Kimmo Rundelin
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73e7490cf5
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Use the same frame delay as the creatures have in the game.
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2017-02-23 13:10:22 +02:00 |
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Kimmo Rundelin
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87ab8c52e4
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Simplified code. Avoid reinventing the standard library.
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2017-02-21 10:21:22 +02:00 |
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Kimmo Rundelin
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300d8a6aa9
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Added @Override
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2013-04-25 21:50:35 +00:00 |
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Hendrik Brummermann
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c9e3478cc8
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added licence block
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2010-09-19 01:29:21 +00:00 |
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Astrid Sawatzky
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a22790c820
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adapting test to changed behaviour in alter hp
more code format
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2009-02-26 14:57:55 +00:00 |
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Astrid Sawatzky
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99ca1c838b
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brooming , add final parameter where possible.
code format.
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2008-07-12 14:44:47 +00:00 |
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Astrid Sawatzky
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fb3c724f80
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code format
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2008-01-22 22:18:07 +00:00 |
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Astrid Sawatzky
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f5231c5b0a
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now remembers last path and figures dont hubble anymore
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2008-01-22 09:48:57 +00:00 |
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Astrid Sawatzky
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17a3f67bbe
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reduce visibility of fields
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2007-12-14 20:40:24 +00:00 |
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Astrid Sawatzky
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c0d50c2a8b
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code beautify
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2007-08-15 21:16:46 +00:00 |
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Astrid Sawatzky
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14bee60128
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dont initialize to default value
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2007-08-14 21:01:12 +00:00 |
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Astrid Sawatzky
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3f47d53b7d
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changed layout
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2007-05-08 18:52:04 +00:00 |
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Astrid Sawatzky
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a49c90f66c
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CreatureAnimationPreview is a tool to test how the animations of creatures will look like, still experimental
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2007-05-08 10:40:49 +00:00 |
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