stendhal/data/conf/items/miscs.xml
2022-03-17 22:05:56 -07:00

389 lines
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XML

<?xml version="1.0" encoding="UTF-8" standalone="no"?>
<items xmlns="stendhal" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance"
xsi:schemaLocation="stendhal ../items.xsd">
<item name="decent meal">
<type class="misc" subclass="decent_meal" tileid="-1"/>
<description>You see a decent meal for Groongo Rahnnt. Deliver it to him quickly!</description>
<implementation class-name="games.stendhal.server.entity.item.Item"/>
<attributes>
<quantity value="1"/>
</attributes>
<weight value="1.0"/>
<value value="1"/>
<equipable>
<slot name="ground"/>
<slot name="content"/>
<slot name="lhand"/>
<slot name="rhand"/>
<slot name="bag"/>
<slot name="trade"/>
</equipable>
</item>
<item name="bulb">
<type class="misc" subclass="bulb" tileid="-1"/>
<description>You see a bulb. It can be planted anywhere, but it will only thrive on fertile ground.</description>
<implementation class-name="games.stendhal.server.entity.item.Seed"/>
<attributes>
<quantity value="1"/>
<menu value="Use|Use"/>
</attributes>
<weight value="0.01"/>
<value value="1"/>
<equipable>
<slot name="ground"/>
<slot name="content"/>
<slot name="bag"/>
<slot name="trade"/>
<slot name="lhand"/>
<slot name="rhand"/>
</equipable>
</item>
<item name="seed">
<type class="misc" subclass="seed" tileid="-1"/>
<description>You see a seed. It can be planted anywhere, but it will only thrive on fertile ground.</description>
<implementation class-name="games.stendhal.server.entity.item.Seed"/>
<attributes>
<quantity value="1"/>
<menu value="Use|Use"/>
</attributes>
<weight value="0.01"/>
<value value="1"/>
<equipable>
<slot name="ground"/>
<slot name="content"/>
<slot name="bag"/>
<slot name="trade"/>
<slot name="lhand"/>
<slot name="rhand"/>
</equipable>
</item>
<item name="giant heart">
<type class="misc" subclass="giant_heart" tileid="-1"/>
<description>You see a giant heart. This proves that a giant was defeated, and has magical properties that you are not sure of.</description>
<implementation class-name="games.stendhal.server.entity.item.StackableItem"/>
<attributes>
<quantity value="1"/>
<max_quantity value="2147483647"/>
</attributes>
<weight value="0.01"/>
<value value="1"/>
<equipable>
<slot name="ground"/>
<slot name="content"/>
<slot name="bag"/>
<slot name="trade"/>
<slot name="lhand"/>
<slot name="rhand"/>
</equipable>
</item>
<item name="dice">
<type class="misc" subclass="dice" tileid="-1"/>
<description>You see a set of dice. May lady luck be with you.</description>
<implementation class-name="games.stendhal.server.entity.item.Dice"/>
<attributes>
</attributes>
<weight value="0.05"/>
<value value="1"/>
<equipable>
<slot name="ground"/>
<slot name="content"/>
<slot name="bag"/>
<slot name="trade"/>
</equipable>
</item>
<item name="cards">
<type class="misc" subclass="cards" tileid="-1"/>
<description>You see a deck of cards. Shuffle them well, to get a winning hand.</description>
<implementation class-name="games.stendhal.server.entity.item.StackableItem"/>
<attributes>
<quantity value="1"/>
<max_quantity value="2147483647"/>
</attributes>
<weight value="0.01"/>
<value value="1"/>
<equipable>
<slot name="ground"/>
<slot name="content"/>
<slot name="lhand"/>
<slot name="rhand"/>
<slot name="bag"/>
<slot name="trade"/>
</equipable>
</item>
<item name="teddy">
<type class="misc" subclass="teddy" tileid="-1"/>
<description>You see a teddy bear. Its soft and cuddly, and children love them.</description>
<implementation class-name="games.stendhal.server.entity.item.Item"/>
<behavior class-name="games.stendhal.server.entity.item.behavior.MessagingUseBehavior">
<parameter name="public" value="!me hugs teddy."/>
<parameter name="private" value="The teddy feels soft and comforting."/>
</behavior>
<attributes>
<menu value="Hug|Use"/>
</attributes>
<weight value="1.0"/>
<value value="1"/>
<equipable>
<slot name="ground"/>
<slot name="content"/>
<slot name="bag"/>
<slot name="trade"/>
</equipable>
</item>
<item name="rodent trap">
<type class="misc" subclass="rodent_trap" tileid="-1"/>
<description>You see a rodent trap.</description>
<implementation class-name="games.stendhal.server.entity.item.StackableItem"/>
<attributes>
<quantity value="1"/>
<max_quantity value="2147483647"/>
</attributes>
<weight value="0.05"/>
<value value="1"/>
<equipable>
<slot name="ground"/>
<slot name="content"/>
<slot name="lhand"/>
<slot name="rhand"/>
<slot name="bag"/>
<slot name="trade"/>
</equipable>
</item>
<item name="vampirette entrails">
<type class="misc" subclass="vampirette_entrails" tileid="-1"/>
<description>You see some vampirette entrails. These guts proves that a vampirette was slain.</description>
<implementation class-name="games.stendhal.server.entity.item.StackableItem"/>
<attributes>
<quantity value="1"/>
<max_quantity value="2147483647"/>
</attributes>
<weight value="0.01"/>
<value value="1"/>
<equipable>
<slot name="ground"/>
<slot name="content"/>
<slot name="lhand"/>
<slot name="rhand"/>
<slot name="bag"/>
<slot name="trade"/>
</equipable>
</item>
<item name="bat entrails">
<type class="misc" subclass="bat_entrails" tileid="-1"/>
<description>You see some bat entrails, full of the blood of a living creature.</description>
<implementation class-name="games.stendhal.server.entity.item.StackableItem"/>
<attributes>
<quantity value="1"/>
<max_quantity value="2147483647"/>
</attributes>
<weight value="0.01"/>
<value value="1"/>
<equipable>
<slot name="ground"/>
<slot name="content"/>
<slot name="lhand"/>
<slot name="rhand"/>
<slot name="bag"/>
<slot name="trade"/>
</equipable>
</item>
<item name="suntan cream">
<type class="misc" subclass="suntan_cream" tileid="-1"/>
<description>You see a clear bottle of suntan cream and notice that the outside is slippery. A nice scent of coconut mixed with bannana wafts into the air from it.</description>
<implementation class-name="games.stendhal.server.entity.item.StackableItem"/>
<attributes>
<quantity value="1"/>
<max_quantity value="2147483647"/>
</attributes>
<weight value="0.01"/>
<value value="1"/>
<equipable>
<slot name="ground"/>
<slot name="content"/>
<slot name="lhand"/>
<slot name="rhand"/>
<slot name="bag"/>
<slot name="trade"/>
</equipable>
</item>
<item name="marbles">
<type class="misc" subclass="marbles" tileid="-1"/>
<description>You see some marbles. Boys will be boys.</description>
<implementation class-name="games.stendhal.server.entity.item.StackableItem"/>
<attributes>
<quantity value="1"/>
<max_quantity value="2147483647"/>
</attributes>
<weight value="0.01"/>
<value value="1"/>
<equipable>
<slot name="ground"/>
<slot name="content"/>
<slot name="lhand"/>
<slot name="rhand"/>
<slot name="bag"/>
<slot name="trade"/>
</equipable>
</item>
<item name="canned tuna">
<type class="misc" subclass="canotuna" tileid="-1"/>
<description>You see what appears to be canned tuna. Too bad you don't have a can opener.</description>
<implementation class-name="games.stendhal.server.entity.item.StackableItem"/>
<attributes>
<quantity value="1"/>
<max_quantity value="2147483647"/>
</attributes>
<weight value="0.01"/>
<value value="1"/>
<equipable>
<slot name="ground"/>
<slot name="content"/>
<slot name="lhand"/>
<slot name="rhand"/>
<slot name="bag"/>
<slot name="trade"/>
</equipable>
</item>
<item name="snowglobe">
<type class="misc" subclass="snowglobe" tileid="-1"/>
<description>You see a snowglobe. It's so festive, it reminds you of Christmas!</description>
<implementation class-name="games.stendhal.server.entity.item.StackableItem"/>
<behavior class-name="games.stendhal.server.entity.item.behavior.MessagingUseBehavior">
<parameter name="public" value="!me shakes snowglobe."/>
<parameter name="private" value="Snowflakes twirl around and fall softly to the ground of the snowglobe."/>
</behavior>
<attributes>
<quantity value="1"/>
<max_quantity value="2147483647"/>
<menu value="Shake|Use"/>
</attributes>
<weight value="0.01"/>
<value value="1"/>
<equipable>
<slot name="ground"/>
<slot name="content"/>
<slot name="lhand"/>
<slot name="rhand"/>
<slot name="bag"/>
<slot name="trade"/>
</equipable>
</item>
<!--must be stackable as it is a produced item-->
<item name="bobbin">
<type class="misc" subclass="bobbin" tileid="-1"/>
<description>You see a bobbin for a sewing machine.</description>
<implementation class-name="games.stendhal.server.entity.item.StackableItem"/>
<attributes>
<quantity value="1"/>
<max_quantity value="2147483647"/>
</attributes>
<weight value="1.0"/>
<value value="1"/>
<equipable>
<slot name="ground"/>
<slot name="content"/>
<slot name="bag"/>
<slot name="trade"/>
<slot name="lhand"/>
<slot name="rhand"/>
</equipable>
</item>
<item name="venom gland">
<type class="misc" subclass="venom_gland" tileid="-1"/>
<description>You see the venom gland of a giant king cobra. It is filled with deadly toxin.</description>
<implementation class-name="games.stendhal.server.entity.item.StackableItem"/>
<attributes>
<quantity value="1"/>
<max_quantity value="2147483647"/>
<autobind value=""/>
</attributes>
<weight value="0.03"/>
<value value="1"/>
<equipable>
<slot name="ground"/>
<slot name="content"/>
<slot name="bag"/>
<slot name="trade"/>
<slot name="lhand"/>
<slot name="rhand"/>
</equipable>
</item>
<item name="pelt">
<type class="misc" subclass="pelt" tileid="-1"/>
<description/>
<implementation class-name="games.stendhal.server.entity.item.StackableItem"/>
<attributes>
<quantity value="1"/>
<max_quantity value="2147483647"/>
</attributes>
<weight value="0.1"/>
<value value="1"/>
<equipable>
<slot name="ground"/>
<slot name="content"/>
<slot name="bag"/>
<slot name="trade"/>
<slot name="lhand"/>
<slot name="rhand"/>
</equipable>
</item>
<item name="leather thread">
<type class="misc" subclass="leather_thread" tileid="-1"/>
<description>You see a strand of sturdy leather thread.</description>
<implementation class-name="games.stendhal.server.entity.item.StackableItem"/>
<attributes>
<quantity value="1"/>
<max_quantity value="2147483647"/>
</attributes>
<weight value="1.0"/>
<value value="1"/>
<equipable>
<slot name="ground"/>
<slot name="content"/>
<slot name="bag"/>
<slot name="trade"/>
<slot name="lhand"/>
<slot name="rhand"/>
</equipable>
</item>
<item name="unicorn horn">
<type class="misc" subclass="unicorn_horn" tileid="-1"/>
<description/>
<implementation class-name="games.stendhal.server.entity.item.StackableItem"/>
<attributes>
<quantity value="1"/>
<max_quantity value="2147483647"/>
</attributes>
<weight value="1.0"/>
<value value="1"/>
<equipable>
<slot name="ground"/>
<slot name="content"/>
<slot name="bag"/>
<slot name="trade"/>
<slot name="lhand"/>
<slot name="rhand"/>
</equipable>
</item>
</items>