, "feet", "data/gui/boots-slot.png");
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panel = createItemPanel(itemClass, store, "feet", "data/gui/slot-boots.png");
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middle.add(panel);
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/*
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@ -140,9 +140,9 @@ Inspectable {
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* the column uses the other half at the bottom.
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*/
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right.add(Box.createVerticalStrut(HAND_YSHIFT * 2));
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panel = createItemPanel(itemClass, store, "lhand", "data/gui/shield-slot.png");
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panel = createItemPanel(itemClass, store, "lhand", "data/gui/slot-shield.png");
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right.add(panel);
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panel = createItemPanel(itemClass, store, "cloak", "data/gui/cloak-slot.png");
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panel = createItemPanel(itemClass, store, "cloak", "data/gui/slot-cloak.png");
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right.add(panel);
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@ -153,9 +153,9 @@ Inspectable {
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specialSlots.setVisible(false);
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content.add(specialSlots);
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panel = createItemPanel(itemClass, store, "back", "data/gui/bag-slot.png");
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panel = createItemPanel(itemClass, store, "back", "data/gui/slot-bag.png");
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specialSlots.add(panel);
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panel = createItemPanel(itemClass, store, "belt", "data/gui/key-slot.png");
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panel = createItemPanel(itemClass, store, "belt", "data/gui/slot-key.png");
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specialSlots.add(panel);
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setContent(content);
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