New music for Kikareukin Caves (OGA BY 3.0) by Memoraphile @ You're...

...Perfect Studio: https://opengameart.org/node/87006
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Jordan Irwin 2020-02-03 21:14:07 -08:00
parent 4c9c019e8e
commit e2272d58f5
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4 changed files with 44 additions and 0 deletions

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@ -11,6 +11,7 @@
<attributes>
<parameter name="color_method">time</parameter>
</attributes>
<!--Don't allow teleporting in as we don't want marked scrolls made or
ring abused -->
<configurator class-name="games.stendhal.server.core.config.zone.NoTeleportIn" />
@ -95,6 +96,14 @@
<parameter name="color">#501500</parameter>
<parameter name="blend_method">bleach</parameter>
</attributes>
<!-- Music -->
<entity x="1" y="1">
<implementation class-name="games.stendhal.server.entity.mapstuff.sound.BackgroundMusicSource">
<parameter name="sound">up_in_the_sky</parameter>
<parameter name="volume">80</parameter>
</implementation>
</entity>
</zone>
@ -107,6 +116,14 @@
<parameter name="color">#5a0572</parameter>
<parameter name="blend_method">bleach</parameter>
</attributes>
<!-- Music -->
<entity x="1" y="1">
<implementation class-name="games.stendhal.server.entity.mapstuff.sound.BackgroundMusicSource">
<parameter name="sound">up_in_the_sky</parameter>
<parameter name="volume">80</parameter>
</implementation>
</entity>
</zone>
@ -118,6 +135,14 @@
<parameter name="color_method">softlight</parameter>
<parameter name="color">#5e960e</parameter>
</attributes>
<!-- Music -->
<entity x="1" y="1">
<implementation class-name="games.stendhal.server.entity.mapstuff.sound.BackgroundMusicSource">
<parameter name="sound">up_in_the_sky</parameter>
<parameter name="volume">80</parameter>
</implementation>
</entity>
</zone>
@ -125,6 +150,14 @@
<zone name="2_kikareukin_cave" level="2" x="499616" y="499744"
file="Level 2/kikareukin/cave.tmx">
<!-- Music -->
<entity x="1" y="1">
<implementation class-name="games.stendhal.server.entity.mapstuff.sound.BackgroundMusicSource">
<parameter name="sound">up_in_the_sky</parameter>
<parameter name="volume">80</parameter>
</implementation>
</entity>
</zone>
@ -132,6 +165,15 @@
<zone name="1_kikareukin_cave" level="1" x="499616" y="499744"
file="Level 1/kikareukin/cave.tmx">
<!-- Music -->
<entity x="1" y="1">
<implementation class-name="games.stendhal.server.entity.mapstuff.sound.BackgroundMusicSource">
<parameter name="sound">up_in_the_sky</parameter>
<parameter name="volume">80</parameter>
</implementation>
</entity>
<portal x="16" y="96" ref="entrance">
<destination zone="0_semos_mountain_n_w4" ref="kikareukin_entrance" />
</portal>

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@ -79,6 +79,7 @@ Changelog
- new music
- -1_semos_yeti_cave
- levels -2 & -3 of Semos Catacombs
- Kikareukin Caves
*grapics*
- made dark dagger image more distinct from night dagger

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@ -30,4 +30,5 @@ the_old_tavern.ogg Storyteller; GPL
town-01.ogg Alex McCulloch (Pro Sensory); CC0; https://opengameart.org/node/77586
town-02.ogg LarsG; CC BY 3.0+; https://opengameart.org/node/75534
town-03.ogg Geomancer; CC0; https://opengameart.org/node/98225
up_in_the_sky.ogg Memoraphile @ You're Perfect Studio; OGA BY 3.0; https://opengameart.org/node/87006
warriors_fight.ogg Storyteller; GPL