Add second floor to Fado bank for Kirdneh chests
This commit is contained in:
parent
f0bbccd229
commit
f23181ca49
3 changed files with 160 additions and 12 deletions
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@ -347,6 +347,10 @@ You'll definitely need a wedding ring. Come here to get yours cast once you are
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<attribute name="move.continuous"/>
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</portal>
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<portal x="13" y="2" ref="stairs_up">
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<destination zone="int_fado_bank_1" ref="stairs_down"/>
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</portal>
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<entity x="2" y="8">
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<implementation
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class-name="games.stendhal.server.entity.mapstuff.chest.PersonalChest">
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@ -377,6 +381,62 @@ You'll definitely need a wedding ring. Come here to get yours cast once you are
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</implementation>
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</entity>
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<entity x="2" y="16">
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<implementation
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class-name="games.stendhal.server.entity.mapstuff.chest.PersonalChest">
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<parameter name="slot">bank_fado</parameter>
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</implementation>
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</entity>
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<entity x="2" y="16">
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<implementation
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class-name="games.stendhal.server.entity.mapstuff.area.OnePlayerArea">
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<parameter name="width">5</parameter>
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<parameter name="height">2</parameter>
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</implementation>
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</entity>
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</zone>
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<zone name="int_fado_bank_1" file="interiors/fado/bank_1.tmx">
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<!-- portals -->
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<portal x="13" y="2" ref="stairs_down">
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<destination zone="int_fado_bank" ref="stairs_up"/>
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</portal>
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<!-- chests -->
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<entity x="2" y="8">
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<implementation
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class-name="games.stendhal.server.entity.mapstuff.chest.PersonalChest">
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<parameter name="slot">bank_kirdneh</parameter>
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</implementation>
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</entity>
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<entity x="2" y="8">
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<implementation
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class-name="games.stendhal.server.entity.mapstuff.area.OnePlayerArea">
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<parameter name="width">5</parameter>
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<parameter name="height">2</parameter>
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</implementation>
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</entity>
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<entity x="2" y="12">
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<implementation
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class-name="games.stendhal.server.entity.mapstuff.chest.PersonalChest">
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<parameter name="slot">bank_kirdneh</parameter>
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</implementation>
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</entity>
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<entity x="2" y="12">
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<implementation
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class-name="games.stendhal.server.entity.mapstuff.area.OnePlayerArea">
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<parameter name="width">5</parameter>
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<parameter name="height">2</parameter>
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</implementation>
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</entity>
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<entity x="2" y="16">
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<implementation
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class-name="games.stendhal.server.entity.mapstuff.chest.PersonalChest">
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@ -391,7 +451,6 @@ You'll definitely need a wedding ring. Come here to get yours cast once you are
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<parameter name="height">2</parameter>
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</implementation>
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</entity>
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</zone>
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<zone name="int_fado_bakery" file="interiors/fado/bakery.tmx">
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@ -1,21 +1,21 @@
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<?xml version="1.0" encoding="UTF-8"?>
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<map version="1.10" tiledversion="1.10.1" orientation="orthogonal" renderorder="right-down" width="20" height="20" tilewidth="32" tileheight="32" infinite="0" nextlayerid="8" nextobjectid="1">
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<tileset firstgid="1" name="int_wall_pale.png" tilewidth="32" tileheight="32" tilecount="16" columns="2">
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<tileset firstgid="1" name="int_wall_pale" tilewidth="32" tileheight="32" tilecount="16" columns="2">
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<image source="../../tileset/building/wall/int_wall_pale.png" trans="ff00ff" width="64" height="256"/>
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</tileset>
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<tileset firstgid="17" name="int_wall_purple.png" tilewidth="32" tileheight="32" tilecount="20" columns="2">
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<tileset firstgid="17" name="int_wall_purple" tilewidth="32" tileheight="32" tilecount="20" columns="2">
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<image source="../../tileset/building/wall/int_wall_purple.png" trans="ff00ff" width="64" height="320"/>
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</tileset>
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<tileset firstgid="37" name="pale_red_ns.png" tilewidth="32" tileheight="32" tilecount="36" columns="9">
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<tileset firstgid="37" name="pale_red_ns" tilewidth="32" tileheight="32" tilecount="36" columns="9">
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<image source="../../tileset/building/entrance/pale_red_ns.png" trans="ff00ff" width="288" height="128"/>
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</tileset>
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<tileset firstgid="73" name="small.png" tilewidth="32" tileheight="32" tilecount="2" columns="1">
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<tileset firstgid="73" name="chest" tilewidth="32" tileheight="32" tilecount="2" columns="1">
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<image source="../../tileset/item/chest/small.png" trans="ff00ff" width="32" height="64"/>
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</tileset>
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<tileset firstgid="75" name="collision.png" tilewidth="32" tileheight="32" tilecount="1" columns="1">
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<tileset firstgid="75" name="logic/collision" tilewidth="32" tileheight="32" tilecount="1" columns="1">
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<image source="../../tileset/logic/collision.png" width="32" height="32"/>
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</tileset>
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<tileset firstgid="76" name="protection.png" tilewidth="32" tileheight="32" tilecount="2" columns="2">
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<tileset firstgid="76" name="logic/protection" tilewidth="32" tileheight="32" tilecount="2" columns="2">
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<image source="../../tileset/logic/protection.png" width="64" height="32"/>
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</tileset>
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<tileset firstgid="78" name="stone_desk" tilewidth="32" tileheight="32" tilecount="16" columns="4">
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@ -54,6 +54,12 @@
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<tileset firstgid="200" name="chests_banner" tilewidth="32" tileheight="32" tilecount="8" columns="1">
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<image source="../../tileset/building/decoration/chests_banner.png" width="32" height="256"/>
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</tileset>
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<tileset firstgid="208" name="stairs" tilewidth="32" tileheight="32" tilecount="12" columns="2">
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<image source="../../tileset/building/stairs/stairs.png" width="64" height="192"/>
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</tileset>
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<tileset firstgid="220" name="logic/portal" tilewidth="32" tileheight="32" tilecount="24" columns="8">
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<image source="../../tileset/logic/portal.png" width="256" height="96"/>
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</tileset>
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<layer id="1" name="0_floor" width="20" height="20">
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<data encoding="base64" compression="gzip">
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H4sIAAAAAAAAA9XSuwrCQBCF4TXaqCHYeE1aY6e+o2/gLWoh5k3zL2RAJEHZnMbig4GFgXNmY+dchCNOHecxBshwRYFFwOyl6OOBGQ4dnXHBU7TvhnudV7FvWudV7bO8fl+vRRKYN2oxCcj7D/dV9Pd+X0V/llfVn+VV9Wd5R6L+LG8s6s/yqvqzvOr+/H9ZYf6DNXJsGt6WH/d4ofwyb7HDvuHNG6ICB1jf/UAGAAA=
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@ -61,7 +67,7 @@
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</layer>
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<layer id="2" name="1_terrain" width="20" height="20">
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<data encoding="base64" compression="gzip">
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H4sIAAAAAAAAA2NgwA/2APFeAmpIAfuAeD8Z+uKAOB6IE4C4lwj1QUA8EaovAYt8KhCnAXE6iealQvWggxwgzgXiPCLMgpkH04dNzyYizUE3D10vF4nmYDMPGfDgED9DpnnkAnqZNxjDz5N05+A1jxpgoM07T2XzCAFamreSymbTEgAAlwugGUAGAAA=
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H4sIAAAAAAAAA2NgwA/2APFeAmpIAfuAeD8Z+uKAOB6IE4C4l4DaC0AcBMQTofoSsKhJBeI0IE4nwjwGJPNSoXrQQQ4Q5wJxHhFmwcyD6cOmZxOR5qCbh66Xi0RzsJmHDHhwiJ8h0zxyAb3MG4zh50m6c/CaRw0w0OYNp/S3kspm0xIAAHoSg6NABgAA
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</data>
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</layer>
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<layer id="3" name="2_object" width="20" height="20">
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@ -74,17 +80,17 @@
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H4sIAAAAAAAAA2NgGAXUAOsHSO8oGAWjYGDB4oF2wAACAPWNhYhABgAA
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</data>
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</layer>
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<layer id="5" name="objects" width="20" height="20">
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<layer id="5" name="objects" width="20" height="20" visible="0">
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<data encoding="base64" compression="gzip">
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H4sIAAAAAAAAA2NgGAWjYBSMglEwCkgHADV9EcVABgAA
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H4sIAAAAAAAAA2NgGH7gwUA7YBSMglEwCgYAPKCzfQDzOe8NQAYAAA==
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</data>
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</layer>
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<layer id="6" name="collision" width="20" height="20" opacity="0.22">
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<layer id="6" name="collision" width="20" height="20" visible="0" opacity="0.22">
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<data encoding="base64" compression="gzip">
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H4sIAAAAAAAAA/NmYGDwHmKYGOCNRA9V80gB3mhsUsMS3T5sfFqaRwgMtHmDKfzISSuj4YffPEKAnuaRkn+x2UuJflIxAH4KQi1ABgAA
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</data>
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</layer>
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<layer id="7" name="protection" width="20" height="20" opacity="0.2">
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<layer id="7" name="protection" width="20" height="20" visible="0" opacity="0.2">
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<data encoding="base64" compression="gzip">
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H4sIAAAAAAAAA/NhYGDwGcWjeBSP4lE8iknEALOiZalABgAA
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</data>
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83
tiled/interiors/fado/bank_1.tmx
Normal file
83
tiled/interiors/fado/bank_1.tmx
Normal file
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@ -0,0 +1,83 @@
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<?xml version="1.0" encoding="UTF-8"?>
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<map version="1.10" tiledversion="1.10.1" orientation="orthogonal" renderorder="right-down" width="20" height="20" tilewidth="32" tileheight="32" infinite="0" nextlayerid="8" nextobjectid="1">
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<tileset firstgid="1" name="int_wall_pale" tilewidth="32" tileheight="32" tilecount="16" columns="2">
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<image source="../../tileset/building/wall/int_wall_pale.png" trans="ff00ff" width="64" height="256"/>
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</tileset>
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<tileset firstgid="17" name="int_wall_purple" tilewidth="32" tileheight="32" tilecount="20" columns="2">
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<image source="../../tileset/building/wall/int_wall_purple.png" trans="ff00ff" width="64" height="320"/>
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</tileset>
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<tileset firstgid="37" name="logic/collision" tilewidth="32" tileheight="32" tilecount="1" columns="1">
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<image source="../../tileset/logic/collision.png" width="32" height="32"/>
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</tileset>
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<tileset firstgid="38" name="logic/protection" tilewidth="32" tileheight="32" tilecount="2" columns="2">
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<image source="../../tileset/logic/protection.png" width="64" height="32"/>
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</tileset>
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<tileset firstgid="40" name="vendors_table" tilewidth="32" tileheight="32" tilecount="35" columns="7">
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<image source="../../tileset/furniture/table/vendors_table.png" trans="ff00ff" width="224" height="160"/>
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</tileset>
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<tileset firstgid="75" name="floors_3" tilewidth="32" tileheight="32" tilecount="12" columns="6">
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<image source="../../tileset/ground/indoor/floors_3.png" trans="ff00ff" width="192" height="64"/>
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</tileset>
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<tileset firstgid="87" name="wooden" tilewidth="32" tileheight="32" tilecount="5" columns="5">
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<image source="../../tileset/furniture/chair/wooden.png" trans="ff00ff" width="160" height="32"/>
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</tileset>
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<tileset firstgid="92" name="int_windows_purple" tilewidth="32" tileheight="32" tilecount="16" columns="4">
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<image source="../../tileset/building/window/int_windows_purple.png" trans="ff00ff" width="128" height="128"/>
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</tileset>
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<tileset firstgid="108" name="pot_plant_1" tilewidth="32" tileheight="32" tilecount="12" columns="6">
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<image source="../../tileset/plant/indoor/pot_plant_1.png" trans="ff00ff" width="192" height="64"/>
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</tileset>
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<tileset firstgid="120" name="potted_plants1" tilewidth="32" tileheight="32" tilecount="6" columns="3">
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<image source="../../tileset/plant/indoor/potted_plants1.png" trans="ff00ff" width="96" height="64"/>
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</tileset>
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<tileset firstgid="126" name="book" tilewidth="32" tileheight="32" tilecount="4" columns="2">
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<image source="../../tileset/item/documents/book.png" trans="ff00ff" width="64" height="64"/>
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</tileset>
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<tileset firstgid="130" name="books" tilewidth="32" tileheight="32" tilecount="4" columns="2">
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<image source="../../tileset/item/documents/books.png" trans="ff00ff" width="64" height="64"/>
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</tileset>
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<tileset firstgid="134" name="chests_banner" tilewidth="32" tileheight="32" tilecount="8" columns="1">
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<image source="../../tileset/building/decoration/chests_banner.png" width="32" height="256"/>
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</tileset>
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<tileset firstgid="142" name="stairs" tilewidth="32" tileheight="32" tilecount="12" columns="2">
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<image source="../../tileset/building/stairs/stairs.png" width="64" height="192"/>
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</tileset>
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<tileset firstgid="154" name="logic/portal" tilewidth="32" tileheight="32" tilecount="24" columns="8">
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<image source="../../tileset/logic/portal.png" width="256" height="96"/>
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</tileset>
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<layer id="1" name="0_floor" width="20" height="20">
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<data encoding="base64" compression="gzip">
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H4sIAAAAAAAAA7XSSwrCQBCE4TG60QRx4yPRK+UG8e1C9DIeOf9AGkQSwZ5y8UEzi4aqniKEkKHBPnHOMcEOJ5yxcczRFmPcsEL9g1fP2wFH3B37+lxw7fIq9i27vKp9ljfuGw2YO/NmAxaOvJ77fsv7j/sq+nu/r6I/y6vqz/Kq+rO8M1F/lrcQ9Wd5Vf1ZXnV/8b9UWCcqP+7xwDNxnqIFB/EiZ0AGAAA=
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</data>
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</layer>
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<layer id="2" name="1_terrain" width="20" height="20">
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<data encoding="base64" compression="gzip">
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</data>
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</layer>
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<layer id="3" name="2_object" width="20" height="20">
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<data encoding="base64" compression="gzip">
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H4sIAAAAAAAAA2NgGAXDCTQyMCwYaDeMgpENmqmYBhtG0/OgBgCXf+BhQAYAAA==
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</data>
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</layer>
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<layer id="4" name="3_roof" width="20" height="20">
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<data encoding="base64" compression="gzip">
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H4sIAAAAAAAAA2NgGAWjYBSMglFALqhkYGgYaDcMFAAAxl7v/kAGAAA=
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</data>
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</layer>
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<layer id="5" name="objects" width="20" height="20" visible="0">
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<data encoding="base64" compression="gzip">
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H4sIAAAAAAAAA2NgGH5g3kA7YBSMglEwCkYAAACa3jM6QAYAAA==
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</data>
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</layer>
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<layer id="6" name="collision" width="20" height="20" visible="0" opacity="0.22">
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<data encoding="base64" compression="gzip">
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H4sIAAAAAAAAA1NlYGBQHSKYXEBNs3CZOVjMo3aY0iqOBmv44TKP2v4druE3mv4oN4+WZSi1MQDXOK6xQAYAAA==
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</data>
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</layer>
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<layer id="7" name="protection" width="20" height="20" visible="0" opacity="0.2">
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<data encoding="base64" compression="gzip">
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H4sIAAAAAAAAA1NjYGBQG8WjeBSP4lE8iknEAPYSK/NABgAA
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</data>
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</layer>
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</map>
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