265 lines
7.9 KiB
XML
265 lines
7.9 KiB
XML
<?xml version="1.0" encoding="UTF-8" standalone="no"?>
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<items xmlns="stendhal" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance"
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xsi:schemaLocation="stendhal ../items.xsd">
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<item name="food mill">
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<type class="tool" subclass="foodmill" tileid="-1"/>
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<description>You see a food mill. It is the traditional tool to mill food.</description>
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<implementation class-name="games.stendhal.server.entity.item.FoodMill"/>
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<attributes>
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<menu value="Use|Use"/>
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</attributes>
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<weight value="10.0"/>
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<value value="1"/>
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<equipable>
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<slot name="ground"/>
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<slot name="content"/>
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<slot name="bag"/>
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<slot name="trade"/>
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<slot name="lhand"/>
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<slot name="rhand"/>
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</equipable>
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</item>
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<item name="sugar mill">
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<type class="tool" subclass="sugarmill" tileid="-1"/>
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<description>You see a sugar mill. You can obtain sugar if you grind canes with it.</description>
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<implementation class-name="games.stendhal.server.entity.item.FoodMill"/>
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<attributes>
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<menu value="Use|Use"/>
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</attributes>
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<weight value="10.0"/>
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<value value="1"/>
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<equipable>
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<slot name="ground"/>
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<slot name="content"/>
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<slot name="bag"/>
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<slot name="trade"/>
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<slot name="lhand"/>
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<slot name="rhand"/>
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</equipable>
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</item>
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<item name="scroll eraser">
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<type class="tool" subclass="scrolleraser" tileid="-1"/>
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<description>You see a scroll eraser. Put a marked scroll in the opposite hand to clean the scroll.</description>
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<implementation class-name="games.stendhal.server.entity.item.FoodMill"/>
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<attributes>
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<menu value="Use|Use"/>
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</attributes>
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<weight value="3.0"/>
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<value value="1"/>
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<equipable>
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<slot name="ground"/>
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<slot name="content"/>
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<slot name="bag"/>
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<slot name="trade"/>
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<slot name="lhand"/>
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<slot name="rhand"/>
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</equipable>
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</item>
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<item name="pestle and mortar">
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<type class="tool" subclass="pestleandmortar" tileid="-1"/>
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<description>You see a pestle and mortar. This is the traditional tool to pound herbs, food and other substances.</description>
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<implementation class-name="games.stendhal.server.entity.item.Item"/>
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<attributes>
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</attributes>
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<weight value="10.0"/>
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<value value="1"/>
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<equipable>
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<slot name="ground"/>
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<slot name="content"/>
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<slot name="bag"/>
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<slot name="trade"/>
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<slot name="lhand"/>
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<slot name="rhand"/>
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</equipable>
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</item>
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<item name="gold pan">
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<type class="tool" subclass="gold_pan" tileid="-1"/>
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<description>You see a gold pan. It is the traditional tool to prospect for gold.</description>
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<implementation class-name="games.stendhal.server.entity.item.Item"/>
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<attributes>
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</attributes>
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<weight value="10.0"/>
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<value value="1"/>
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<equipable>
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<slot name="ground"/>
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<slot name="content"/>
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<slot name="bag"/>
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<slot name="trade"/>
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<slot name="lhand"/>
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<slot name="rhand"/>
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</equipable>
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</item>
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<item name="fishing rod">
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<type class="tool" subclass="fishing_rod" tileid="-1"/>
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<description>You see a fishing rod. If you find a fishing spot you can catch fish with it.</description>
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<implementation class-name="games.stendhal.server.entity.item.Item"/>
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<attributes>
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</attributes>
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<weight value="10.0"/>
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<value value="1"/>
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<equipable>
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<slot name="ground"/>
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<slot name="content"/>
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<slot name="bag"/>
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<slot name="trade"/>
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<slot name="lhand"/>
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<slot name="rhand"/>
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</equipable>
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</item>
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<item name="lamp">
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<type class="tool" subclass="lamp" tileid="-1"/>
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<description>You see a lamp.</description>
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<implementation class-name="games.stendhal.server.entity.item.Item"/>
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<attributes>
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</attributes>
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<weight value="1.0"/>
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<value value="1"/>
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<equipable>
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<slot name="ground"/>
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<slot name="content"/>
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<slot name="bag"/>
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<slot name="trade"/>
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<slot name="lhand"/>
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<slot name="rhand"/>
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</equipable>
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</item>
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<item name="magical scissors">
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<type class="tool" subclass="magical_scissors" tileid="-1"/>
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<description>You see a sparkling pair of magical scissors. Just think what they could cut!</description>
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<implementation class-name="games.stendhal.server.entity.item.Item"/>
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<attributes>
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</attributes>
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<weight value="3.0"/>
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<value value="1"/>
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<equipable>
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<slot name="ground"/>
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<slot name="content"/>
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<slot name="bag"/>
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<slot name="trade"/>
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<slot name="lhand"/>
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<slot name="rhand"/>
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</equipable>
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</item>
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<item name="magical needle">
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<type class="tool" subclass="magical_needle" tileid="-1"/>
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<description>You see a magical needle with a very sharp point.</description>
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<implementation class-name="games.stendhal.server.entity.item.Item"/>
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<attributes>
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</attributes>
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<weight value="0.5"/>
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<value value="1"/>
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<equipable>
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<slot name="ground"/>
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<slot name="content"/>
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<slot name="bag"/>
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<slot name="trade"/>
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<slot name="lhand"/>
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<slot name="rhand"/>
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</equipable>
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</item>
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<item name="pick">
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<type class="tool" subclass="pick" tileid="-1"/>
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<description>You see a pick. It is a tool which helps you to get some coal.</description>
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<implementation class-name="games.stendhal.server.entity.item.Item"/>
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<attributes>
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</attributes>
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<weight value="10.0"/>
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<value value="1"/>
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<equipable>
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<slot name="ground"/>
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<slot name="content"/>
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<slot name="bag"/>
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<slot name="trade"/>
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<slot name="lhand"/>
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<slot name="rhand"/>
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</equipable>
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</item>
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<item name="shovel">
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<type class="tool" subclass="shovel" tileid="-1"/>
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<description>You see a shovel, a tool for digging.</description>
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<implementation class-name="games.stendhal.server.entity.item.Shovel"/>
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<attributes>
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<menu value="Dig|Use"/>
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<use_sound value="shovel_dig"/>
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</attributes>
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<weight value="10.0"/>
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<value value="1"/>
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<equipable>
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<slot name="ground"/>
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<slot name="content"/>
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<slot name="bag"/>
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<slot name="trade"/>
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<slot name="lhand"/>
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<slot name="rhand"/>
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</equipable>
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</item>
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<item name="leather needle">
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<type class="tool" subclass="leather_needle" tileid="-1"/>
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<description>You see a heavy leather needle for working thick hide.</description>
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<implementation class-name="games.stendhal.server.entity.item.Item"/>
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<attributes>
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</attributes>
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<weight value="1.0"/>
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<value value="1"/>
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<equipable>
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<slot name="ground"/>
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<slot name="content"/>
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<slot name="bag"/>
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<slot name="trade"/>
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<slot name="lhand"/>
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<slot name="rhand"/>
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</equipable>
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</item>
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<item name="rotary cutter">
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<type class="tool" subclass="rotary_cutter" tileid="-1"/>
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<description>You see a rotary cutter. It can be used to cut up pizza. But perhaps it can be used on other things as well.</description>
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<implementation class-name="games.stendhal.server.entity.item.FoodMill"/>
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<attributes>
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<menu value="Use|Use"/>
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</attributes>
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<weight value="1.0"/>
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<value value="1"/>
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<equipable>
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<slot name="ground"/>
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<slot name="content"/>
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<slot name="bag"/>
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<slot name="trade"/>
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<slot name="lhand"/>
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<slot name="rhand"/>
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</equipable>
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</item>
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<item name="metal detector">
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<type class="tool" subclass="metal_detector" tileid="-1"/>
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<description></description>
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<implementation class-name="games.stendhal.server.entity.item.MetalDetector"/>
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<attributes>
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<menu value="Scan|Use"/>
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</attributes>
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<weight value="10.0"/>
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<value value="1"/>
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<equipable>
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<slot name="ground"/>
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<slot name="content"/>
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<slot name="bag"/>
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<slot name="trade"/>
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<slot name="lhand"/>
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<slot name="rhand"/>
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</equipable>
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</item>
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</items>
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