Commit graph

43 commits

Author SHA1 Message Date
Jordan Irwin
671c6057a6 Redraw red & green blood splatters (CC0) 2023-02-25 22:44:09 -08:00
Jordan Irwin
a6b5618cf6 Redraw blocked, hit, & missed sprites (CC0) 2023-02-25 22:17:53 -08:00
Jordan Irwin
953efb574b Rename "leaf" blood to "leafy" 2022-01-04 23:19:18 -08:00
Jordan Irwin
54606bd873 Add twigs & make leaves smaller in leaf-type blood 2022-01-04 23:17:34 -08:00
Jordan Irwin
af3c76476e Create leaf-type blood for ents...
Based on CC0 image by sandcat01: https://openclipart.org/detail/69757
2021-12-25 18:19:37 -08:00
Jordan Irwin
d111c848ca Remove unused arrow projectile combat painter 2021-12-22 16:30:58 -08:00
Jordan Irwin
a9054b2e8d Remove unused chaos_hammer attack painters 2021-12-22 15:53:13 -08:00
Jordan Irwin
3abbeb8957
Fix overlapping pixels in ice melee attack animation 2020-04-30 17:33:58 -07:00
Jordan Irwin
523d2fa215 Re-color axe & club combat sprites for dark, light, fire, & ice natures 2018-09-05 21:09:37 -07:00
Jordan Irwin
e8b2c81291 Create combat sprites for swords with light, fire, & ice natures 2018-08-24 00:08:21 -07:00
Jordan Irwin
4dd3948245 Create combat sprite for swords with dark nature 2018-08-23 23:49:02 -07:00
Kimmo Rundelin
f74270ed5c Added an attack image for axes 2016-02-02 21:37:56 +02:00
Hendrik Brummermann
4333482d15 green blood for testing, colored version of red blood (feature #1238) 2016-01-02 17:55:36 +01:00
Kimmo Rundelin
dbb44dd0d3 Added a combat sprite for archers 2015-12-29 17:28:53 +02:00
Jordan Irwin
72f8b002ea Decrease opacity of motion layer to 58%. 2015-04-02 19:03:15 -07:00
Jordan Irwin
223eca3d9b A club-like (hammer) combat sprite for testing. 2015-04-02 18:57:22 -07:00
Kimmo Rundelin
d7e36754c9 Added curve data used for the weapon image motion blurr 2015-04-03 02:12:23 +03:00
Kimmo Rundelin
5f9f98b8c0 Removed two pixels that were on the wrong side of sweep border 2015-04-03 01:34:59 +03:00
Kimmo Rundelin
c1eab61621 Added default sword strike image 2015-03-14 15:42:22 +02:00
Jordan Irwin
ef1bc5fba5 Resize canvas to 64x64 and add motion blur swipe. 2014-11-14 20:53:42 +00:00
Jordan Irwin
6190243a58 Add motion blur swipe to proof-of-concept chaos hammer for testing. 2014-11-14 20:52:54 +00:00
Jordan Irwin
029946b7cb Added slash & replaced rotated image with redrawn one for chaos hammer proof-of-concept sprite. 2014-11-11 22:31:05 +00:00
Jordan Irwin
646d9d4db4 Add "slash" for testing. 2014-11-11 22:08:45 +00:00
Jordan Irwin
2c244aee7e Chaos hammer sprite for attack animation. 2014-11-11 21:49:53 +00:00
Jordan Irwin
92c21f50df Proof-of-concept: Create Nature & attack animation for chaos hammer. 2014-11-11 18:56:40 +00:00
Kimmo Rundelin
e07740d70d Fixed sparkles that ended up in wrong frames 2010-04-29 22:43:57 +00:00
Kimmo Rundelin
564068c84c Essentially the same as the old cut image, but with the new smoother shapes 2010-04-16 22:37:14 +00:00
Kimmo Rundelin
768771fc99 a new ice sweep based on the light image 2010-04-16 19:20:39 +00:00
Kimmo Rundelin
ea9fe63533 a slightly more interesting light strike 2010-04-16 17:10:55 +00:00
Kimmo Rundelin
4d4ee2ecd1 remade the fire sweep based on the better shapes from the dark strike 2010-04-16 14:39:24 +00:00
Kimmo Rundelin
bd35972a91 Slightly nicer gradients for the dark strike, and much smoother transition between frames 2010-04-16 14:18:06 +00:00
Kimmo Rundelin
0c7b34fab2 source of the fire sweep 2010-04-14 21:21:30 +00:00
Kimmo Rundelin
8f6734c31f a bit better looking fire sweep 2010-04-14 21:12:30 +00:00
Kimmo Rundelin
50250ec997 added recoloured attack images for dark, ice and light 2010-04-14 19:02:13 +00:00
Kimmo Rundelin
5e1b8c7503 Renamed the blade_strike.png to blade_strike_cut.png. Added a sprite for fiery attacks 2010-04-14 18:46:30 +00:00
Miguel Angel Blanch Lardin
8dc2e59218 Removed offending GFX 2006-03-28 21:47:58 +00:00
Anders Asplund
61c6c04ccc *** empty log message *** 2006-03-20 16:15:17 +00:00
Miguel Angel Blanch Lardin
076ba8e58c Completed MOST of the Event system.
Added Danter's blade beam
2006-02-19 17:07:48 +00:00
Anders Asplund
7c37f24459 Added blade strike animation 2006-02-19 00:38:43 +00:00
Anders Asplund
2fa2833ecc Improved almost all gfx using the scale2x application. 2006-02-03 13:12:24 +00:00
Anders Asplund
46a23343d4 Added wood arrow sprite you see in combat. 2006-01-27 11:25:33 +00:00
Miguel Angel Blanch Lardin
fd2401a27d no message 2006-01-11 18:02:40 +00:00
Miguel Angel Blanch Lardin
d9791e5622 Changed data structure.
Now everything is stored inside data.
2006-01-11 16:56:53 +00:00