Rename client slot emblems so are grouped together

This commit is contained in:
Jordan Irwin 2020-01-01 21:01:51 -08:00
parent 9b5de6d2bf
commit 60c78f211e
22 changed files with 20 additions and 20 deletions

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data/gui/slot-armor.png Normal file

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data/gui/slot-helmet.png Normal file

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data/gui/slot-key.png Normal file

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data/gui/slot-legs.png Normal file

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data/gui/slot-ring.png Normal file

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@ -2,24 +2,17 @@
data/gui/
accountcontrol.png ???; ???; ???
armor-slot.png ???; ???; ???
bag.png rg1024, Jordan Irwin (AntumDeluge); CC0; https://openclipart.org/detail/31207
bag-slot.png CC0; Stendhal (based on cloak from Dungeon Crawl Stone Soup)
banner_background.* ???; ???; ???
boots-slot.png ???; ???; ???
buddy.png Svetlana Kushnariova (Cabbit), Jordan Irwin (AntumDeluge); OGA BY 3.0; https://opengameart.org/node/72969
buddy_offline.png ???; ???; ???
buddy_online.png ???; ???; ???
chat.png ???; ???; ???
cloak-slot.png CC0; Stendhal
danger.* ???; ???; ???
forbidden.* ???; ???; ???
helmet-slot.png ???; ???; ???
help.png ???; ???; ???
karma_scale.png ???; ???; ???
keyring.png ???; ???; ???
key-slot.png ???; ???; ???
legs-slot.png ???; ???; ???
mana_scale.png ???; ???; ???
offline.png ???; ???; ???
panel_aubergine_001.png ???; ???; ???
@ -28,16 +21,23 @@ panel_honeycomb_001.png ???; ???; ???
panel_leather_black_001.png Duion; CC0; http://opengameart.org/node/15132
panel_parquet_brown_001.png ???; ???; ???
panel_tile_aqua_001.png Jordan Irwin (AntumDeluge); CC BY 3.0; Stendhal
ring-slot.png ???; ???; ???
rp.png ???; ???; ???
scroll_background.* ???; ???; ???
settings.png ???; ???; ???
shield-slot.png ???; ???; ???
slot.png ???; ???; ???
slot-armor.png ???; ???; ???
slot-bag.png CC0; Stendhal (based on cloak from Dungeon Crawl Stone Soup)
slot-boots.png ???; ???; ???
slot-cloak.png CC0; Stendhal
slot-helmet.png ???; ???; ???
slot-key.png ???; ???; ???
slot-legs.png ???; ???; ???
slot-ring.png ???; ???; ???
slot-shield.png ???; ???; ???
slot-weapon.png ???; ???; ???
StendhalIcon.png ???; ???; ???
trash.* ???; ???; ???
tutorial_background.* Svetlana Kushnariova (Cabbit), Nila122, Kimmo Rundelin (kiheru), Jordan Irwin (AntumDeluge); CC BY-SA 3.0; Stendhal, https://opengameart.org/node/83626, https://opengameart.org/node/29293
weapon-slot.png ???; ???; ???
data/sprites/

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@ -118,19 +118,19 @@ Inspectable {
*/
left.add(Box.createVerticalStrut(HAND_YSHIFT * 2));
ItemPanel panel = createItemPanel(itemClass, store, "rhand", "data/gui/weapon-slot.png");
ItemPanel panel = createItemPanel(itemClass, store, "rhand", "data/gui/slot-weapon.png");
left.add(panel);
panel = createItemPanel(itemClass, store, "finger", "data/gui/ring-slot.png");
panel = createItemPanel(itemClass, store, "finger", "data/gui/slot-ring.png");
left.add(panel);
// Fill the middle column
panel = createItemPanel(itemClass, store, "head", "data/gui/helmet-slot.png");
panel = createItemPanel(itemClass, store, "head", "data/gui/slot-helmet.png");
middle.add(panel);
panel = createItemPanel(itemClass, store, "armor", "data/gui/armor-slot.png");
panel = createItemPanel(itemClass, store, "armor", "data/gui/slot-armor.png");
middle.add(panel);
panel = createItemPanel(itemClass, store, "legs", "data/gui/legs-slot.png");
panel = createItemPanel(itemClass, store, "legs", "data/gui/slot-legs.png");
middle.add(panel);
panel = createItemPanel(itemClass, store, "feet", "data/gui/boots-slot.png");
panel = createItemPanel(itemClass, store, "feet", "data/gui/slot-boots.png");
middle.add(panel);
/*
@ -140,9 +140,9 @@ Inspectable {
* the column uses the other half at the bottom.
*/
right.add(Box.createVerticalStrut(HAND_YSHIFT * 2));
panel = createItemPanel(itemClass, store, "lhand", "data/gui/shield-slot.png");
panel = createItemPanel(itemClass, store, "lhand", "data/gui/slot-shield.png");
right.add(panel);
panel = createItemPanel(itemClass, store, "cloak", "data/gui/cloak-slot.png");
panel = createItemPanel(itemClass, store, "cloak", "data/gui/slot-cloak.png");
right.add(panel);
@ -153,9 +153,9 @@ Inspectable {
specialSlots.setVisible(false);
content.add(specialSlots);
panel = createItemPanel(itemClass, store, "back", "data/gui/bag-slot.png");
panel = createItemPanel(itemClass, store, "back", "data/gui/slot-bag.png");
specialSlots.add(panel);
panel = createItemPanel(itemClass, store, "belt", "data/gui/key-slot.png");
panel = createItemPanel(itemClass, store, "belt", "data/gui/slot-key.png");
specialSlots.add(panel);
setContent(content);