318 lines
8.3 KiB
XML
318 lines
8.3 KiB
XML
<?xml version="1.0" encoding="ISO-8859-1"?>
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<creatures xmlns="stendhal" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance"
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xsi:schemaLocation="stendhal ../creatures.xsd">
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<!-- These chess pieces are given a high level to keep them out of deathmatch
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and the mayor's daily quest. They all reward 0 XP to deter people from
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killing them. And a token amount of money. Of course they have to be
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killable so that when black takes whites piece, he literally kills it
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(doesn't have to push it away, say.) The AI profiles ensure they do not
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move except when pushed by player. -->
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<!-- START: chaos -->
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<creature name="chaos pawn">
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<type class="chaos" subclass="chaos_soldier" tileid="chess.png:0"/>
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<hidden/>
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<description>You see a pawn for a game of chess. He will drop nothing if you kill him.</description>
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<attributes>
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<atk value="100"/>
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<def value="20"/>
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<hp value="500"/>
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<speed value="1.0"/>
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<size value="1,1"/>
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</attributes>
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<level value="1000"/>
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<experience value="0"/>
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<respawn value="5000"/>
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<corpse name="humanoid"/>
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<drops>
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</drops>
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<equips>
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</equips>
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<ai>
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<profile name="human"/>
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<profile name="abnormal"/>
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</ai>
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</creature>
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<creature name="chaos rook">
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<type class="chaos" subclass="chaos_commander" tileid="chess.png:1"/>
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<hidden/>
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<description>You see a rook for a game of chess. He will drop nothing if you kill him.</description>
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<attributes>
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<atk value="100"/>
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<def value="20"/>
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<hp value="500"/>
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<speed value="1.0"/>
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<size value="1,1"/>
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</attributes>
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<level value="1000"/>
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<experience value="0"/>
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<respawn value="5000"/>
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<corpse name="humanoid"/>
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<drops>
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</drops>
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<equips>
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</equips>
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<ai>
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<profile name="human"/>
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<profile name="abnormal"/>
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</ai>
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</creature>
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<creature name="chaos knight">
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<type class="chaos" subclass="chaos_dragonrider" tileid="chess.png:2"/>
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<hidden/>
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<description>You see a knight for a game of chess. He will drop nothing if you kill him.</description>
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<attributes>
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<atk value="100"/>
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<def value="20"/>
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<hp value="500"/>
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<speed value="1.0"/>
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<size value="1,1"/>
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</attributes>
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<level value="1000"/>
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<experience value="0"/>
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<respawn value="5000"/>
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<corpse name="humanoid"/>
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<drops>
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</drops>
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<equips>
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</equips>
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<ai>
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<profile name="human"/>
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<profile name="abnormal"/>
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</ai>
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</creature>
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<creature name="chaos bishop">
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<type class="chaos" subclass="chaos_sorceror" tileid="chess.png:3"/>
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<hidden/>
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<description>You see a bishop for a game of chess. He will not reward you if you kill him.</description>
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<attributes>
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<atk value="100"/>
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<def value="20"/>
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<hp value="500"/>
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<speed value="1.0"/>
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<size value="1,1"/>
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</attributes>
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<level value="1000"/>
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<experience value="0"/>
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<respawn value="5000"/>
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<corpse name="humanoid"/>
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<drops>
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</drops>
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<equips>
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</equips>
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<ai>
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<profile name="human"/>
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<profile name="abnormal"/>
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</ai>
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</creature>
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<creature name="chaos king">
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<type class="chaos" subclass="chaos_lord" tileid="chess.png:4"/>
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<hidden/>
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<description>You see a king of a game of chess. He will reward nothing if you kill him.</description>
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<attributes>
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<atk value="100"/>
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<def value="20"/>
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<hp value="500"/>
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<speed value="1.0"/>
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<size value="1,1"/>
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</attributes>
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<level value="1000"/>
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<experience value="0"/>
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<respawn value="5000"/>
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<corpse name="humanoid"/>
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<drops>
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</drops>
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<equips>
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</equips>
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<ai>
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<profile name="human"/>
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<profile name="abnormal"/>
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</ai>
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</creature>
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<creature name="chaos queen">
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<type class="chaos" subclass="chaos_overlord" tileid="chess.png:5"/>
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<hidden/>
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<description>You see a queen piece for a game of chess. She will reward nothing if you kill her.</description>
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<attributes>
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<atk value="100"/>
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<def value="20"/>
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<hp value="500"/>
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<speed value="1.0"/>
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<size value="1,1"/>
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</attributes>
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<level value="1000"/>
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<experience value="0"/>
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<respawn value="5000"/>
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<corpse name="humanoid"/>
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<drops>
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</drops>
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<equips>
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</equips>
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<ai>
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<profile name="human"/>
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<profile name="heal" params="5,50"/>
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<profile name="abnormal"/>
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</ai>
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</creature>
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<!-- START: madaram -->
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<creature name="madaram pawn">
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<type class="madaram" subclass="madaram_peasant" tileid="chess.png:6"/>
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<hidden/>
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<description>You see a pawn for a game of chess. It will reward nothing if killed.</description>
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<attributes>
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<atk value="100"/>
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<def value="20"/>
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<hp value="500"/>
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<speed value="1.0"/>
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<size value="1,1"/>
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</attributes>
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<level value="1000"/>
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<experience value="0"/>
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<respawn value="5000"/>
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<corpse name="humanoid"/>
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<drops>
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</drops>
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<equips>
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</equips>
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<ai>
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<profile name="human"/>
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<profile name="abnormal"/>
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</ai>
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</creature>
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<creature name="madaram rook">
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<type class="madaram" subclass="madaram_axeman" tileid="chess.png:7"/>
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<hidden/>
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<description>You see a rook for a game of chess. It will scarcely reward you to kill it.</description>
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<attributes>
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<atk value="100"/>
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<def value="20"/>
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<hp value="500"/>
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<speed value="1.0"/>
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<size value="1,1"/>
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</attributes>
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<level value="1000"/>
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<experience value="0"/>
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<respawn value="5000"/>
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<corpse name="humanoid"/>
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<drops>
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</drops>
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<equips>
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</equips>
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<ai>
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<profile name="human"/>
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<profile name="abnormal"/>
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</ai>
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</creature>
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<creature name="madaram knight">
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<type class="madaram" subclass="madaram_cavalry" tileid="chess.png:8"/>
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<hidden/>
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<description>You see a knight, a chess piece. He won't reward you if you kill him.</description>
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<attributes>
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<atk value="100"/>
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<def value="20"/>
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<hp value="500"/>
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<speed value="1.0"/>
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<size value="1,1"/>
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</attributes>
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<level value="1000"/>
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<experience value="0"/>
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<respawn value="5000"/>
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<corpse name="humanoid"/>
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<drops>
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</drops>
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<equips>
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</equips>
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<ai>
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<profile name="human"/>
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<profile name="abnormal"/>
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</ai>
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</creature>
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<creature name="madaram bishop">
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<type class="madaram" subclass="madaram_healer" tileid="chess.png:9"/>
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<hidden/>
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<description>You see a bishop for a game of chess. It will reward you nothing if you slay it.</description>
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<attributes>
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<atk value="100"/>
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<def value="20"/>
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<hp value="500"/>
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<speed value="1.0"/>
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<size value="1,1"/>
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</attributes>
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<level value="1000"/>
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<experience value="0"/>
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<respawn value="5000"/>
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<corpse name="humanoid"/>
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<drops>
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</drops>
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<equips>
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</equips>
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<ai>
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<profile name="human"/>
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<profile name="abnormal"/>
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</ai>
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</creature>
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<creature name="madaram king">
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<type class="madaram" subclass="madaram_buster_blader" tileid="chess.png:10"/>
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<hidden/>
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<description>You see a king to play chess with, he will reward you nothing if you kill him.</description>
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<attributes>
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<atk value="100"/>
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<def value="20"/>
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<hp value="500"/>
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<speed value="1.0"/>
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<size value="1,1"/>
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</attributes>
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<level value="1000"/>
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<experience value="0"/>
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<respawn value="5000"/>
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<corpse name="humanoid"/>
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<drops>
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</drops>
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<equips>
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</equips>
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<ai>
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<profile name="human"/>
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<profile name="abnormal"/>
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</ai>
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</creature>
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<creature name="madaram queen ">
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<type class="madaram" subclass="madaram_queen" tileid="chess.png:11"/>
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<hidden/>
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<description>You see a queen piece for a game of chess. She will reward nothing if you kill her.</description>
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<attributes>
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<atk value="100"/>
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<def value="20"/>
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<hp value="500"/>
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<speed value="1.0"/>
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<size value="1,1"/>
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</attributes>
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<level value="1000"/>
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<experience value="0"/>
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<respawn value="5000"/>
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<corpse name="humanoid"/>
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<drops>
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</drops>
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<equips>
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</equips>
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<ai>
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<profile name="human"/>
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<profile name="abnormal"/>
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</ai>
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</creature>
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</creatures>
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