/** * */ package utilities.RPClass; import games.stendhal.server.entity.mapstuff.area.AreaEntity; import games.stendhal.server.entity.mapstuff.block.Block; import games.stendhal.server.entity.mapstuff.block.BlockTarget; import games.stendhal.server.entity.mapstuff.block.BlockTest; import marauroa.common.game.RPClass; /** * Test helper for the {@link BlockTest} to generate the necessary RPClasses * * @author madmetzger */ public class BlockTestHelper { public static void generateRPClasses() { EntityTestHelper.generateRPClasses(); if(!RPClass.hasRPClass("area")) { AreaEntity.generateRPClass(); } if(!RPClass.hasRPClass("block")) { Block.generateRPClass(); } if(!RPClass.hasRPClass("blocktarget")) { BlockTarget.generateRPClass(); } } }